Order of Battle - v9.0.6 Update
Moderators: Order of Battle Moderators, The Artistocrats
Order of Battle - v9.0.6 Update
We've released a new update for Order of Battle. Check out the changelog below:
CHANGELOG
- Force and Purchase buttons available outside of your turn
- Campaign pins now show in campaign play when spec screen is used
- Fixed unit XP display issue
- No unit trait tooltip removed
- Video Mode only disables some UI now fixed
- Unit Upgrade available popup now appears
- Incorrect Scenario values shown during Multiplayer replays fixed
- FOW Replay bug fixed
- Deployment Mode indicator added
- Incorrect text now not rendered as squares
- Turkish text issues fixed
- GDPR Panel added to Options Screen
[Note: This thread was begun for the 9.0.3 patch. Now players should be downloading and installing version 9.0.6. See below.]
CHANGELOG
- Force and Purchase buttons available outside of your turn
- Campaign pins now show in campaign play when spec screen is used
- Fixed unit XP display issue
- No unit trait tooltip removed
- Video Mode only disables some UI now fixed
- Unit Upgrade available popup now appears
- Incorrect Scenario values shown during Multiplayer replays fixed
- FOW Replay bug fixed
- Deployment Mode indicator added
- Incorrect text now not rendered as squares
- Turkish text issues fixed
- GDPR Panel added to Options Screen
[Note: This thread was begun for the 9.0.3 patch. Now players should be downloading and installing version 9.0.6. See below.]
Re: Order of Battle - v9.0.3 Update
I think this update added new specialisations to the US Pacific campaign but they don't have localisation.
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- Field Marshal - Elefant
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- Order of Battle Moderator
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Re: Order of Battle - v9.0.3 Update
This issue has apparently been overlooked, despite being near the top of the Bug Submissions board since April 30:
[Gameplay Bug] [ALL campaigns, wrong campaign-end text] [v9.00]
Also, I have noticed a disturbing trend for some new units to have blurry images in the control panel. This goes back a couple of patches or so; the first one that I noticed was BB Queen Elizabeth.
The best place to see this is the scenario editor, which uses the same unit images as shown in the game. Here, the Queen Elizabeth stands out like a sore thumb:
In this new patch, I have already noticed this trend continuing. Here is the new L4 Grasshopper:
[Gameplay Bug] [ALL campaigns, wrong campaign-end text] [v9.00]
Also, I have noticed a disturbing trend for some new units to have blurry images in the control panel. This goes back a couple of patches or so; the first one that I noticed was BB Queen Elizabeth.
The best place to see this is the scenario editor, which uses the same unit images as shown in the game. Here, the Queen Elizabeth stands out like a sore thumb:
In this new patch, I have already noticed this trend continuing. Here is the new L4 Grasshopper:
- Bru
Re: Order of Battle - v9.0.3 Update
Both specs and new units are only done in prep for the next DLC, so have issues still which will be dealt with during beta.
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- Staff Sergeant - StuG IIIF
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Re: Order of Battle - v9.0.3 Update
Sending units to sleep has stopped working for me :/
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- Field Marshal - Elefant
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Re: Order of Battle - v9.0.3 Update
The UI Button doesn't work anymore but the keyboard shortcut 'z' is still working.
Re: Order of Battle - v9.0.3 Update
I've been losing the cursor during turns.
Need to completely exit or reboot to get the cursor back!!
Also noticed the sleep button does not work I will try the keyboard
Need to completely exit or reboot to get the cursor back!!
Also noticed the sleep button does not work I will try the keyboard
Re: Order of Battle - v9.0.3 Update
When I am naming a unit the cursor disappears!!!
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- Order of Battle Moderator
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Re: Order of Battle - v9.0.3 Update
Given the bugs that this patch has introduced (there are more discussed in Tech Support) and its mostly inconsequential fixes and changes (Turkish text? GDPR panel?), if you are playing with the download version of OOB (i.e., non-Steam), here is the patch to revert to version 9.0.0 while we wait for the next patch. Hopefully, that one will be more efficacious.
[link removed, now that version 9.0.6 is released]
[link removed, now that version 9.0.6 is released]
- Bru
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- Staff Sergeant - StuG IIIF
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- Private First Class - Opel Blitz
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Re: Order of Battle - v9.0.3 Update
Hello - I installed the 9.03 update, and now I get an error message: "you'll need a new app to open this steam." What do I do? I am using a PC, Windows 10.
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- Field Marshal - Elefant
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Re: Order of Battle - v9.0.3 Update
A new Steam client has been released ?amhendrick wrote: ↑Sat Aug 07, 2021 9:31 pm Hello - I installed the 9.03 update, and now I get an error message: "you'll need a new app to open this steam." What do I do? I am using a PC, Windows 10.
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- Private First Class - Opel Blitz
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Re: Order of Battle - v9.0.3 Update
I have found that my cursor disappears when I press "q". Pressing again toggles it back. It's kind of frustrating since I usually use q for a hotkey but I can't anymore.
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- Field Marshal - Elefant
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- Order of Battle Moderator
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Re: Order of Battle - v9.0.6 Update
Players should be proceeding to the 9.0.6 update, which is available whether or not they purchased Allies Resurgent (but which is required for that DLC).
It is available here: https://www.matrixgames.com/game/order- ... rld-war-ii
Unofficial Changelog v9.0.6:
• Turkish missing font characters bug solved
• Solved a bug where selling a just deployed unit would create some errors
• Solved a bug where some units that didn't had moves left could trigger the "Units moves"
popup at the end of a turn
• Solved some units broken fire animations
• Solved a bug where some units didn't persist their sleep status throughout multiple turns
• Solved a bug where kill specific unit triggers/objectives didn't behave as expected
• Sleep UI button has been restored
• Graphic quality has have been improved for certain UI unit images
• Campaign-end message is restored (was linked to/replicating the start of Boot Camp)
• Added Allies Resurgent (that is, the possibility for it, depending upon purchase)
Two new known issues with v9.0.6:
• The arrow linking the Allies Defiant and Allies Resurgent campaigns is missing (just a graphical error)
• The "Confirm" and "Cancel" buttons on the in-game unit renaming feature are mislabeled, swapped
It is available here: https://www.matrixgames.com/game/order- ... rld-war-ii
Unofficial Changelog v9.0.6:
• Turkish missing font characters bug solved
• Solved a bug where selling a just deployed unit would create some errors
• Solved a bug where some units that didn't had moves left could trigger the "Units moves"
popup at the end of a turn
• Solved some units broken fire animations
• Solved a bug where some units didn't persist their sleep status throughout multiple turns
• Solved a bug where kill specific unit triggers/objectives didn't behave as expected
• Sleep UI button has been restored
• Graphic quality has have been improved for certain UI unit images
• Campaign-end message is restored (was linked to/replicating the start of Boot Camp)
• Added Allies Resurgent (that is, the possibility for it, depending upon purchase)
Two new known issues with v9.0.6:
• The arrow linking the Allies Defiant and Allies Resurgent campaigns is missing (just a graphical error)
• The "Confirm" and "Cancel" buttons on the in-game unit renaming feature are mislabeled, swapped
- Bru