so are some staying with FOG 1.0?
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Re: so are some staying with FOG 1.0?
Seems to me that sorting out what to play down the club is the easy part - but tournaments are not going to be able to move wholesale onto 2.0 until there is pretty much concensus. Shame as some of the changes in v2 look as though they will improve the game? Maybe we will end up with some of these changes filtering through as "house rules" for particular tournaments? Maybe we will end up with v2 and v1 competions separately? Feels like a rocky road ahead with no consistency in the hobby. Bring back DBM I say - at least we all (mostly) played the same rules!
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Re: so are some staying with FOG 1.0?
I don't think this will be a problem if they bring out the printed version quickly enoughhannibal wrote: Maybe we will end up with v2 and v1 competions separately? Feels like a rocky road ahead with no consistency in the hobby. !
phil
putting the arg into argumentative
putting the arg into argumentative
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Re: so are some staying with FOG 1.0?
I wouldn't be surprised if the V2 rules come out soon that most of the tournaments next year would be V2.
A lot of V1 players have been hanging on for the much awaited changes and will want to compete with them as soon as they can.
Rob
A lot of V1 players have been hanging on for the much awaited changes and will want to compete with them as soon as they can.
Rob
Re: so are some staying with FOG 1.0?
true the majority are waiting for the printed rulesRobert241167 wrote:I wouldn't be surprised if the V2 rules come out soon that most of the tournaments next year would be V2.
A lot of V1 players have been hanging on for the much awaited changes and will want to compete with them as soon as they can.
Rob
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Re: so are some staying with FOG 1.0?
I'd be surprised if there were a signficant difference between the digital and "printable" version release dates.david53 wrote:true the majority are waiting for the printed rulesRobert241167 wrote:I wouldn't be surprised if the V2 rules come out soon that most of the tournaments next year would be V2.
A lot of V1 players have been hanging on for the much awaited changes and will want to compete with them as soon as they can.
Rob
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Re: so are some staying with FOG 1.0?
I'd be surprised if there wasn't a gap to be honest. They've been working on the software version for a while surely. For the printed version, they've just decided to do one. So unless the production cycle of that is quicker it seems to me there'll be a gap.shadowdragon wrote: I'd be surprised if there were a signficant difference between the digital and "printable" version release dates.
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Re: so are some staying with FOG 1.0?
There will undoubtedly be some kind of gap....unless approval from Apple takes longer than expected, but I wouldn't think that the production time for "programming an app from scratch" should be compared with that for producing some type of pdf or printable equivalent product especially when a written document must already exist.grahambriggs wrote:I'd be surprised if there wasn't a gap to be honest. They've been working on the software version for a while surely. For the printed version, they've just decided to do one. So unless the production cycle of that is quicker it seems to me there'll be a gap.shadowdragon wrote: I'd be surprised if there were a signficant difference between the digital and "printable" version release dates.
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Re: so are some staying with FOG 1.0?
From the Abannan site, it appears that one way to generate content for their app is to import PDFs so depending on how Slitherine is generating thei content, it may be quite straightforward to generate a paper or printable version.
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Re: so are some staying with FOG 1.0?
My speculative guess - but somewhat based on the Slitherine posts - is that the release timing for both the apps and the printable version is more procedural than technical at this stage - and I have no idea of how many ducks will need to be lined up for that. But hopefully we will hear something concrete before too long. Then we can quit speculating - including announcements of schisms and such. Patience, patience....we've waited this long....a little longer for a better product isn't so bad.batesmotel wrote:From the Abannan site, it appears that one way to generate content for their app is to import PDFs so depending on how Slitherine is generating thei content, it may be quite straightforward to generate a paper or printable version.
Chris
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Re: so are some staying with FOG 1.0?
To respond to the original post....
I like FoG a lot, but it's clear that FoG v1 needed some tweaks. From what I've experienced in the beta testing I like the v2 proposal as an incremental and necessary improvement. I will go with v2.
I like FoG a lot, but it's clear that FoG v1 needed some tweaks. From what I've experienced in the beta testing I like the v2 proposal as an incremental and necessary improvement. I will go with v2.
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Re: so are some staying with FOG 1.0?
The current gating factor for the app version at this point appears to be Apple's approval process for new Apps for the App Store. I expect the PC and MAC versions should appear essentially simultaneously given they are generated from the same source.shadowdragon wrote:My speculative guess - but somewhat based on the Slitherine posts - is that the release timing for both the apps and the printable version is more procedural than technical at this stage - and I have no idea of how many ducks will need to be lined up for that. But hopefully we will hear something concrete before too long. Then we can quit speculating - including announcements of schisms and such. Patience, patience....we've waited this long....a little longer for a better product isn't so bad.batesmotel wrote:From the Abannan site, it appears that one way to generate content for their app is to import PDFs so depending on how Slitherine is generating thei content, it may be quite straightforward to generate a paper or printable version.
Chris
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Re: so are some staying with FOG 1.0?
