Link re-uploaded. You can download it now.airbornemongo101 wrote:K..thx
Tens of New Units to Steel Legion and All Space Marines
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Re: Tens of New Units to Steel Legion and All Space Marines
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Re: Tens of New Units to Steel Legion and All Space Marines
Got it..thx for the reset and the hard work
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
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Always remember, Never Forget:
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Re: Tens of New Units to Steel Legion and All Space Marines
Your welcome.airbornemongo101 wrote:Got it..thx for the reset and the hard work
I'm here to serve Emperor's citizens!
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Re: Tens of New Units to Steel Legion and All Space Marines
Love the new units and sound mod, but this one's a game breaker. I completed a campaign on hard without losing a single unit and that's by using mostly the steel legion. They are now so resilient that you don't even need space marines anymore, although I'll admit it's fun romping around with a warlord titan making those cool sounds.deranzo wrote: - All Steel Legion and Space Marines' healths are tripled and added 10-20 more defence. Its overpowered in normal but still you can die quickly in very hard difficult if you don't make strategic tactics.
Re: Tens of New Units to Steel Legion and All Space Marines
Yeah this mod isn't reality mod actually. I have made this for very hard difficulty. But you can change units' health and armor whatever you like with unit editor in scenerio editor.Shrike wrote:Love the new units and sound mod, but this one's a game breaker. I completed a campaign on hard without losing a single unit and that's by using mostly the steel legion. They are now so resilient that you don't even need space marines anymore, although I'll admit it's fun romping around with a warlord titan making those cool sounds.deranzo wrote: - All Steel Legion and Space Marines' healths are tripled and added 10-20 more defence. Its overpowered in normal but still you can die quickly in very hard difficult if you don't make strategic tactics.
You can even publish that version of my mod as a new teworked version with more realistic values. Feel free to edit it.
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Re: Tens of New Units to Steel Legion and All Space Marines
How did I not discover this mod before now?
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Re: Tens of New Units to Steel Legion and All Space Marines
I must say I enjoy some of the new units, but the number of health on Imp units is very high.
9 for a Salamander? 54 for a titan?
The game was already rather easy, even on high difficulty.
Not sure I understand this change.
9 for a Salamander? 54 for a titan?
The game was already rather easy, even on high difficulty.
Not sure I understand this change.
Green Knight
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Re: Tens of New Units to Steel Legion and All Space Marines
In terms of graphics some new units blend in perfectly, like the new LR variants.
But some of the new stuff, like the Firesword and upgraded Stormhammer look quite different.
But some of the new stuff, like the Firesword and upgraded Stormhammer look quite different.
Green Knight
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Re: Tens of New Units to Steel Legion and All Space Marines
I had to cut and paste some parts from other units to create new units. They may look weird. And I took most of models from internet to use them in game. They look more weird according to base units. But thats all I can do, unfortunetly I'm not a 3d modeller.nexusno2000 wrote:In terms of graphics some new units blend in perfectly, like the new LR variants.
But some of the new stuff, like the Firesword and upgraded Stormhammer look quite different.
Also I will update mod with even more new units and unit value changes to make it little more harder.
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Re: Tens of New Units to Steel Legion and All Space Marines
I have updated mod with more new units and decreased all Imperium's units healths because it was too overpowered even in very hard difficulty.
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Re: Tens of New Units to Steel Legion and All Space Marines
I'll have a lookderanzo wrote:I have updated mod with more new units and decreased all Imperium's units healths because it was too overpowered even in very hard difficulty.
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Re: Tens of New Units to Steel Legion and All Space Marines
If you still think units are too powerful, I will modify them even more.nexusno2000 wrote:I'll have a lookderanzo wrote:I have updated mod with more new units and decreased all Imperium's units healths because it was too overpowered even in very hard difficulty.
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Re: Tens of New Units to Steel Legion and All Space Marines
I have reseted healths and defences to original values. Then, increased healths 1 point. Some heavy/super heavy vehicles, heavy walkers, titans healths' are increased 2-3 points.
Defences are same as original and new units' healths and defences are modified according to base units.
Now all units have Almost same health as original ones.
Defences are same as original and new units' healths and defences are modified according to base units.
Now all units have Almost same health as original ones.
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Re: Tens of New Units to Steel Legion and All Space Marines
Testing this on last single scenario. Much better and interesting But i can't find some of the units from preview. No mechanicum units, no SM infantry. Can you unlock them for single scenarios? Ordinatus Ulator have only 3 hp I think it's mistake. Also game crashing when i pick one of the following units: Questoris Knight Magaera, Cerastus Knigt Costigator, Acastus Knight Porphyrion and Warlord Titan (Plasma Annihilator) (last 4 titans).deranzo wrote:I have reseted healths and defences to original values. Then, increased healths 1 point. Some heavy/super heavy vehicles, heavy walkers, titans healths' are increased 2-3 points. Defences are same as original and new units' healths and defences are modified according to base units. Now all units have Almost same health as original ones.
