BA2 Scenarios by Enric

Download scenarios and talk about scenario design.
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enric
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Borisov

Post by enric » Tue Mar 01, 2016 8:58 pm

This is a new scenario based on scenario 20 of the original Squad Leader Game.

It's a big map, and has lot of units. The original OOB has been modified to be adapted to BA2, because BA only accepts 64 units per side, and the original had more than 80 Russian units.

https://dl.dropboxusercontent.com/u/361 ... orisov.pdf

sightreader
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Re: BA2 Scenarios by Enric

Post by sightreader » Tue Mar 01, 2016 9:42 pm

Any hope of making any of these multiplayer coop?

glenghiscan
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Re: BA2 Scenarios by Enric

Post by glenghiscan » Tue Mar 01, 2016 9:48 pm

Where is the LST for this one ?

enric
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Re: BA2 Scenarios by Enric

Post by enric » Wed Mar 02, 2016 6:09 am

glenghiscan wrote:Where is the LST for this one ?
Should be in the first post as usual.

glenghiscan
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Re: BA2 Scenarios by Enric

Post by glenghiscan » Wed Mar 02, 2016 8:24 am

Yup! If I'd used my eyes the good Lord gave me I'd Ive seen it

enric
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Re: BA2 Scenarios by Enric

Post by enric » Wed Mar 02, 2016 8:32 am

glenghiscan wrote:Yup! If I'd used my eyes the good Lord gave me I'd Ive seen it
:D

avisnigra67
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Re: Borisov

Post by avisnigra67 » Wed Mar 02, 2016 11:17 am

enric wrote:This is a new scenario based on scenario 20 of the original Squad Leader Game.

It's a big map, and has lot of units. The original OOB has been modified to be adapted to BA2, because BA only accepts 64 units per side, and the original had more than 80 Russian units.

https://dl.dropboxusercontent.com/u/361 ... orisov.pdf
This is one of my favourites of all times in SL games! It ensures a big experience in eastern front. Enric has made a great work again! :D

enric
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Re: Borisov

Post by enric » Thu Mar 03, 2016 2:22 pm

avisnigra67 wrote:
enric wrote:This is a new scenario based on scenario 20 of the original Squad Leader Game.

It's a big map, and has lot of units. The original OOB has been modified to be adapted to BA2, because BA only accepts 64 units per side, and the original had more than 80 Russian units.

https://dl.dropboxusercontent.com/u/361 ... orisov.pdf
This is one of my favourites of all times in SL games! It ensures a big experience in eastern front. Enric has made a great work again! :D
Thanks to you to help me with the OOB.

avisnigra67
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Re: Borisov

Post by avisnigra67 » Fri Mar 04, 2016 8:35 am

enric wrote:
avisnigra67 wrote:
enric wrote:This is a new scenario based on scenario 20 of the original Squad Leader Game.

It's a big map, and has lot of units. The original OOB has been modified to be adapted to BA2, because BA only accepts 64 units per side, and the original had more than 80 Russian units.

https://dl.dropboxusercontent.com/u/361 ... orisov.pdf
This is one of my favourites of all times in SL games! It ensures a big experience in eastern front. Enric has made a great work again! :D
Thanks to you to help me with the OOB.
Always my pleasure, Enric! :)

Celeborn
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Re: BA2 Scenarios by Enric

Post by Celeborn » Sun Mar 06, 2016 9:05 pm

sightreader wrote:Any hope of making any of these multiplayer coop?
It is unfortunate that Slitherine never developed a MP coop version for teams. Human opponents are so much better than the AI.

sightreader
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Re: BA2 Scenarios by Enric

Post by sightreader » Sun Mar 06, 2016 9:20 pm

Celeborn wrote: It is unfortunate that Slitherine never developed a MP coop version for teams. Human opponents are so much better than the AI.
Oh. Well, my friend and I play against the computer as MP coop, which is what we were hoping for. I'm not sure how feasible team vs team coop would be, as the chance of someone bailing on the game before its done would be 4x as high.

enric
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Borisov b5

Post by enric » Tue Mar 29, 2016 4:49 pm

This version still has a minor bug: the Soviet flag counter show +1, so for playing just substrack one from this counter.

The b6 has this minor bug fixed.

enric
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Re: BA2 Scenarios by Enric

Post by enric » Thu Apr 14, 2016 1:54 pm

Added the version for BA2 of Bitche Salient, with all new mods incorporated.

enric
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Re: BA2 Scenarios by Enric

Post by enric » Thu Apr 14, 2016 2:38 pm

Borisov goes to b7

Artillery delay is now two turns.
Minor map fixes

glenghiscan
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Re: BA2 Scenarios by Enric

Post by glenghiscan » Wed Apr 20, 2016 5:13 am

I'm liking the changes in the updated bitche salient

enric
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Bitche Salient BUG

Post by enric » Mon Apr 25, 2016 3:08 pm

I found a bug in the official version of Bitche Salient:

In the deployment phase, if you try to deploy WIRE in a forest you will get a crash. So don't do it.

New version (1.0.1) will be released immediately.

enric
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TownChess for BA2

Post by enric » Thu Apr 28, 2016 5:35 pm

Another BA1 scenario ported to BA2

enric
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Bitche goes to 1.0.3

Post by enric » Fri Jun 10, 2016 2:24 pm

Probably, this will be the final version.
It includes minor fixes and:
  • An option to choose (German) from where will the reinforcements enter.
  • Jeeps are no more like armored, now can be easily killed by infantry fire
  • Infantry may entrench.
    - unit must have 4 or more men.
    - must be in a terrain that do not already gives cover.
    - unit must have begun turn on the tile and not already have done any other action.
Attachments
trench2.jpg
trench2.jpg (75.29 KiB) Viewed 4071 times
trench1.jpg
trench1.jpg (77.99 KiB) Viewed 4071 times
Last edited by enric on Fri Jun 10, 2016 2:30 pm, edited 1 time in total.

enric
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Bitche 1.0.3

Post by enric » Fri Jun 10, 2016 2:28 pm

please delete first older version before installing Bitche 1.0.3

glenghiscan
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Re: BA2 Scenarios by Enric

Post by glenghiscan » Sat Jun 11, 2016 10:33 am

Looks good like the entrenching idea

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