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Modding Scripts

Posted: Mon Nov 10, 2014 5:41 pm
by rbodleyscott
You should add modded scripts to your custom campaign folder using the folder tree at the end of ... tub_engine

In order to force the program to use these in preference to the vanilla script of the same name, add a copy of $Default.BSF (which you will find in /PikeandShot/Data/Battle/Scripts)
to /My Documents/My Games/PikeandShot/Campaigns/Data/Battle/Scripts.