0.15.2 Update has much slower AI

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Earthmichael
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 90
Joined: Sat Mar 02, 2013 3:42 pm

0.15.2 Update has much slower AI

Post by Earthmichael » Tue Jun 11, 2013 1:54 am

0.15.2 Update has much slower AI. It is taking noticeably longer between turns for the AI to move.

This also may be a consequence of setting all the AI to Very Hard and the Alien Aggression to Low.

I only have a sample size of one game, so this is just an initial impression, but the Low Alien Aggression seems to have allowed all of the AI to expand much faster and to play a tougher game. Which I think is great; I have said all along the main competition should be the other factions, not the native life.

But whether it is a result of the update, or the settings I used, the AI is VERY slow. I have been keeping an ebook open on my other screen so I will have something to do during the AI turns.

I will start another game with Normal setting and see if it is the same. Anyone else having the slow AI experience?

Giskler
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 51
Joined: Mon Feb 04, 2013 12:07 pm

Re: 0.15.2 Update has much slower AI

Post by Giskler » Tue Jun 11, 2013 7:41 am

I have noticed a slowdown in the later stages of the game on medium sized worlds. I haven't even bothered with huge worlds.

I wouldn't say the slowdown between turns is that bad though, I think at the worst point it was taking maybe between 10-15 seconds to process a turn.

akmelius
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 16
Joined: Sun Apr 07, 2013 8:05 pm

Re: 0.15.2 Update has much slower AI

Post by akmelius » Tue Jun 11, 2013 6:00 pm

The AI is a lot slower in my core i7 (quad core) you get too much time as you can see.

Code: Select all

[2013-Jun-10 22:42:49] Processing AI ...
StrategyAgent: Industrious: Industrious: 1
StrategyAgent: Industrious: Build: 0.120554
StrategyAgent: Industrious: ImproveFood: 1
StrategyAgent: Industrious: ImprovePopulationLimit: 0.239254
StrategyAgent: Industrious: Transport: 6.4
StrategyAgent: Industrious: Expand: 0.112281
StrategyAgent: Industrious: Fight: 0.0949914
[2013-Jun-10 22:42:49] AI::process Economic: 9 ms
[2013-Jun-10 22:42:49] AI::process Militaristic: 14 ms
[2013-Jun-10 22:42:49] AI::process Scientific: 15 ms
[2013-Jun-10 22:42:49] AI::process Flyers: 33 ms
[2013-Jun-10 22:42:49] AI::process Bugs: 38 ms
[2013-Jun-10 22:42:49] AI::process Giants: 34 ms
[2013-Jun-10 22:42:49] AI::process Leviathan: 30 ms
[2013-Jun-10 22:42:49] AI::process Ecologic: 85 ms
[2013-Jun-10 22:43:09] AI::process Fanatic: 20105 ms
[2013-Jun-10 22:46:01] AI::process Industrious: 191250 ms
[2013-Jun-10 22:46:01] AI processed.
[2013-Jun-10 22:46:25] Turn 320 processed.
[2013-Jun-10 22:46:40] Saving game ...
[2013-Jun-10 22:46:40] Game saved (184 kB).

Earthmichael
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 90
Joined: Sat Mar 02, 2013 3:42 pm

Re: 0.15.2 Update has much slower AI

Post by Earthmichael » Wed Jun 19, 2013 10:29 pm

So developers, what happened with 0.15 to slow the game down so much?

Wildfire
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 63
Joined: Mon Feb 04, 2013 6:02 pm

Re: 0.15.2 Update has much slower AI

Post by Wildfire » Thu Jun 20, 2013 1:30 am

Don't think they will be back till the 23rd

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