Plans for the near future - Pt. 2

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adherbal
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Plans for the near future - Pt. 2

Post by adherbal » Fri Jul 03, 2015 5:34 pm

A quick update on our current plans:

The Mac version is more or less done and will be announced/released soon together with another major PC patch (the latter is currently in open beta).
  • With this work out of the way we are now focusing on completing the NATO counters display mode as well as the new Skirmish/Random Map mode.
  • In addition we will look into rebalancing/finetuning things such as specialisation bonuses, effects of experience on combat and increasing the effect and diversity of Commander bonuses.
Image

zakblood
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Re: Plans for the near future - Pt. 2

Post by zakblood » Fri Jul 03, 2015 6:00 pm

thanks for the update and work done boss, games looking and playing great :wink:

Longasc
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Re: Plans for the near future - Pt. 2

Post by Longasc » Fri Jul 03, 2015 8:19 pm

Can only second zakblood! :)

Decaff
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Re: Plans for the near future - Pt. 2

Post by Decaff » Sat Jul 04, 2015 1:14 am

Yes indeed, thanks for the update!

bcnkor5
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Re: Plans for the near future - Pt. 2

Post by bcnkor5 » Sat Jul 04, 2015 7:56 am

adherbal wrote:A quick update on our current plans:

The Mac version is more or less done and will be announced/released soon together with another major PC patch (the latter is currently in open beta).
  • With this work out of the way we are now focusing on completing the NATO counters display mode as well as the new Skirmish/Random Map mode.
  • In addition we will look into rebalancing/finetuning things such as specialisation bonuses, effects of experience on combat and increasing the effect and diversity of Commander bonuses.
Order of Battle :Europe?
viewtopic.php?f=264&t=65446

apec
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Re: Plans for the near future - Pt. 2

Post by apec » Sat Jul 04, 2015 8:44 am

adherbal wrote: [*]In addition we will look into rebalancing/finetuning things such as specialisation bonuses, effects of experience on combat and increasing the effect and diversity of Commander bonuses.[/list]
a welcome addition :D Thank you!

rich12545
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Re: Plans for the near future - Pt. 2

Post by rich12545 » Sun Jul 05, 2015 1:41 am

I've rarely seen devs come up with updates like this. Thank you.

Texassundown
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Re: Plans for the near future - Pt. 2

Post by Texassundown » Sun Jul 05, 2015 2:32 am

Skirmish/Random Map mode. That's what I'm talking about! THANK YOU!

Texassundown
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Re: Plans for the near future - Pt. 2

Post by Texassundown » Sun Jul 05, 2015 2:35 am

Does the MAC version include the ipad version, or are they separate in development?

VPaulus
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Re: Plans for the near future - Pt. 2

Post by VPaulus » Sun Jul 05, 2015 2:44 pm

Texassundown wrote:Does the MAC version include the ipad version, or are they separate in development?
They are separated.

RussW
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Re: Plans for the near future - Pt. 2

Post by RussW » Mon Jul 06, 2015 1:10 pm

Thank you enjoying this game and will look forward to the changes.....You guys have a winner here
Semper Fi

Killingtime99
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Re: Plans for the near future - Pt. 2

Post by Killingtime99 » Tue Jul 07, 2015 6:06 am

By separate, are you just referring to Mac and ipad development or will it also require a purchase for the separate platforms?

VPaulus
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Re: Plans for the near future - Pt. 2

Post by VPaulus » Tue Jul 07, 2015 8:15 am

Killingtime99 wrote:By separate, are you just referring to Mac and ipad development or will it also require a purchase for the separate platforms?
I was referring to development, although it will also require for you to buy separately as well, if you want to play the game in both platforms.
Please note that yo uwill only be able to buy the iPad version from iTunes.

Texassundown
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Re: Plans for the near future - Pt. 2

Post by Texassundown » Tue Jul 07, 2015 2:22 pm

When I asked this question "Does the MAC version include the ipad version, or are they separate in development?" What I really wanted to know is, are the ipad version and the MAC version going to be released at the same time, or is the ipad version still at a later date than the MAC version? I have the PC version, but also want to purchase the ipad version. Thank you.

Decaff
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Re: Plans for the near future - Pt. 2

Post by Decaff » Tue Jul 07, 2015 2:43 pm

Will there be an Android version?

VPaulus
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Re: Plans for the near future - Pt. 2

Post by VPaulus » Tue Jul 07, 2015 2:49 pm

Texassundown wrote:When I asked this question "Does the MAC version include the ipad version, or are they separate in development?" What I really wanted to know is, are the ipad version and the MAC version going to be released at the same time, or is the ipad version still at a later date than the MAC version? I have the PC version, but also want to purchase the ipad version. Thank you.
The game will be released firstly on Mac.iPad version will be release in a later date.

harry_vdk
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Re: Plans for the near future - Pt. 2

Post by harry_vdk » Wed Jul 08, 2015 6:44 pm

adherbal wrote:A quick update on our current plans:
  • With this work out of the way we are now focusing on completing the NATO counters display mode as well as the new Skirmish/Random Map mode.
Are the counters follow the APP-6A? http://www.mapsymbs.com/APP-6ADRDCValca ... Mod%29.pdf

Jagon
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Re: Plans for the near future - Pt. 2

Post by Jagon » Sun Aug 02, 2015 4:01 pm

Skirmish/Random Map mode is unexpected and very exciting news.
Time was invented so that everything didn't happen at once.

nimblebooks
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Re: Plans for the near future - Pt. 2

Post by nimblebooks » Wed Sep 23, 2015 11:47 am

How are things going with NATO counters? I find sprites almost unplayable.

Germanic
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Re: Plans for the near future - Pt. 2

Post by Germanic » Wed Sep 23, 2015 12:02 pm

THAT... Awesome news. Like a wishlist for the game come true. Really the only little gripe I have with the game is the collection of battlefield experience for the different units.
Even the fact that I have to chew through infantry in combat like kids through gummy bears is something I support - read "with the old breed" and you know what i mean.
This being said I would very much support different XP factors for vehicles/ships and inf. Inf should gain XP quick because they are squishy.
In my mind the XP should not be a massive factor simply because of balancing reasons. A bullet is a bullet after all. Modern war teaches us that in death all men are equal afterall.

// Germanico

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