B44 for BA2 - Multiplayer Campaign League

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morge4
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Re: B44 for BA2 - Multiplayer Campaign League

Post by morge4 » Mon Jul 18, 2016 2:21 pm

I'm on PC and I believe glenghiscan is on iPad. I am pretty sure I have the latest. glenghiscan do you have the latest?

I have seen some instances of getting the error during deploy but it going away after. Not sure if this is that issue but, I'll see what happens on my first turn.

glenghiscan
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Re: B44 for BA2 - Multiplayer Campaign League

Post by glenghiscan » Mon Jul 18, 2016 3:02 pm

I've no way of deleting the script as I can only find it when I create a skirmish and there's no delete file icon ? Pretty sure it's the correct one anyway?

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Re: B44 for BA2 - Multiplayer Campaign League

Post by glenghiscan » Mon Jul 18, 2016 3:12 pm

When I paste the latest file then download nothing happens ? Is this because I allready have it ?

Brummbar44
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Re: B44 for BA2 - Multiplayer Campaign League

Post by Brummbar44 » Mon Jul 18, 2016 3:18 pm

glenghiscan wrote:When I paste the latest file then download nothing happens ? Is this because I allready have it ?
Yep, pretty sure. I've done that by mistake before...so sounds like you do have the latest version...and so does Morge4. So I think it must be something else...hmmm.

Edit; Well, I'm stumped. I double checked that it wasn't some error I made in the update and it seems correct. Funny thing is, it's just an Army List...no scenarios, campaigns etc... so not sure what is throwing it off. On the plus side, it really shouldn't matter for these first battles (hats off to the Soviet players here, this first one will certainly see you as the underdog...but your forces will get better).

Anyway, if anyone has any insights on what could be wrong (I'm not familiar with the iOS aspect) please let me know.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by glenghiscan » Mon Jul 18, 2016 5:00 pm

So it's back to repelling the Germanic horde as normal then ! We'll be in Berlin for Christmas cmon comrades

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Re: B44 for BA2 - Multiplayer Campaign League

Post by MacD2013 » Mon Jul 18, 2016 5:27 pm

I've had the issue before in other games and its never affected the game to my knowledge.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by MacD2013 » Mon Jul 18, 2016 6:57 pm

If I understand correctly, FM can move generals around to different fronts?

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Re: B44 for BA2 - Multiplayer Campaign League

Post by Brummbar44 » Mon Jul 18, 2016 7:07 pm

MacD2013 wrote:If I understand correctly, FM can move generals around to different fronts?
Correct. In between battles, the FM can change up Generals and assign divisions etc...

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Re: B44 for BA2 - Multiplayer Campaign League

Post by morge4 » Tue Jul 19, 2016 2:56 pm

Have all battles been started?

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Re: B44 for BA2 - Multiplayer Campaign League

Post by Brummbar44 » Tue Jul 19, 2016 3:42 pm

morge4 wrote:Have all battles been started?
Started in the North sec.

Quick note to motivate this initial round...it would be super cool if we could sync up with the actual timeline a bit so the sooner these initial battles are completed, the closer we can get to that.

I just realized coincidentally that it is the 75th anniversary of Barbarossa!

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Re: B44 for BA2 - Multiplayer Campaign League

Post by cavehobbit » Tue Jul 19, 2016 4:01 pm

morge4 wrote:Have all battles been started?
No, still waiting for Random to set up a game.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by morge4 » Tue Jul 19, 2016 6:14 pm

cavehobbit wrote:
morge4 wrote:Have all battles been started?
No, still waiting for Random to set up a game.
Random, can you please setup your game with P-A?

Thanks.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by cavehobbit » Tue Jul 19, 2016 6:26 pm

morge4 wrote:
cavehobbit wrote:
morge4 wrote:Have all battles been started?
No, still waiting for Random to set up a game.
Random, can you please setup your game with P-A?

Thanks.
According to his profile he has not been visiting the forum since July 13.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by morge4 » Tue Jul 19, 2016 6:44 pm

And my Reserve General also has not visited the forum since 15 July...so atm, I have no reserve general. sending a PM to random and noakesy, hopefully one will respond to play.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by bruce1944 » Tue Jul 19, 2016 8:59 pm

Is there any reason to take all of the objectives, as opposed to just enough to win? :D

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Re: B44 for BA2 - Multiplayer Campaign League

Post by bruce1944 » Tue Jul 19, 2016 9:48 pm

Maybe some type of time limit for turns , unless notified of absence, is the order of the day.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by Brummbar44 » Tue Jul 19, 2016 9:48 pm

morge4 wrote:And my Reserve General also has not visited the forum since 15 July...so atm, I have no reserve general. sending a PM to random and noakesy, hopefully one will respond to play.
Good call...hopefully we can move forward. Let me know how it goes.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by Brummbar44 » Tue Jul 19, 2016 9:49 pm

skyrider wrote:Is there any reason to take all of the objectives, as opposed to just enough to win? :D
A win is good enough. Saves on having to take screen shots etc... We can always review if players want more depth.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by Brummbar44 » Tue Jul 19, 2016 9:51 pm

skyrider wrote:Maybe some type of time limit for turns , unless notified of absence, is the order of the day.
Good idea, was hoping we wouldn't have to but it can be disruptive to play when trying to set up paired matches etc...

We could have a cut off then the more active players can step up to be overflow.

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Re: B44 for BA2 - Multiplayer Campaign League

Post by bruce1944 » Tue Jul 19, 2016 9:57 pm

Good

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