Forbid y-axis wrap please

4X strategy game from Proxy Studios

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Piruparka
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Forbid y-axis wrap please

Post by Piruparka » Wed May 21, 2014 4:55 pm

Hi, do you guys think it would be possible to add a check box in the world creation window to either forbid or allow the wrap of the y-axis? This sometimes irritates me and I would love to be able to turn it off so the world would only wrap on the x-axis.

Thanks for any reply.

greatUnknown
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Re: Forbid y-axis wrap please

Post by greatUnknown » Wed May 21, 2014 5:52 pm

As long as it remains an option, I agree

willgamer
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Re: Forbid y-axis wrap please

Post by willgamer » Fri May 23, 2014 1:00 am

Yes, since with Y-axis wrap, moving past the north pole brings you immediately to the south pole, it's a little crazy making for some.

vv221
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Re: Forbid y-axis wrap please

Post by vv221 » Fri May 23, 2014 3:37 am

I second this.
Pandora being a torus-shaped planet is a bit strange to say the least…
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Piruparka
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Re: Forbid y-axis wrap please

Post by Piruparka » Mon May 26, 2014 10:09 am

I'd have said it's rather a cylinder with rounded edges, isn't it? Anyway, Rok, do you think this is possivle?

SephiRok
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Re: Forbid y-axis wrap please

Post by SephiRok » Tue May 27, 2014 12:36 am

I'm sorry, it's low on the priority list.
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Piruparka
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Re: Forbid y-axis wrap please

Post by Piruparka » Tue May 27, 2014 1:45 pm

:( I still hope it will come to the game some time.

vv221
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Re: Forbid y-axis wrap please

Post by vv221 » Wed May 28, 2014 7:16 pm

Well, it doesn't break anything gameplay-wise.
It might even be better than being stuck at the poles like in Alpha Centauri.

It just feels a bit… odd :wink:

Piruparka:
It's a torus, I'm sure about this one :mrgreen:
A cylinder (even with round edges) would imply roughly the same behaviour than a sphere.

Topology can be strange at times…

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Here you go, how to go from a Pandora map to a 3D visualization of it:
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jdmillard
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Re: Forbid y-axis wrap please

Post by jdmillard » Sat May 31, 2014 3:41 am

Here is a nice explanation of how the y-wrapping can indeed still represent a sphere:

http://slitherine.com/forum/viewtopic.p ... 26#p439107

I don't claim that this explanation trumps the torus in any way, it's just food for thought. This also shows that this discussion dates way back to the beta days. Oh, and... I too support more options in this area. :D

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