Abilities

Hell is a turn-based tactical skirmish strategy game developed by award winning developer Hunted Cow in partnership with Slitherine.

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Eraser
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 6
Joined: Wed Sep 28, 2011 5:02 pm

Abilities

Post by Eraser » Mon Jun 08, 2015 10:09 pm

Some abilities seem strange or don't match the description on the tooltips. I don't know if these are bugs or just working as intended:
  • Snare Break doesn't seem to work. It says "Hit" or "Miss" but the unit is still snared either way.
  • The Knight's Break Through only costs 1 Attack but it must be used first (it's disabled after a normal attack in the same turn).
  • The Valkyrie's Beacon of Hope can't be used after you move. I also think it can't be used when burning due to reduced MP.
  • The Valkyrie's Spearhead costs 2 Attack, not 1 as the tooltip says. The cost makes the skill pointless (it's better to use a charge then a normal attack).

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