Order of Battle: World War II - v8.3.0 Update

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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AlbertoC
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Order of Battle: World War II - v8.3.0 Update

Post by AlbertoC »

We are releasing a minor update for Order of Battle, bringing its version number to 8.3.0.

You can find the full changelog down below. Please let us know if you encounter any bug or issues. Your feedback is important to help us refine the game.

We will soon start posting news and previews about the next upcoming DLC, Red Star, so stay tuned.

Changelog
----------------------------------------------------
- Added a few missing UI textures & destroyed textures
- Corrected models & textures for Soviet infantry units

* Added missing texts for all languages
- Corrected unit_1184 name in localisation files
- Fixed a few other typos in localisation files
- Added a few missing texts in localisation files
----------------------------------------------------
UNITS
----------------------------------------------------
- unit_2179 and unit_2186 (Oerlikon 20mm Portee) names corrected in German, Spanish & French.
- GAZ-AAA 4M Maxim (two switches) firing anim improvement
- Various MG-armed transport vehicles, forum request; added low vehicle attack stats so they can attack hard targets too
- Heavy SPAT/Assault Guns +1 CP requirement
----------------------------------------------------
RED STAR
----------------------------------------------------
scn 09 Raseiniai
- changed one objective fail trigger
scn sov1_10_Smolensk_41
- re-upped text_english in scn folder with few typos fixed
scn sov1_12_Rostov
- changed "early victory" and "Rostov" objective triggers
----------------------------------------------------
RISING SUN
---------------------------------------------------
scn RoadtoManila
- changed Clark airfield trigger, fixed P40 removal issue
----------------------------------------------------
MORNING SUN
---------------------------------------------------
scn Wuhan 1938
- minor map/road change
---------------------------------------------------
BURMA ROAD
---------------------------------------------------
scn 09_LedoRoad
- trigger "construct tracker" changed to fix defeat issue
----------------------------------------------------
BLITZKRIEG
----------------------------------------------------
scn 11_Kiev
- changed "connect" objective trigger
----------------------------------------------------
PANZERKRIEG
----------------------------------------------------
scn 09_Winterstorm
- changed marker hex for Stalingrad airfield
----------------------------------------------------

PC download links:
http://ftp.us.matrixgames.com/pub/Order ... v8.3.0.zip
http://ftp.eu.matrixgames.com/pub/Order ... v8.3.0.zip
http://ftp.ca.matrixgames.com/pub/Order ... v8.3.0.zip

Mac Download links:
http://ftp.us.matrixgames.com/pub/Order ... v8.3.0.zip
http://ftp.eu.matrixgames.com/pub/Order ... v8.3.0.zip
http://ftp.ca.matrixgames.com/pub/Order ... v8.3.0.zip
Rood
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Re: Order of Battle: World War II - v8.3.0 Update

Post by Rood »

Thx for the update!
scn sov1_12_Rostov
- changed "early victory" and "Rostov" objective triggers
means that the hotfix is no longer needed and that the patch will overwrite the hotfix?
Bobthenailer1
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Re: Order of Battle: World War II - v8.3.0 Update

Post by Bobthenailer1 »

Where do I find the 8.3.0 Mac update?
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Re: Order of Battle: World War II - v8.3.0 Update

Post by bru888 »

Bobthenailer1 wrote: Mon Dec 16, 2019 9:09 pm Where do I find the 8.3.0 Mac update?
You can find the PC and Mac updates here: https://www.matrixgames.com/game/order- ... -war-ii/pc - scroll down to "Downloads."

And yes, Rood, I believe this portion of the changelog addresses that situation by overwriting the Rostov scenario.scz file:
----------------------------------------------------
RED STAR
----------------------------------------------------
scn sov1_12_Rostov
- changed "early victory" and "Rostov" objective triggers

That's the usual procedure for updating DLC content but it will not affect existing saved games. The scenario would have to be restarted.
- Bru
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Re: Order of Battle: World War II - v8.3.0 Update

Post by rafdobrowolski »

Is anyone else having trouble accessing the PC download link? It keeps timing out for me when I click on the link.
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Re: Order of Battle: World War II - v8.3.0 Update

Post by bru888 »

rafdobrowolski wrote: Tue Dec 17, 2019 12:16 am Is anyone else having trouble accessing the PC download link? It keeps timing out for me when I click on the link.
Huge file and slow download but I did get there:

Image0121.jpg
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Image0122.jpg
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- Bru
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Re: Order of Battle: World War II - v8.3.0 Update

Post by rafdobrowolski »

bru888 wrote: Tue Dec 17, 2019 12:33 am
rafdobrowolski wrote: Tue Dec 17, 2019 12:16 am Is anyone else having trouble accessing the PC download link? It keeps timing out for me when I click on the link.
Huge file and slow download but I did get there:
I got it to work... Thanks!
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Re: Order of Battle: World War II - v8.3.0 Update

Post by GabeKnight »

Thanks, nice update with many new units and specs - for the upcoming DLC, I presume - but again you forgot the new texts, unit names and descriptions...

