Burma Road - Unit Without a Name or Picture

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MarechalJoffre
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Burma Road - Unit Without a Name or Picture

Post by MarechalJoffre » Thu Mar 15, 2018 11:07 pm

As it can be seen in the attachment, it's only shown as unit_2181 without any pictures or name to it.
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unit2181.jpg
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bru888
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Re: Burma Road - Unit Without a Name or Picture

Post by bru888 » Fri Mar 16, 2018 12:00 am

PoorOldSpike mentioned one of these in the 5.2.9 Unit Bugs thread. I think they are probably going through, or have already gone through, that kind of thing for the next patch. If they missed this particular one, your posting it here will help, so thanks.
- Bru

MarechalJoffre
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Re: Burma Road - Unit Without a Name or Picture

Post by MarechalJoffre » Fri Mar 16, 2018 12:09 am

I did search if a similar bug report existed before posting, as to avoid unnecessary crowding here. But couldn't find any. Thanks.

bru888
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Re: Burma Road - Unit Without a Name or Picture

Post by bru888 » Fri Mar 16, 2018 12:10 am

MarechalJoffre wrote:I did search if a similar bug report existed before posting, as to avoid unnecessary crowding here. But couldn't find any. Thanks.
No problem. Keep helping them improve the game! It's appreciated by all of us.
- Bru

95bravo
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Re: Burma Road - Unit Without a Name or Picture

Post by 95bravo » Fri Mar 16, 2018 3:26 pm

Isn't that one of those inflatable tank units used to confuse the enemy spies. 4 points is a bit steep for an air filled unit.

Erik2
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Re: Burma Road - Unit Without a Name or Picture

Post by Erik2 » Fri Mar 16, 2018 3:29 pm

This one?
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dummy-tank.png
dummy-tank.png (66.52 KiB) Viewed 1467 times

95bravo
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Re: Burma Road - Unit Without a Name or Picture

Post by 95bravo » Fri Mar 16, 2018 4:25 pm

Yes, that's it! Comes with a crew of 4 I see. Maybe that is why there is a higher point value.

GabeKnight
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Re: Burma Road - Unit Without a Name or Picture

Post by GabeKnight » Fri Mar 16, 2018 5:18 pm

LOL

PoorOldSpike
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Re: Burma Road - Unit Without a Name or Picture

Post by PoorOldSpike » Sun Mar 18, 2018 5:19 pm

Here's our boy 2181 in the editor, he's one of these 6x Brit paras who are just a number (2180 to 2185), they play fine in the game even though they haven't got a mugshot. I assume their number corresponds to the 6x years 1940 to 45, so that'd make our boy a "British para 1941"

Image

terminator
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Re: Burma Road - Unit Without a Name or Picture

Post by terminator » Sun Mar 18, 2018 5:30 pm

Units have no good picture.
Soviet Conscripts are four on the terrain and only 3 on the picture. One of the soldier on the picture holds a sabre :
SovietConscripts.png
SovietConscripts.png (149.56 KiB) Viewed 1425 times
Last edited by terminator on Mon Mar 19, 2018 8:40 am, edited 1 time in total.

Horst
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Re: Burma Road - Unit Without a Name or Picture

Post by Horst » Sun Mar 18, 2018 7:39 pm

Not sure, but the Japanese 3d-models and 2d info-pictures that are used for Soviet inf units are possibly (and hopefully) still placeholders until a Soviet DLC is released.

terminator
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Re: Burma Road - Unit Without a Name or Picture

Post by terminator » Sun Mar 18, 2018 8:53 pm

Horst wrote:Not sure, but the Japanese 3d-models and 2d info-pictures that are used for Soviet inf units are possibly (and hopefully) still placeholders until a Soviet DLC is released.
In theory, it should have been made for a long time with the extension blitzkrieg...

terminator
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Re: Burma Road - Unit Without a Name or Picture

Post by terminator » Mon Mar 19, 2018 6:27 am

Hungarian Infantry :

On the battlefield the infantry wears brown uniforms.
In the small picture, the Hungarian Infantry wears grey-black uniforms.
HungarianInfantry.png
HungarianInfantry.png (160.02 KiB) Viewed 1399 times

terminator
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Re: Burma Road - Unit Without a Name or Picture

Post by terminator » Mon Mar 19, 2018 8:39 am

Finnish Infantry with Panzerfaust :

Where is the Panzerfaust in the small picture :?:
FinnishPanzerfaust.png
FinnishPanzerfaust.png (237.12 KiB) Viewed 1390 times

Horst
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Re: Burma Road - Unit Without a Name or Picture

Post by Horst » Mon Mar 19, 2018 5:18 pm

Don't bring shame to our devs here by showing their work-saving methods, Terminator! :P

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