KarisFraMauro wrote: ↑Sun Mar 21, 2021 11:07 am
Not really feeling it with Operation Pedastal. Even after managing to take out a couple UK fighters they still have clear air superiority, and I can't even afford to repair my own extensively damaged fighters. The axis has more bombers, but they're of a kind that would be feeble against naval targets even if they didn't get chewed up by fighers. Which they do. At first I was enthusiastic about the increased torpedo damage giving the axis a chance, but there are a few things preventing it. I count close to a dozen allied destroyers alone, and since german subs can only move one hex submerged it's practically impossible to get off a shot on a transport, and definitely impossible to survive afterwards. Moreover the UK subs, of which there are obviously plenty, have stronger torpedoes to begin with so the buff actually benefits them more. It's a pity because it's a nice concept but this belongs in the same category as Operation Olympic, too one-sided.
With the loss of my Malta fighters I really don't feel the British have even local air superiority...
But the resource income for all factions is quite low, I should probably increase it.
Historically many of the Axis bombers were torpedo versions (Ju88, SM79), this is of course not possible with the stock units.
It could be modded, but I really do not have the graphic skills to do this. I would need serious help from a grown-up.
Number of subs:
German = 2
Italian = 17 (!)
British = 7
The stock difference between British and German/Italian torpedo attack values seems odd. I will set them to the same value in the mod.
The Pedestal convoy still has a long way to Malta port. I hope you stick with our current scenario-test until the issue is decided.
Thanks
Erik