Are we getting an undo-button?

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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Ice5643
Lance Corporal - SdKfz 222
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Are we getting an undo-button?

Post by Ice5643 » Tue May 26, 2015 10:58 am

This seems neccessary, if only to deal with misclicks and all other games like this seem to have one...

stragen
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
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Re: Are we getting an undo-button?

Post by stragen » Tue May 26, 2015 12:28 pm

No need. I am totally fine with the system. If i did something horrible wrong (interface-wise) i have the autosave.

GrdAdmiral
Corporal - 5 cm Pak 38
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Re: Are we getting an undo-button?

Post by GrdAdmiral » Tue May 26, 2015 12:45 pm

I agree... I've accidentally moved units by accident when I thought I deselected them.

Dragoon.
Sergeant First Class - Panzer IIIL
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Re: Are we getting an undo-button?

Post by Dragoon. » Tue May 26, 2015 1:23 pm

From what I read last, this also a programming issue and not just as simple. I think the a dev said it would require some work on the engine to rewind actions because of (script?)triggers. May be the actual reason why there is no undo function, and instead we have an auto save at the start of each turn.

Ice5643
Lance Corporal - SdKfz 222
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Re: Are we getting an undo-button?

Post by Ice5643 » Tue May 26, 2015 1:26 pm

If its a technical issue I guess I can understand, though between reloading for that and the relativly frequent crashes, redoing the same turn over and over again does get tedious.

Dragoon.
Sergeant First Class - Panzer IIIL
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Re: Are we getting an undo-button?

Post by Dragoon. » Tue May 26, 2015 1:37 pm

Hmm, had in 101 hours only 1 crash so far. Actually yesterday while playing Brisbane (Japan). Happen when I fast clicked 4 artillery pieces and 2 battleships in a row at a Sherman 76 (W), without waiting for the animation to finish. Reloaded again, did the exact same but paced myself this time. :P

simcc
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Re: Are we getting an undo-button?

Post by simcc » Wed May 27, 2015 2:21 am

Only had a crash once when I did all attack without waiting for animation lol. So far the game is stable for me. IMO no need undo button as the combat is not that lethal as in 1 wrong move kill ur unit type

Bylandt11
Lance Corporal - SdKfz 222
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Re: Are we getting an undo-button?

Post by Bylandt11 » Wed May 27, 2015 6:58 am

Yes, please, an undo button would avoid a lot of reloading.

Misclicking is very easy in this game, in particular when selecting a land unit after an air unit or vice versa.

rezaf
Colonel - Fallschirmjäger
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Re: Are we getting an undo-button?

Post by rezaf » Wed May 27, 2015 6:59 am

simcc wrote:IMO no need undo button as the combat is not that lethal as in 1 wrong move kill ur unit type
I praised this thing early on, but the later parts of the US campaign are soooo full of scenario designer cheese. :|

That said, undo wouldn't change anything here, since uncovering an enemy would disallow undoing anyway.
When you moved a unit in friendly territory and accidentally targeted the wrong hex, I'd really like to have undo functionality.

I CAN live without such functionality, of course. But it's nonsense painting this as a feature. It's a weakness, and maybe one that cannot be overcome without unreasonable effort, but it's a weakness nonetheless.
_____
rezaf

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