Tolvajarvi

Download scenarios and talk about scenario design.
Moderators: Slitherine Core, BA Moderators

Moderators: Slitherine Core, BA Moderators

Post Reply
rico21
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 258
Joined: Mon Nov 07, 2016 5:38 pm

Tolvajarvi

Post by rico21 » Sun Dec 22, 2019 6:44 pm

Winter War Beta first scenario...
WINTERWAR1939 - Copie.zip
(301.31 KiB) Downloaded 79 times

rico21
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 258
Joined: Mon Nov 07, 2016 5:38 pm

Re: Tolvajarvi

Post by rico21 » Sun Dec 22, 2019 6:45 pm

.
Screen_00000000.jpg
Screen_00000000.jpg (150.62 KiB) Viewed 899 times

PoorOldSpike
Lieutenant Colonel - Elite Panther D
Lieutenant Colonel - Elite Panther D
Posts: 1349
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Re: Tolvajarvi

Post by PoorOldSpike » Fri Dec 27, 2019 3:14 pm

I just played the first Tolvajarvi beta scen and it was hard but fun, I captured the flag so I think I won..:)
Shall I post an endgame screenshot and make some awesome tactical comments?
Tanks were invented to make war more fun

rico21
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 258
Joined: Mon Nov 07, 2016 5:38 pm

Re: Tolvajarvi

Post by rico21 » Fri Dec 27, 2019 4:58 pm

With pleasure my friend!

PoorOldSpike
Lieutenant Colonel - Elite Panther D
Lieutenant Colonel - Elite Panther D
Posts: 1349
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Re: Tolvajarvi

Post by PoorOldSpike » Fri Dec 27, 2019 6:09 pm

Okay, 2 screenshots..:)

This one is my plan before the game started, namely to simply send all 3 Finnish groups towards the flag-
Image


And this is the endgame screenshot below, my bottom left group was the only one to get a unit to the flag despite appalling losses.
My other 2 groups were pinned down in the rocks on the right and almost wiped out, they only got as far as the dotted line.
It was a very enjoyable scen, I know I somehow miraculously captured the flag by pure luck, but because I never achieved some of the other objectives I don't know if I actually won the battle.

Suggestions- I think the first battle in any campaign should be fairly easy to win so that players can get a foot in the door and be eager to play the rest of the campaign, so in that respect I think this one was a little too difficult, I almost abandoned it a couple of times myself, thinking "I can't possibly win this!".
So I'd suggest deleting 2 Russian tanks, delete one of the Russian mortar units, delete 3 Russian infantry units, give the Finns 3 more AT-rifle units, and that should make it easier for the Finns to win..:)

Image
Tanks were invented to make war more fun

rico21
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 258
Joined: Mon Nov 07, 2016 5:38 pm

Re: Tolvajarvi

Post by rico21 » Sat Dec 28, 2019 10:25 am

Thank you for your opinion.
In general, my scenarios are rather difficult. They are aimed at players who master the basic game and want hardcore scenarios.
I rarely change the content of my scenarios unless they are impossible to play or win.
This scenario is based on a historical scenario created on miniatures and I tried to keep it in mind: the first decimated battalion, the Russian reinforcements on the island ...
The best tactic to win is to wait until all the battalions are in place, to attack first with the 2nd and the third and then once the tanks are engaged, take the reverse with the first battalion.

link to original scenario miniatures.
http://winterwar1939.blogspot.com/2016/ ... ajari.html

Post Reply

Return to “Battle Academy 2: Scenario Design”