Multiplayer (Hseat, PBEM, TcpIP) opponent seeking plus guide

PSP/DS/PC/MAC : WWII turn based grand strategy game

Moderators: firepowerjohan, rkr1958, Happycat, Slitherine Core

Amicofritz
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 28
Joined: Fri Mar 27, 2009 2:02 pm

MOD game or two

Post by Amicofritz » Sun May 03, 2009 10:48 pm

Two slots open for mod games (v. 1.12).

E-mail me at
jon.harald.rydne@vg.no

MarkWayneClark
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 47
Joined: Sun Aug 03, 2008 2:02 pm

Post by MarkWayneClark » Sat May 09, 2009 11:38 pm

I would like to play a game as the Allied player. Let me know if you are interested.

Thanks.

MarkWayneClark
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 47
Joined: Sun Aug 03, 2008 2:02 pm

Post by MarkWayneClark » Sun May 17, 2009 12:56 am

Is there anybody here who isn't the second &*&*^ing coming of Erwin Rommel? In all the games I am playing, every time I get a new turn, I have 30% fewer units, and no idea what happened because it is impossible to follow along.

I would like to play a more average player, if such exists.

Thanks.

Amicofritz
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 28
Joined: Fri Mar 27, 2009 2:02 pm

Not Rommel, more the Graziani!

Post by Amicofritz » Tue May 19, 2009 1:08 pm

Is there anybody here who isn't the second &*&*^ing coming of Erwin Rommel? In all the games I am playing, every time I get a new turn, I have 30% fewer units, and no idea what happened because it is impossible to follow along.
Ok, MarkClark. I know what you mean. ;-) I'm fairly new to this game too.
I'll start a MOD game tonight and send you. Maybe we could do two games at the same time, with you as the Axis too? Would have been fun!

Amicofritz/Jon H.

OzHawkeye2
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 126
Joined: Sat Jan 24, 2009 7:39 am

Post by OzHawkeye2 » Tue May 19, 2009 2:28 pm

MarkClark wrote:Is there anybody here who isn't the second &*&*^ing coming of Erwin Rommel? In all the games I am playing, every time I get a new turn, I have 30% fewer units, and no idea what happened because it is impossible to follow along.

I would like to play a more average player, if such exists.

Thanks.
One thing we'd all like to see in the PBEM game is a "replay last turn". Unfortunately I don't know of any plans for it, so you have to just follow along as best as possible with the arrows on the map. It also helps to take screenshots I find of the map as it existed at the end of your turn so you can compare it with the map as you find it at the start of the next turn (dual monitors is particularly handy for this).

Amicofritz
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 28
Joined: Fri Mar 27, 2009 2:02 pm

Replay

Post by Amicofritz » Tue May 19, 2009 3:12 pm

Yes, a replay function is on top of my wishlist too. To watch your opponent's turn unfold is one of the most thrilling parts of PC wargaming. Come on, guys: go for it!
Last edited by Amicofritz on Wed May 20, 2009 12:39 pm, edited 1 time in total.

lbusuttil
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Tue Mar 17, 2009 12:09 pm

Post by lbusuttil » Wed May 20, 2009 4:15 am

Yes - I also like the replay idea.

VonManteuffel
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Wed Jul 18, 2007 1:54 am

Post by VonManteuffel » Tue May 26, 2009 5:33 am

I've started playing again and would like to have some games as the Axis. I have the BJR 1.12 mod installed.

Please be in touch if you'd like to play: jackkeefer66@gmail.com.

trulster
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 362
Joined: Thu Sep 03, 2009 2:20 pm
Location: London

Post by trulster » Sat Dec 05, 2009 5:48 pm

Yeah without a replay function the PBEM function seems rather half-assed!

blackchristiandate
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Wed Dec 16, 2009 10:37 am
Contact:

hi hellow

Post by blackchristiandate » Wed Dec 16, 2009 10:42 am

I'm Cesar and I'm new here, just browsing for some good stuff and informative posts..

By the way check this interesiting video that i found..

thommo
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 25
Joined: Thu Jan 24, 2008 7:51 am

Post by thommo » Sun Jan 10, 2010 11:25 pm

i look for an opponent gs mod either axis or allies but the best start 2 games at once playing both sides.
email me at: thommo@freemail.hu


Thx

Craig64
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 15
Joined: Sun Nov 08, 2009 9:14 am

Post by Craig64 » Fri Jan 22, 2010 8:28 am

Thommo

I have sent you an email requesting a blood bath to the death, yes happy to play 2 games at once. If you are not in southern hemisphere the time delay may throw things for the pigeons as they deliver the secret code :lol:
Get back to me, I have written what version game I have mhceaw gold plus gs 1.02 and (1.12not installed yet) If you have started a gs blood bath with another enemy thats ok good luck.



