BA2 Scenarios by Enric
Moderators: Slitherine Core, BA Moderators
Borisov
This is a new scenario based on scenario 20 of the original Squad Leader Game.
It's a big map, and has lot of units. The original OOB has been modified to be adapted to BA2, because BA only accepts 64 units per side, and the original had more than 80 Russian units.
https://dl.dropboxusercontent.com/u/361 ... orisov.pdf
It's a big map, and has lot of units. The original OOB has been modified to be adapted to BA2, because BA only accepts 64 units per side, and the original had more than 80 Russian units.
https://dl.dropboxusercontent.com/u/361 ... orisov.pdf
-
- Corporal - 5 cm Pak 38
- Posts: 40
- Joined: Fri Jun 07, 2013 4:36 pm
Re: BA2 Scenarios by Enric
Any hope of making any of these multiplayer coop?
-
- Sergeant First Class - Panzer IIIL
- Posts: 390
- Joined: Sat Sep 07, 2013 11:43 am
Re: BA2 Scenarios by Enric
Where is the LST for this one ?
Re: BA2 Scenarios by Enric
Should be in the first post as usual.glenghiscan wrote:Where is the LST for this one ?
-
- Sergeant First Class - Panzer IIIL
- Posts: 390
- Joined: Sat Sep 07, 2013 11:43 am
Re: BA2 Scenarios by Enric
Yup! If I'd used my eyes the good Lord gave me I'd Ive seen it
Re: BA2 Scenarios by Enric
glenghiscan wrote:Yup! If I'd used my eyes the good Lord gave me I'd Ive seen it
-
- Senior Corporal - Destroyer
- Posts: 118
- Joined: Tue Dec 11, 2012 7:53 pm
- Location: Madrid Spain
Re: Borisov
This is one of my favourites of all times in SL games! It ensures a big experience in eastern front. Enric has made a great work again!enric wrote:This is a new scenario based on scenario 20 of the original Squad Leader Game.
It's a big map, and has lot of units. The original OOB has been modified to be adapted to BA2, because BA only accepts 64 units per side, and the original had more than 80 Russian units.
https://dl.dropboxusercontent.com/u/361 ... orisov.pdf
Re: Borisov
Thanks to you to help me with the OOB.avisnigra67 wrote:This is one of my favourites of all times in SL games! It ensures a big experience in eastern front. Enric has made a great work again!enric wrote:This is a new scenario based on scenario 20 of the original Squad Leader Game.
It's a big map, and has lot of units. The original OOB has been modified to be adapted to BA2, because BA only accepts 64 units per side, and the original had more than 80 Russian units.
https://dl.dropboxusercontent.com/u/361 ... orisov.pdf
-
- Senior Corporal - Destroyer
- Posts: 118
- Joined: Tue Dec 11, 2012 7:53 pm
- Location: Madrid Spain
Re: Borisov
Always my pleasure, Enric!enric wrote:Thanks to you to help me with the OOB.avisnigra67 wrote:This is one of my favourites of all times in SL games! It ensures a big experience in eastern front. Enric has made a great work again!enric wrote:This is a new scenario based on scenario 20 of the original Squad Leader Game.
It's a big map, and has lot of units. The original OOB has been modified to be adapted to BA2, because BA only accepts 64 units per side, and the original had more than 80 Russian units.
https://dl.dropboxusercontent.com/u/361 ... orisov.pdf
-
- Staff Sergeant - Kavallerie
- Posts: 328
- Joined: Fri May 01, 2009 3:22 pm
- Location: DC/Northern Virginia
Re: BA2 Scenarios by Enric
It is unfortunate that Slitherine never developed a MP coop version for teams. Human opponents are so much better than the AI.sightreader wrote:Any hope of making any of these multiplayer coop?
-
- Corporal - 5 cm Pak 38
- Posts: 40
- Joined: Fri Jun 07, 2013 4:36 pm
Re: BA2 Scenarios by Enric
Oh. Well, my friend and I play against the computer as MP coop, which is what we were hoping for. I'm not sure how feasible team vs team coop would be, as the chance of someone bailing on the game before its done would be 4x as high.Celeborn wrote: It is unfortunate that Slitherine never developed a MP coop version for teams. Human opponents are so much better than the AI.
Borisov b5
This version still has a minor bug: the Soviet flag counter show +1, so for playing just substrack one from this counter.
The b6 has this minor bug fixed.
The b6 has this minor bug fixed.
Re: BA2 Scenarios by Enric
Added the version for BA2 of Bitche Salient, with all new mods incorporated.
Re: BA2 Scenarios by Enric
Borisov goes to b7
Artillery delay is now two turns.
Minor map fixes
Artillery delay is now two turns.
Minor map fixes
-
- Sergeant First Class - Panzer IIIL
- Posts: 390
- Joined: Sat Sep 07, 2013 11:43 am
Re: BA2 Scenarios by Enric
I'm liking the changes in the updated bitche salient
Bitche Salient BUG
I found a bug in the official version of Bitche Salient:
In the deployment phase, if you try to deploy WIRE in a forest you will get a crash. So don't do it.
New version (1.0.1) will be released immediately.
In the deployment phase, if you try to deploy WIRE in a forest you will get a crash. So don't do it.
New version (1.0.1) will be released immediately.
TownChess for BA2
Another BA1 scenario ported to BA2
Bitche goes to 1.0.3
Probably, this will be the final version.
It includes minor fixes and:
It includes minor fixes and:
- An option to choose (German) from where will the reinforcements enter.
- Jeeps are no more like armored, now can be easily killed by infantry fire
- Infantry may entrench.
- unit must have 4 or more men.
- must be in a terrain that do not already gives cover.
- unit must have begun turn on the tile and not already have done any other action.
- Attachments
-
- trench2.jpg (75.29 KiB) Viewed 7264 times
-
- trench1.jpg (77.99 KiB) Viewed 7264 times
Last edited by enric on Fri Jun 10, 2016 2:30 pm, edited 1 time in total.
Bitche 1.0.3
please delete first older version before installing Bitche 1.0.3
-
- Sergeant First Class - Panzer IIIL
- Posts: 390
- Joined: Sat Sep 07, 2013 11:43 am
Re: BA2 Scenarios by Enric
Looks good like the entrenching idea