Bug Report - Combat Phase - Freeze Game

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Szarpas
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Sun Dec 27, 2015 8:45 pm

Bug Report - Combat Phase - Freeze Game

Post by Szarpas » Sun Jan 10, 2016 1:29 pm

Game just froze after the PzLehr moved from Houfalize to Bastogne

Played:
Allies
Race to the Meuse
9:00, 18 Dec 1944
screenShot.jpg
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Edit: Seems to be very reproducible. Is it the crossing of the bridge, perhaps?
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screenShot_02.jpg (235.7 KiB) Viewed 2589 times
Edit, again: Replayed the 2nd save and couldn't reproduce the issue.
Seems it is either when the first Unit or the PzLehr specifically, is moving in that the game freezes.
Attachments
Bugreport-Freeze@PanzerMove.zip
(10.69 KiB) Downloaded 145 times

AlexRadu
Slitherine
Slitherine
Posts: 78
Joined: Fri Oct 16, 2015 1:52 pm

Re: Bug Report - Combat Phase - Freeze Game

Post by AlexRadu » Mon Jan 11, 2016 10:34 am

Do you encounter the same issue every time you load the saves? I've tried both saves and the game seems to work fine because we've already fixed a freeze issue and it seems that the problem is no longer present.
Thank you for the detailed description of the issue! The fix will be introduced in the next update.

roetsch
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 3
Joined: Sat Oct 24, 2015 6:02 pm

Re: Bug Report - Combat Phase - Freeze Game

Post by roetsch » Mon Jan 11, 2016 6:15 pm

Another Freeze Game Bug
Game just froze when turn for Germans ravitaillement, tryed to restart game by savegame, same problem
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image.jpeg (253.52 KiB) Viewed 2558 times
Computer opponent game
Played Allies
The Endgame
06h00 26 Dec 1944

Szarpas
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Sun Dec 27, 2015 8:45 pm

Re: Bug Report - Combat Phase - Freeze Game

Post by Szarpas » Mon Jan 11, 2016 10:38 pm

@AlexRadu
I tried this several times and could reproduce the issue from the 1st save often when the PzLehr starting in Houffalize was chosen to be the first one to move. It crossed the Bridge. After the AI choose the next unit, the game froze.
When another unit was activated first, neither it nor its successors crossed the Bridge. I suppose the AI tried to cross the bridge with the following units, which is against the rules and so froze.
From the second save I couldn't reproduce the issue as other units (and moves) were chosen, always.

@roetsch
I think you issue is covered here:
http://slitherine.com/forum/viewtopic.php?f=343&t=69497
Did you see if a German Mechanized Infantry received replacements before the normal Infantry was selected?

AlexRadu
Slitherine
Slitherine
Posts: 78
Joined: Fri Oct 16, 2015 1:52 pm

Re: Bug Report - Combat Phase - Freeze Game

Post by AlexRadu » Wed Jan 13, 2016 9:34 am

The issue is already solved and the fix will be introduced in the next update.
Thank you for the details!

Cheers

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