Craigm

dave123
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 62
Joined: Sun Jan 31, 2010 1:24 pm
Location: USA

Post by dave123 » Mon Mar 01, 2010 1:48 pm

Do any of you have success with TCP/IP? I have tried several times. It always locks up (hourglass) at the end
of the first players turn. Everything seems fine until the player clicks end turn.

Any ideas?

Also open to a PBEM game. I would like to play allied and see someone who knows how to attack Russia in action. Everytime I play, the Russians totally dominate the Germans.

dave

edit: GS :)

timhicks
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 57
Joined: Mon Jan 04, 2010 1:19 pm

Matching Players abilities

Post by timhicks » Mon Mar 01, 2010 4:49 pm

One way to judge your own abilities ( and a prospective opponents), could be to play at different levels against the AI. For example, I think that most new players would be able to do ok against the AI with the advantage set to 'even'.

Winning against the AI at the top two difficulty levels would be an indication of ability, at least it might help players match up against each other.

rkr1958
General - Elite King Tiger
General - Elite King Tiger
Posts: 4263
Joined: Wed Dec 12, 2007 2:20 am

Re: Matching Players abilities

Post by rkr1958 » Mon Mar 01, 2010 4:57 pm

timhicks wrote:One way to judge your own abilities ( and a prospective opponents), could be to play at different levels against the AI. For example, I think that most new players would be able to do ok against the AI with the advantage set to 'even'.

Winning against the AI at the top two difficulty levels would be an indication of ability, at least it might help players match up against each other.
Just a word of caution on this based on MY OWN playing experience and that is that the strategy and tactics that work against the AI got me killed against an experienced human player. Both Borger and Jim took pity on me in our early games, told me what I was doing wrong, how to play better and allowed me to restart those games. Otherwise, I don't think I would made it into 1942 as the allies or captured Paris by then as the axis. I still struggle against them but at least I feel my fundamentals are much more sound now.

esde56
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 34
Joined: Wed Jan 06, 2010 3:15 pm
Location: Norfolk - England

Post by esde56 » Tue Mar 30, 2010 2:31 pm

FWIIW I completely agree with rkr1958. :)

The game v. AI is best used for learning the basics of movement, combat, ZoCs, etc, etc. It can also be useful to test out a theory along the lines of "I wonder what happens if I do this ...". However, you should think thrice before employing any particular tactic/strategem against a (hopefully) human PBEM opponent. I played quite aggressively (as the Axis) in my games v. AI with great success but was severely punished when I tried to replicate this in my 1st PBEM v. a true opponent.

Kind regards.

Stephen
'If only life was as simple as the majority of its participants' {SD 1999}

colton1237
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 8
Joined: Wed Aug 18, 2010 3:40 pm

Post by colton1237 » Mon Aug 30, 2010 6:03 am

I am playing against Luis as well. But for now the game went quiet. Me as axis took france, norway, yugo,...

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Door Furniture
Door Handles

MrMonkeh
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 2
Joined: Thu Feb 05, 2009 11:49 am

Post by MrMonkeh » Fri Sep 03, 2010 6:43 pm

Hi All,

I'm interested in some PBM, either normal CEAW or Grand Strat :)

Contact me @ mrmonkeh@hotmail.com

If you're on skype, msn or xfire, drop me your username for that too :)

Cheers

Monkeh

NotaPacifist
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 112
Joined: Sat Jan 01, 2011 4:48 am

Post by NotaPacifist » Tue Jan 11, 2011 6:11 am

Hi,
I'm looking for a tcp/ip opponent who lives in the US or Europe who likes to play in the evening, or late at night on fridays and saturdays. The reason for this timeframe is because I live in Australia and have time on hands in the early mornings corresponding to those evenings. I'm not sure which versions/mods actually work for Tcp/Ip play, but am willing to download them if they are what you have. I'll play either side.

Please PM me if you find the above conditions suitable.

Morris
Major-General - Tiger I
Major-General - Tiger I
Posts: 2289
Joined: Wed Mar 30, 2011 11:00 am

Post by Morris » Sat Jun 18, 2011 8:12 am

Is there any latest release after GS2.0 realease ?

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