And this small bug:
Re: Tens of New Units to Steel Legion and All Space Marines
I will see these bugs immediately.Parallax wrote:Testing this on last single scenario. Much better and interesting But i can't find some of the units from preview. No mechanicum units, no SM infantry. Can you unlock them for single scenarios? Ordinatus Ulator have only 3 hp I think it's mistake. Also game crashing when i pick one of the following units: Questoris Knight Magaera, Cerastus Knigt Costigator, Acastus Knight Porphyrion and Warlord Titan (Plasma Annihilator) (last 4 titans).deranzo wrote:I have reseted healths and defences to original values. Then, increased healths 1 point. Some heavy/super heavy vehicles, heavy walkers, titans healths' are increased 2-3 points. Defences are same as original and new units' healths and defences are modified according to base units. Now all units have Almost same health as original ones.
And this small bug:
Ordinatus health is actually true because deathstrike launcher health is 2. Since its not a Ordinatus Majoris, having 3 health on Ulator seems plausible to me? =)
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Re: Tens of New Units to Steel Legion and All Space Marines
Hey, Parallax, please just download data.rar file in download section. I have fixed game crashing.
By the way, I couldn't saw UNKNOWN WEAPON bug in Blood Angels Sicaran Battle Tank. Do you still seeing it after downloading and overwriting .whdat files?
Also you can now have all units in all solo missions too.
By the way, I couldn't saw UNKNOWN WEAPON bug in Blood Angels Sicaran Battle Tank. Do you still seeing it after downloading and overwriting .whdat files?
Also you can now have all units in all solo missions too.
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Re: Tens of New Units to Steel Legion and All Space Marines
I keep getting the same error message with the Ultramarines.... any way of fixing it?
screenshot of the error
https://prnt.sc/i9bqz9
seems to be something wrong with the dreadnought
screenshot of the error
https://prnt.sc/i9bqz9
seems to be something wrong with the dreadnought
Re: Tens of New Units to Steel Legion and All Space Marines
Sicaran is now fine, but i can't enter SM units sections - game crashes. Also, i can't enter Titan section of SL - game also crashes.deranzo wrote:Hey, Parallax, please just download data.rar file in download section. I have fixed game crashing.
By the way, I couldn't saw UNKNOWN WEAPON bug in Blood Angels Sicaran Battle Tank. Do you still seeing it after downloading and overwriting .whdat files?
PS. Can you explain, please, how flyer unit's "evasion" works? I can't see flying units as a good choice and want to rebalance them, but i need to undestand how it works
Re: Tens of New Units to Steel Legion and All Space Marines
Yes there was a missing unit image in the UI/unit_images folder. I have fixed it. If you don't want to download whole mod again, please do this:Matchstick101 wrote:I keep getting the same error message with the Ultramarines.... any way of fixing it?
screenshot of the error
https://prnt.sc/i9bqz9
seems to be something wrong with the dreadnought
Copy paste ultra_redemptor_dreadnought02.png file in Graphics/Units folder into UI/unit_images folder.
Also I saw another missing file. Please rename ultra_astraeus_super_heavy_tank.png to ultra_primaris_astraeus.png in UI/big_unit_images folder
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Re: Tens of New Units to Steel Legion and All Space Marines
Hey, Parallax, there was a missing image file in UI/unit_images folder about Ultramarines Redemptor Dreadnought and I have fixed it. If you don't want to download whole mod again, please do this:Parallax wrote:Sicaran is now fine, but i can't enter SM units sections - game crashes. Also, i can't enter Titan section of SL - game also crashes.deranzo wrote:Hey, Parallax, please just download data.rar file in download section. I have fixed game crashing.
By the way, I couldn't saw UNKNOWN WEAPON bug in Blood Angels Sicaran Battle Tank. Do you still seeing it after downloading and overwriting .whdat files?
PS. Can you explain, please, how flyer unit's "evasion" works? I can't see flying units as a good choice and want to rebalance them, but i need to undestand how it works
Copy paste ultra_redemptor_dreadnought02.png file in Graphics/Units folder into UI/unit_images folder.
Also I saw another missing file. Please rename ultra_astraeus_super_heavy_tank.png to ultra_primaris_astraeus.png in UI/big_unit_images folder
I couldn't see any crash other than this missing file. Do you still have same problem?
Evasion works like, if firing unit doesn't have AA weapon, missing chance is greater then firing ground units with same weapon. AA weapon ignores evasion and 100% hits flyer units.
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