Ingame crash

QVADRIGA : Tech Support

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Vichyssoise
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 14
Joined: Wed Mar 19, 2014 7:42 am

Ingame crash

Post by Vichyssoise » Sat Mar 22, 2014 7:03 pm

I've encountered this problem a few times already either during a race or when accessing the city screen.
The game freezes and I get a "fatal error in gc - GetThreadContext failed" message. Whatever that means.
I didn't find an error log to post if necessary.

Awesome game by the way, thank you for the enjoyment provided.

Turnopia
Qvadriga
Qvadriga
Posts: 208
Joined: Mon Oct 21, 2013 7:09 pm

Re: Ingame crash

Post by Turnopia » Sun Mar 23, 2014 6:53 pm

I've seen this problem in the Unity forums and if you have the Kasperksy antivirus, try updating it.

If not, could you tell me your graphics card and the RAM amount do you have?

Thanks
Daniel López
QVADRIGA creator

Vichyssoise
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 14
Joined: Wed Mar 19, 2014 7:42 am

Re: Ingame crash

Post by Vichyssoise » Sun Mar 23, 2014 7:44 pm

Thanks for the prompt reply.

I use avast antivirus. I play the game on a Toshiba Satellite laptop with 8 Go of ram that comes with an "AMD Radeon HD 7600M Series" graphic card.

I hope this helps somewhat. It's not a big deal, but I'd hate to see it happen when I'm about to win a tough race ahead of a field of 15 other auriga. :mrgreen:

Turnopia
Qvadriga
Qvadriga
Posts: 208
Joined: Mon Oct 21, 2013 7:09 pm

Re: Ingame crash

Post by Turnopia » Tue Mar 25, 2014 7:22 am

It seems some Avast version and the Unity engine could have the same issue, see this threads:

http://forum.unity3d.com/threads/172934 ... rror-in-GC

http://forum.avast.com/index.php?topic=117134.0

At the avast antivirus:
Uncheck: Settings -> Toubleshooting -> Enable hardware-assisted virtualization
Daniel López
QVADRIGA creator

Vichyssoise
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 14
Joined: Wed Mar 19, 2014 7:42 am

Re: Ingame crash

Post by Vichyssoise » Tue Mar 25, 2014 10:26 pm

Thanks, I'll have a look.

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