Welcome to the BA2 forums!

Forum for discussion of the next iteration of the BA engine. This time with a all new open development approach!

Moderators: Slitherine Core, BA Moderators

pipfromslitherine
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Welcome to the BA2 forums!

Post by pipfromslitherine » Fri Nov 16, 2012 5:37 pm

Welcome to the Battle Academy 2 forums. Opening them this early in the process is a new step for us, but we want to try getting your feedback and involvement in the whole process of making BA 2 the best game possible.

Battle Academy 2 will focus on the Eastern Front of WW2. Part of the process we go through will be deciding how the break out all the various battles and fronts in this part of the war into interesting and consistent campaigns.

We at Slitherine will be using these forums for our own discussions as much as possible, so you can both get to see how decisions get made and also tell us what you think should happen. We're not always going to be able to take advantage of every idea, but we always promise to listen and consider! :)

We'll be populating the forum with threads on some of the key new features and hope to see lots of people here giving their ideas and hopes for this exciting new step for Battle Academy.

Cheers

The Slitherine Team

k9mike
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Re: Welcome to the BA2 forums!

Post by k9mike » Fri Nov 16, 2012 10:44 pm

This is just awesome news!!! Thank You...and I will definitely be a part of this..:)

Brummbar44
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Re: Welcome to the BA2 forums!

Post by Brummbar44 » Sat Nov 17, 2012 1:09 am

k9mike wrote:This is just awesome news!!! Thank You...and I will definitely be a part of this..:)
+1 Awesome news!

GottaLove88s
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Re: Welcome to the BA2 forums!

Post by GottaLove88s » Sat Nov 17, 2012 8:08 am

+Wow! That's great news.
Really looking forward to this...
:-)
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CharlyG
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Re: Welcome to the BA2 forums!

Post by CharlyG » Sat Nov 17, 2012 8:19 am

Very good news :D

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Re: Welcome to the BA2 forums!

Post by Amaris » Sat Nov 17, 2012 8:56 am

East front: :D :D :D
I have already many ideas 8)
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Granfali
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Re: Welcome to the BA2 forums!

Post by Granfali » Sat Nov 17, 2012 10:48 am

Image

JMass
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Re: Welcome to the BA2 forums!

Post by JMass » Sat Nov 17, 2012 10:27 pm

Yes! :D
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Richcat
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Re: Welcome to the BA2 forums!

Post by Richcat » Mon Nov 19, 2012 3:34 pm

Great news :D
Cheers
Richcat

Richie61
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Re: Welcome to the BA2 forums!

Post by Richie61 » Mon Nov 19, 2012 8:04 pm

WOOT!!! :twisted:
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pelle75
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Re: Welcome to the BA2 forums!

Post by pelle75 » Tue Nov 27, 2012 9:23 pm

Fantastic news (to me, just joining these forums)! I was afraid there was not enough interest in BA to make you interested in future development, but I am happy to see I was wrong. :)

LandMarine47
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Re: Welcome to the BA2 forums!

Post by LandMarine47 » Sun Dec 16, 2012 6:50 am

I think weather should play a major part in gameplay. Such as your men are out in the cold for to long they may route or just lose all of their morale. And radio operations should be added. Such as them being able to call artillery or keeping a separated army together. And digging fox holes and trenches for your men would help. And repairing vehicles when they are damaged like in the actual war. And engineers being able to build sandbags MG nests and MINES!!! Hopefully this will at-least give you guys some ideas

LandMarine47
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Re: Welcome to the BA2 forums!

Post by LandMarine47 » Sun Dec 16, 2012 6:52 am

I'm getting a lot of these ideas from Company of Heroes. It's like BA with better graphics and its real time.

LandMarine47
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Re: Welcome to the BA2 forums!

Post by LandMarine47 » Wed Dec 19, 2012 11:52 pm

Update to my last post as far as defenses we should add trenches like in the Great War Mods (Try them out, they are worth your time) and their should be a very big role for engineers. The thing that BA disappoints me in is they are good mainly for assaults. That's why we have Special Units (Rangers, Waffen SS, Commandoes, and paratroopers) Engineers should have to be able to build and destroy obstacles. As far as gameplay weather needs to be there such as more bogg downs less visibility morale drops and even DEATH (A unit is out too long and a soldiers catches frostbite)

LandMarine47
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Re: Welcome to the BA2 forums!

Post by LandMarine47 » Fri Dec 21, 2012 2:45 am

And one last thing what will win in a battle A IS-2 or a King Tiger? Think about it

LandMarine47
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Re: Welcome to the BA2 forums!

Post by LandMarine47 » Mon Jan 21, 2013 7:24 am

I think another big thing we need is gunners on personnel carriers. The thing that really frustrated me in BA was knowing the a Halftrack could easily kill most of my men and the only way I could destroy it was with ranged explosives or getting up close and personal which 90% of the time ended with disaster...

LandMarine47
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Re: Welcome to the BA2 forums!

Post by LandMarine47 » Mon Jan 21, 2013 7:24 am

I think another big thing we need is gunners on personnel carriers. The thing that really frustrated me in BA was knowing the a Halftrack could easily kill most of my men and the only way I could destroy it was with ranged explosives or getting up close and personal which 90% of the time ended with disaster...

johntindall
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Re: Welcome to the BA2 forums!

Post by johntindall » Thu Jan 31, 2013 12:52 am


jnpoint
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Re: Welcome to the BA2 forums!

Post by jnpoint » Sat Mar 16, 2013 10:18 am

I like BA but this seems to be even better - but when will it be released? 2013?

pipfromslitherine
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Re: Welcome to the BA2 forums!

Post by pipfromslitherine » Sat Mar 16, 2013 10:54 pm

jnpoint wrote:I like BA but this seems to be even better - but when will it be released? 2013?
That's the current plan, but it will be ready when it's ready :)

Cheers

Pip

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