Erik's campaigns & mods

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Erik2
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MicroMod 2.5 update

Post by Erik2 »

MicroMod 2.5
Added new German faction named Wehrmacht.

New scenario
2v1 Danzig Corridor 1939 0.9
2 German players vs the Poles.
terminator
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Re: MicroMod 2.5 update

Post by terminator »

Erik2 wrote: Sun Oct 03, 2021 1:35 pm MicroMod 2.5
Added new German faction named Wehrmacht.
The next faction will be Luftwaffe ?
KarisFraMauro
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Re: Erik's campaigns & mods

Post by KarisFraMauro »

Still the same issue when I try joining the password protected Korea games, when I move the cursor over "join" it highlights but doesn't register me actually clicking and won't move to the next preview screen. And as before, no problem joining the Brenmusik Korea games. Weird.
Brenmusik
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Re: Erik's campaigns & mods

Post by Brenmusik »

KarisFraMauro wrote: Fri Oct 01, 2021 5:33 pm I'm still having problems joing the korean war private multiplayer game. After reinstalling the mod, it switched from red to black, and I can select it. Progress! :) However when I click play nothing happens.
As I reported earlier, I too was having trouble joining Korean games - cleared itself, but now with the latest version, it's back an inert Join button.
Is it to do with the poster's faction selection? I posted one, taking the first place and that game appears to have accepted a second player, third time's the charm :)
Erik2
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Re: MicroMod 2.5 update

Post by Erik2 »

terminator wrote: Sun Oct 03, 2021 2:31 pm
Erik2 wrote: Sun Oct 03, 2021 1:35 pm MicroMod 2.5
Added new German faction named Wehrmacht.
The next faction will be Luftwaffe ?
Toying with the idea. But I need a scenario that would benefit from a separate LW faction to really motivate me. Basically a multiplayer with one player commadning the LW.
Erik2
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Re: Erik's campaigns & mods

Post by Erik2 »

Brenmusik wrote: Sun Oct 03, 2021 4:20 pm
KarisFraMauro wrote: Fri Oct 01, 2021 5:33 pm I'm still having problems joing the korean war private multiplayer game. After reinstalling the mod, it switched from red to black, and I can select it. Progress! :) However when I click play nothing happens.
As I reported earlier, I too was having trouble joining Korean games - cleared itself, but now with the latest version, it's back an inert Join button.
Is it to do with the poster's faction selection? I posted one, taking the first place and that game appears to have accepted a second player, third time's the charm :)
Maybe the server does not like the scenario designer to post a challenge :roll:
So there are issues with all 3 challenges (I selected different factions)?
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Re: Erik's campaigns & mods

Post by KarisFraMauro »

Yup tried all three with the same result. It would be strange if the issue was who creates the challenge. How does it even know? But since even Bren is back to not being able to join maybe that is the problem. Although there was the one he could join in the previous version... Sure is hard figuring these things out when there isn't any consistency.
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Re: Erik's campaigns & mods

Post by Brenmusik »

Problem with Danzig Corridor.

It just begins to load, then stops - dead. Come back 20 minutes later, no change. It's not a one off, happens time after time.
Erik2
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Re: Erik's campaigns & mods

Post by Erik2 »

Brenmusik wrote: Sun Oct 03, 2021 7:06 pm Problem with Danzig Corridor.

It just begins to load, then stops - dead. Come back 20 minutes later, no change. It's not a one off, happens time after time.
You are playing the Poles, right?
Both German faction's turn went fine.
Erik2
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MicroMod 2.6 update

Post by Erik2 »

MicroMod 2.6 update

2v2 Battle of the Bulge 1.4
Replaced one Luftwaffe jet fighter with FW190

1v3 Escault 2.1
The rest of the German land units are now free deployment.
Replaced non-functioning Luftwaffe exit/deployment hexes with airfields on the eastern map edge.