But surely there's nothing to stop event organisers using V1 with those changes documented in JD's "press release"? While the vague/cryptic changes can be ignored (until the proper v2 becomes available) there's surely no (copyright) reason why organisers can't stipulate, "lads it's three dice for jumbos, armoured knights move 5MU, etc etc". This is publicly available information.grahambriggs wrote:I'd be surprised if there wasn't a gap to be honest. They've been working on the software version for a while surely. For the printed version, they've just decided to do one. So unless the production cycle of that is quicker it seems to me there'll be a gap.shadowdragon wrote: I'd be surprised if there were a signficant difference between the digital and "printable" version release dates.
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Re: so are some staying with FOG 1.0?
From what I understand, there is very little that is actually copyright protected in a game -- at least not so much the part players are interested in.
http://www.copyright.gov/fls/fl108.html
http://www.copyright.gov/fls/fl108.html
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Re: so are some staying with FOG 1.0?
Until there is general acceptance I agree this is the only way to go - sort of "house rules" scenario. But even this is likely to be inconsistent comp-by-comp. The whole thing is a bit disappointing - since the demise of DBM there have been more scisms in the hobby & this situation will just make it worse. Sad timesshadowdragon wrote:
But surely there's nothing to stop event organisers using V1 with those changes documented in JD's "press release"? While the vague/cryptic changes can be ignored (until the proper v2 becomes available) there's surely no (copyright) reason why organisers can't stipulate, "lads it's three dice for jumbos, armoured knights move 5MU, etc etc". This is publicly available information.

Marc Lunn
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Re: so are some staying with FOG 1.0?
We expect all versions to be released in plenty of time for organisers to be able to announce their chosen rules for next years e vents. Things are moving apace in the background . Our intention is to release all digital versions at the same time, and possibly even the pr intend version. Certainly it will follow close on the heals of the digital if not at the same time. We are trying to find a printed version that maintains standards at a reasonable price.
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Re: so are some staying with FOG 1.0?
That's not a problem of Coyright but a problem of Licence, as for Music and Videos on the net.pezhetairoi wrote:From what I understand, there is very little that is actually copyright protected in a game -- at least not so much the part players are interested in.
http://www.copyright.gov/fls/fl108.html
From my understanding, Slitherine considered that going for a printed version was too expensive according to the amount of book they will sell and how much it will cost, so they thought about a digital version.
But as they are afraid that a classic PDF will be shared for free between players they thought about a protected non-printable PDF.
As a non-printable PDF for Mac of PC could easily be printed with the print screen button and a lot of time, they thought to notepad PDF only... and so started the current debate about V2.
I would honestly prefered that Slitherine thought about a black and white A4 ruleset for V2, it will have prevent me (and surely many other players) from getting the idea it's time to play to another set of rules.
So, to answer the first post, I still don't know if I will continue to play FOG V1, nor V2, as I only play in tournament.
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Re: so are some staying with FOG 1.0?
My post was in response to someone's comment regarding the legality of passing notes to another person about the changes.
I posted the link to suggest that unless you copied the actual pages of the book/text/whatever, sharing information about mechanical changes would not be in violation of anyone's copyright.
People panic about it too much.
From what I understand the copyright protects the text/images, but not the ideas of playing the game. All games have stolen these ideas form other previous games. You can't own "to hit rolls", a matrix of values, or measurement distances.
That's all that I mean.
I posted the link to suggest that unless you copied the actual pages of the book/text/whatever, sharing information about mechanical changes would not be in violation of anyone's copyright.
People panic about it too much.

From what I understand the copyright protects the text/images, but not the ideas of playing the game. All games have stolen these ideas form other previous games. You can't own "to hit rolls", a matrix of values, or measurement distances.
That's all that I mean.
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Re: so are some staying with FOG 1.0?
Don't know why there's any need to "level the playing field". Some ancient troops were better than others. Some ancient commanders had to work out how best to use shoddy troops.V2 just improves the wording and attempts to level the playing field it seems. Though those troops that were p1ss poor are still p1ss poor for their points cost.
I'm interested in wargames because I'm interested in history. If I am playing Ancient Britons against Romans winning is secondary to recreating the experience of being an Ancient British Commander facing a Roman invasion.
I find it a bit irritating when players say eg. "Can't you make the Kardakes a bit better?". Well, the Kardakes were crap in real life. That's part of the fun of ancient wargaming surely.
Othewise why not just have all troops as elite skilled swordsmen with longbow? Or play Draughts?
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Re: so are some staying with FOG 1.0?
i don't assume the absolute perfect historical balance was in version 1. Rather the opposite.Eques wrote:I'm interested in wargames because I'm interested in history. If I am playing Ancient Britons against Romans winning is secondary to recreating the experience of being an Ancient British Commander facing a Roman invasion.
I find it a bit irritating when players say eg. "Can't you make the Kardakes a bit better?". Well, the Kardakes were crap in real life. That's part of the fun of ancient wargaming surely.
Personally I think the Romans did fear the barbarian attacks enough that if they Romans weren't careful they could have a problem. The Romans are likley still favored and radically so base for base. But the theory is version 2 is a shift toward more history not less.
Just as I think ligth chariots were under powered compared to history. Knights too were a greater fear to the islamic troops than in think they are in v1. Just as pike phalanx or flemish pike were not as drilled as the USC Marching band is today.
I would add appeals of can you make troop type X better so we can see them on the table were ususally rejected on that basis by the authors.