Colonists of Togra, report!

4X strategy game from Proxy Studios

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Rossmeister
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Mon Nov 11, 2013 3:42 pm

Colonists of Togra, report!

Post by Rossmeister » Wed Nov 20, 2013 7:50 pm

Ladies and gentlemen, greetings from Norway!

Previously I've written a few AARs, mostly from Rome Total Realism (mod for Rome: Total War). I have a narrative and fictional style in my AARs, and while I was playing my first game as Togra, I was thinking I should write it down! So now I am considering writing an AAR after exams are done, during Christmas.

I mostly decide for myself what I want to write, but since I have a month or so before I get going, I'd love to hear your opinions and wishes for what you'd like to see in my AAR. Game mechanics you want to look at, for example.

So let's hear it! =)

Rossmeister
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Mon Nov 11, 2013 3:42 pm

Re: Colonists of Togra, report!

Post by Rossmeister » Fri Nov 22, 2013 6:36 pm

70 views but no suggestions? Aren't you guys interested in a Togra AAR?

SephiRok
Proxy Studios
Proxy Studios
Posts: 1024
Joined: Thu Jul 19, 2012 10:19 am
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Re: Colonists of Togra, report!

Post by SephiRok » Sat Nov 23, 2013 2:53 am

I would love to read more AARs!
Rok Breulj
Designer and Programmer
Proxy Studios

Melrik
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 8
Joined: Mon Nov 25, 2013 7:04 am

Re: Colonists of Togra, report!

Post by Melrik » Mon Nov 25, 2013 10:49 am

What's an AAR?

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