The Grand campaign got too big for its own good.
The campaign editor can't campaigns with a (really) large number of scenarios.
Also, splitting it up into manageable smaller campaigns with core exports/imports works better.
Moderators: Order of Battle Moderators, The Artistocrats
The Grand campaign got too big for its own good.
Blimey, there are 30 scenarios just in this Sea Lion alone! No wonder the GGC bit the dust.
War is hell (quote Grant?)JustJeff88 wrote: ↑Wed Jul 03, 2019 11:52 pmI'm still tilting at windmills with 41-42. You're a cruel man, Erik.
Well, here is my first impression + 1 serious question:
Erik, when I get to sweeping this campaign, I will remember to point this out: Whenever "Capture VP Event" is used, it's quite literal, meaning the conditions must all be met precisely when a (that is, any) VP is captured. That might be fine if all the conditions imply capturing a VP - the "Check Hex Owner" conditions do - but those "Check Unit(s) near Hex" conditions do not.
Reduced number of Italian units from 15 to 10 and moved the objective to secondary.impossible wrote: ↑Wed Jul 10, 2019 11:10 pm hello, i think germany west 41-43 Syracuse screnario is impossible to do in its current form (at least without losing one`s sanity). there is no way you can rescue 15 italian units. didnt you mean 5 by chance? ive played a lot of your custom campaigns so far but i havent met such a punishing scenario ever this is why i suspect something is not right.
I tried simplifying the objectives, but I also get an instant defeat.impossible wrote: ↑Fri Jul 12, 2019 2:20 pm hello, germany west 41-43 - etna line south is instant defeat after unit placement and campaign ends with defeat. secondary objectives also bugged, each says hold city for x turns.
etna line north & south gives 0 resources to repair from last scenario, you have whatever remained, not sure if this is intentional.