Hi there!
I've just purchased Hell and started it up, and it seems like the aspect ratio is incorrect on a lot of the GUI graphics? I'm playing in 2560x1440 and images look like they've been stretched from 4:3 to 16:9. I tried to post some example images, but the forum has told me: "Your post looks too spamy for a new user, please remove off-site URLs."
And it's not just the menu graphics, things like the current side's turn shield is also distorted. Is there something I can do to fix this up?
Thanks in advance for any help!
GUI Aspect Ratio
-
- Private First Class - Opel Blitz
- Posts: 3
- Joined: Sat Jun 27, 2015 9:30 am
Re: GUI Aspect Ratio
game was never meant to be run so high so wasn't tested for it, like 99% of all games tbh, i'd drop it down for the game as i can't see it being altered any time soon to suit either.
i own a new Viewsonic 28" 4k 30Hz 1ms Widescreen IPS LED Monitor that runs at 3840 x 2160 Ultra HD, that doesn't work with almost any game i own without altering it, so that's what you get for latest hardware i'm sorry to say
i own a new Viewsonic 28" 4k 30Hz 1ms Widescreen IPS LED Monitor that runs at 3840 x 2160 Ultra HD, that doesn't work with almost any game i own without altering it, so that's what you get for latest hardware i'm sorry to say
-
- Private First Class - Opel Blitz
- Posts: 3
- Joined: Sat Jun 27, 2015 9:30 am
Re: GUI Aspect Ratio
Hiya, thanks for the reply!
I'm not so sure it's a high resolution issue. Dropping it down to 1280x720 or 1920x1080 still yields the same problem, so I'm fairly certain something's just going wrong with the aspect ratio. When I set my resolution to 1920x1440 (4:3), everything looks how it should. I just can't imagine a game released so recently would have been designed to run in 4:3?
I'm not so sure it's a high resolution issue. Dropping it down to 1280x720 or 1920x1080 still yields the same problem, so I'm fairly certain something's just going wrong with the aspect ratio. When I set my resolution to 1920x1440 (4:3), everything looks how it should. I just can't imagine a game released so recently would have been designed to run in 4:3?
-
- Site Admin
- Posts: 9707
- Joined: Wed Mar 23, 2005 10:35 pm
Re: GUI Aspect Ratio
The game stretches some of the visuals by design. It's not an ideal solution, and our new engine handles it in a better way.
Cheers
Pip
Cheers
Pip
follow me on Twitter here
-
- Private First Class - Opel Blitz
- Posts: 3
- Joined: Sat Jun 27, 2015 9:30 am
Re: GUI Aspect Ratio
Hey, thanks for the response!pipfromslitherine wrote:The game stretches some of the visuals by design. It's not an ideal solution, and our new engine handles it in a better way.
Do you mean there's an engine replacement coming? Or that for future games this won't happen?
-
- Site Admin
- Posts: 9707
- Joined: Wed Mar 23, 2005 10:35 pm
Re: GUI Aspect Ratio
Future games will not suffer from this issue.
Cheers
Pip
Cheers
Pip
follow me on Twitter here