OoB Peoples General

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Brazenman
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Re: OoB Peoples General

Post by Brazenman » Tue Mar 28, 2017 3:18 pm

OOB - Peoples General news:
1st scenario "Khabarovsk" of the chinese eastern campaign is ready ! Now you can fight against modern Russia.
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Brazenman
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Re: OoB Peoples General

Post by Brazenman » Tue Mar 28, 2017 3:19 pm

OOB - Peoples General news:
Russian troops on map
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Brazenman
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Re: OoB Peoples General

Post by Brazenman » Tue Mar 28, 2017 3:19 pm

OOB - Peoples General news:
BRDM-2 Konkurs-M on map !
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Brazenman
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Re: OoB Peoples General

Post by Brazenman » Tue Mar 28, 2017 3:20 pm

OOB - Peoples General news:
BRDM-2 Konkurs-M on map !
Image

Brazenman
Sergeant - 7.5 cm FK 16 nA
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Re: OoB Peoples General

Post by Brazenman » Tue Mar 28, 2017 8:47 pm

OOB - Peoples General news:
1st scenario test play:
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Brazenman
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Re: OoB Peoples General

Post by Brazenman » Thu Mar 30, 2017 5:35 am

OOB - Peoples General news:
Russian finished unit tree:
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Brazenman
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Re: OoB Peoples General

Post by Brazenman » Fri Mar 31, 2017 7:12 am

OOB - Peoples General news:
PLA Marine Corps ready !
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terminator
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Re: OoB Peoples General

Post by terminator » Fri Mar 31, 2017 8:05 am

Would not these units be too big ?
What it looks like when units are neighboring ?

Brazenman
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Re: OoB Peoples General

Post by Brazenman » Fri Mar 31, 2017 1:50 pm

terminator wrote:Would not these units be too big ?
What it looks like when units are neighboring ?

Which units do you mean ? The example unit trees are set in different variables to see the 3d units. In game the units looks like the screens with terrain. Do you play tested the game ?

Brazenman
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Re: OoB Peoples General

Post by Brazenman » Fri Mar 31, 2017 1:51 pm

Oob - Peoples General version 0.5 ready
download:
https://www.mediafire.com/?d9sk92lybdds3g8

install:
1. copy Order of Battle - WW2 in Users\admin\Documents\My Games\Order of Battle - WW2
2. copy resources.assets in the original game folder - please make a copy of the original game resources.assets

You can play the western Marine Corps and US Army (USA) campaign with 2 scenarios and the eastern PLA (CHINA) campaign with one scenario fo now.
Also you can play all single player scenarios of this two campaigns as stand alone and 2 MP scenarios.

The community like to see - who can be the first guy to win a major victory with the PLA campaign 1st scenario Kabarovsk !!!
Feedback would be welcome ! Multiplayer games would be also very nice....

terminator
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Re: OoB Peoples General

Post by terminator » Fri Mar 31, 2017 2:16 pm

Brazenman wrote:
terminator wrote:Would not these units be too big ?
What it looks like when units are neighboring ?

Which units do you mean ? The example unit trees are set in different variables to see the 3d units. In game the units looks like the screens with terrain. Do you play tested the game ?
Trucks seem to occupy 3 hexagons in width.
truck.JPG
truck.JPG (34.87 KiB) Viewed 4937 times
Sorry, I have not tested the game yet.

Brazenman
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Re: OoB Peoples General

Post by Brazenman » Fri Mar 31, 2017 10:10 pm

answer:
Thats only 250% sized examples. Normally the units are on 100% size. So please test the game and you see that no units occupy more than his own hex !

Brazenman
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Re: OoB Peoples General

Post by Brazenman » Sat Apr 01, 2017 7:04 am

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bcnkor5
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Re: OoB Peoples General

Post by bcnkor5 » Sat Apr 01, 2017 9:41 am

[quote="Brazenman"]Oob - Peoples General version 0.5 ready
download:
https://www.mediafire.com/?d9sk92lybdds3g8

..............................................................
Very good work in all aspects.

I add some ideas that you could add to this great mod?
That with it one could have a great advance to make multiple scenarios very interesting MOD.

1-Factories for the factions (To objectives).
2-Bombers
3-German units (fighter) and naval units.
4-Infantry units with anti aircraft missile (Good for hunting helicopters).
5-Submarines.
6-Terrorist unit or better Terrorist faction (To objectives).
7-General and President unit (To objectives).
8-Police units for factions (Basic protection President and city).
9-Special forces units.
10-More naval units to factions: To Scenarios of marine Battles.

Thank you for everything and for your great work
Attachments
00 javalin.jpg
00 javalin.jpg (7.17 KiB) Viewed 4993 times
Last edited by bcnkor5 on Mon Apr 03, 2017 10:23 pm, edited 2 times in total.

Brazenman
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Sergeant - 7.5 cm FK 16 nA
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Re: OoB Peoples General

Post by Brazenman » Sun Apr 02, 2017 6:37 am

Please do a MP game to test the scenario Kabarovsk first...

Brazenman
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Re: OoB Peoples General

Post by Brazenman » Sun Apr 02, 2017 6:38 am

PLA vehicle park now:
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Brazenman
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Re: OoB Peoples General

Post by Brazenman » Sun Apr 02, 2017 6:39 am

destroyed russian mechanized division:
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victory !
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Brazenman
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Re: OoB Peoples General

Post by Brazenman » Sun Apr 02, 2017 10:07 pm

OoB Peoples General news:
1. Now I resolve the problem with the switchable units - from artillery is switchable between antitank and artillery - also the air defence units and some others.
2. New 3d ingame pictures coming up also with the next upgrade version 0.6
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3. Also support for german, russian, english and chinese for my campaigns.

Brazenman
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Re: OoB Peoples General

Post by Brazenman » Sun Apr 02, 2017 10:08 pm

new units were sighted:
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Brazenman
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Re: OoB Peoples General

Post by Brazenman » Mon Apr 03, 2017 10:05 pm

2nd scenario Sachalin ready - first views:
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