Russian factory relocation bug

PSP/DS/PC/MAC : WWII turn based grand strategy game

Moderators: firepowerjohan, rkr1958, Happycat, Slitherine Core

Post Reply
MilesNoctis
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Sun Jul 13, 2014 11:21 am

Russian factory relocation bug

Post by MilesNoctis » Thu Apr 09, 2015 4:30 pm

Hey all,

In CEAW:GS, if Russia is not at war in autumn 1941, an event is triggered, stating that Stalin has announced the completion of the transfer of factories to Siberia and gave the order to mobilize for war. However, once Russia joins the war or is DoW'd after this event, it still receives the rail cap penalty, as if it were attacked in 1941. Is this intended behavior?

GogTheMild
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 455
Joined: Sun Aug 12, 2012 8:44 pm
Location: Derby, UK

Re: Russian factory relocation bug

Post by GogTheMild » Thu Apr 09, 2015 7:34 pm

I think so. It should receive a reduced rail cap penalty - 4 turns instead of 8.
We sleep peaceably in our beds at night only because rough men stand ready to do violence on our behalf.

Peter Stauffenberg
General - Carrier
General - Carrier
Posts: 4706
Joined: Sun Jul 08, 2007 4:13 pm
Location: Oslo, Norway

Re: Russian factory relocation bug

Post by Peter Stauffenberg » Sat Apr 11, 2015 1:59 pm

This is the message you get in the fall of 1941 if USSR is not Dow'ed before.

"Stalin announces that Soviet factories transferred to Siberia are now ready to boost production. The Red Army is given the order to mobilize for war"

It doesn't say ALL factories are transferred. What it says is that USSR mobilizes so Soviet production will be increased. In 1942 factory relocation only takes 4 turns instead of 8 to simulate that some were already transferred in 1941 when Russia was still not at war.

MilesNoctis
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Sun Jul 13, 2014 11:21 am

Re: Russian factory relocation bug

Post by MilesNoctis » Sun Apr 12, 2015 5:10 pm

I see, thanks. Didn't see it was just 4 turns instead of 8, sorry.

Post Reply

Return to “MILITARY HISTORY™ Commander - Europe at War : General Discussion”