RedStar looks like this now:

Screenshot 34m.jpg
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bebro
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Re: Order of Battle: World War II - v8.3.0 Update

Post by bebro »

That's intentional, they are added with Red Steel, which is not part of this patch.
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Re: Order of Battle: World War II - v8.3.0 Update

Post by GUNDOBALDO08 »

bebro wrote: Tue Dec 17, 2019 8:51 am That's intentional, they are added with Red Steel, which is not part of this patch.
I'm sad. I planned my Christmas holidays playing with Red steel and PC2 ... I discover that neither of them will be available for that period. Do you want to force me to go to the Christmas markets?!?
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Re: Order of Battle: World War II - v8.3.0 Update

Post by richfed »

bru888 wrote: Tue Dec 17, 2019 12:33 am
rafdobrowolski wrote: Tue Dec 17, 2019 12:16 am Is anyone else having trouble accessing the PC download link? It keeps timing out for me when I click on the link.
Huge file and slow download but I did get there:


Image0121.jpg
Image0122.jpg
Same here ... After I first opened the game: I got to the MOD page OK ... clicked on the Battle of Britain side ... received an error message a red X with something about a thread failure. Closed out, restarted, and all appears well now!
bru888
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Re: Order of Battle: World War II - v8.3.0 Update

Post by bru888 »

From what I can tell, these are the new units:

Image0125.jpg
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This list is unofficial! It is just my speculation, based on looking at the units.csv file from the 8.3.0 patch and correlating it with what I see in the scenario editor. It is subject to change until the time when they release the next DLC.

That said, it is exciting to see a bunch of new Soviet units and a few German, Hungarian, and Romanian units thrown in! Here they are:

Screenshot 5.jpg
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They all need to be named. However, they all look fine on the map. Only three units look a bit fuzzy in the control panel; Romanian and Hungarian infantry units #2329, 2330, and 2333:

Screenshot 6.jpg
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The animations were all fine as were the "kills" - no white ghosts (look away if you are squeamish :shock: ):

Screenshot 7.jpg
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- Bru
GabeKnight
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Re: Order of Battle: World War II - v8.3.0 Update

Post by GabeKnight »

bebro wrote: Tue Dec 17, 2019 8:51 am That's intentional, they are added with Red Steel, which is not part of this patch.
Look, I get it. But my question was rather: why now, with this update?

As far as I could see, the new units and specs are already fully integrated into the current game. Basically, one can buy, upgrade and use all the new units - some even inside official DLCs, some with custom content and the editor. There are no "noeditor" or "nopurchase" traits assigned to the new units. All that's missing are the texts. Again the question, why release the new content in an unfinished state?

I would understand an "unofficial public beta" test for the new units and specs, if all the descriptions were available.

But like this, it looks simply unfinished or - in the worst case - broken for new players, causing unnecessary confusion.
However, this is only my opinion and maybe I'm just asking silly questions... :wink:
bru888
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Re: Order of Battle: World War II - v8.3.0 Update

Post by bru888 »

You have a point, Gabe. Going by recent custom, this was rather unusual to release a patch before a new DLC. Other than the Red Star / Rostov hot fix (and unlike, God forbid, that unit graphics issue a while back), there was no pressing need for the patch to be released at this time.

Well, I'll take that back; there was this that some folks have been quite concerned about: "Added missing texts for all languages." I'm sure they will appreciate this without having to wait for Red Steel.

Even so, I see no harm and to the extent that it indicates the developers are taking care of their clientele by releasing a patch earlier than with the release of DLC, which I'm sure is more work, I salute them. To me, if anything it's a step in the right direction.
- Bru
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Re: Order of Battle: World War II - v8.3.0 Update

Post by GabeKnight »

You know, personally I don't mind at all. The game's stable, I like the RedStar DLC very much, the reported issues in the scens have been fixed and we've got some cool new units and specs. But I've been with this game for a long time now and I know its ups and downs. :lol:

And to be honest - even if a little bit sad that I'm not going to be able to play the new DLC during the holidays - I can use this time to update my mod with the new units and maybe even add some of my own. It'll be less hassle doing it now than when RedSteel's going to be released.

My only point was, that some less experienced players and newcomers may not like having these kind of "issues" with every new patch. Like missing localization with RedStar and now this. It gives the game an unprofessional look, which it does not deserve IMO. I love this game. Sometimes I may take a little break from it, but it just keeps pulling me back... somehow... :D
robertahyuk
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Re: Order of Battle: World War II - v8.3.0 Update

Post by robertahyuk »

I think this was a good idea as I know "Red Steel" isn't ready to be released yet. I thought "Red Star" was released too soon before they had made sure there were no bugs but all that seems to be fixed now.
Although I'm buried in one of Erik's campaigns right now, when I'm done, I'll play "Red Star" again and see if there is any difference.
By the way, it took two times but I updated to 8.3.0 right from the "Update" on the game itself. Big update! Kept going back and forth trying to download from the site. No big deal.
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Re: Order of Battle: World War II - v8.3.0 Update

Post by terminator »

OT-34: where is the flame thrower ?

OT-34.jpg
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Re: Order of Battle: World War II - v8.3.0 Update

Post by terminator »

Decoration bug not corrected (no visible effect) :

Decoration.jpg
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Spotlight22
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Re: Order of Battle: World War II - v8.3.0 Update

Post by Spotlight22 »

Lovely reporting bru888!
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Re: Order of Battle: World War II - v8.3.0 Update

Post by terminator »

The icon of the unit "Soviet Naval Infantry '39" does not look like the others :

Soviet Naval Infantry.png
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