2v1 Danzig Corridor 1939 1.0
Fixed Polish faction
Brenmusik
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Re: Erik's campaigns & mods

Post by Brenmusik »

Erik2 wrote: Mon Oct 04, 2021 8:02 am
Brenmusik wrote: Sun Oct 03, 2021 7:06 pm Problem with Danzig Corridor.

It just begins to load, then stops - dead. Come back 20 minutes later, no change. It's not a one off, happens time after time.
You are playing the Poles, right?
Both German faction's turn went fine.
I believe so, hard to know as I can't get to the game :)
Re. Korea three 1.0 silver games pasted.
Brenmusik
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Re: Erik's campaigns & mods

Post by Brenmusik »

Brenmusik wrote: Mon Oct 04, 2021 9:24 am
Erik2 wrote: Mon Oct 04, 2021 8:02 am
Brenmusik wrote: Sun Oct 03, 2021 7:06 pm Problem with Danzig Corridor.

It just begins to load, then stops - dead. Come back 20 minutes later, no change. It's not a one off, happens time after time.
You are playing the Poles, right?
Both German faction's turn went fine.
I believe so, hard to know as I can't get to the game :)
Re. Korea three 1.0 silver games pasted.
.. or even posted. Thinking about my breakfast pastie!
Erik2
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Re: Erik's campaigns & mods

Post by Erik2 »

Brenmusik wrote: Mon Oct 04, 2021 9:43 am
Brenmusik wrote: Mon Oct 04, 2021 9:24 am
Erik2 wrote: Mon Oct 04, 2021 8:02 am

You are playing the Poles, right?
Both German faction's turn went fine.
I believe so, hard to know as I can't get to the game :)
Re. Korea three 1.0 silver games pasted.
.. or even posted. Thinking about my breakfast pastie!
With the new 3d printers you can probably do a copy paste for breakfast.
jlkuro99
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Re: Erik's campaigns & mods

Post by jlkuro99 »

I installed the Korea 1.7 Mod and, as reported on Oct 3rd, I cannot join the password protected games however I can join a non-password protected game.
Erik2
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Re: Erik's campaigns & mods

Post by Erik2 »

jlkuro99 wrote: Tue Oct 05, 2021 3:17 pm I installed the Korea 1.7 Mod and, as reported on Oct 3rd, I cannot join the password protected games however I can join a non-password protected game.
Now that is interesting info.
I'll delete the old Korea 50-51 challenges and create new non-password ones.
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Re: Erik's campaigns & mods

Post by Brenmusik »

Korea 1.0 games.

The latest games only allow me to select the next open slot, Korea for me, again :)

I'm North Korea in the non password game I posted and the Chinese forces are active on turn one. Is this the spawning problem you've mentioned?
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Re: Erik's campaigns & mods

Post by Erik2 »

Brenmusik wrote: Wed Oct 06, 2021 10:01 am Korea 1.0 games.

The latest games only allow me to select the next open slot, Korea for me, again :)

I'm North Korea in the non password game I posted and the Chinese forces are active on turn one. Is this the spawning problem you've mentioned?
Yep, the Chinese spawn way too early in the old version.
In the new version the spawns are triggered by the UN forces capturing various towns.
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Re: Erik's campaigns & mods

Post by Brenmusik »

Erik2 wrote: Wed Oct 06, 2021 11:25 am
Brenmusik wrote: Wed Oct 06, 2021 10:01 am Korea 1.0 games.


I'm North Korea in the non password game I posted and the Chinese forces are active on turn one. Is this the spawning problem you've mentioned?
Yep, the Chinese spawn way too early in the old version.
In the new version the spawns are triggered by the UN forces capturing various towns.
So the six or so that are active, ought not to be? This is 1.0 game.
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Re: Erik's campaigns & mods

Post by KarisFraMauro »

I tested it and sure enough it seems like the password was the problem, all the games without a password I can join fine. But did I hear correctly they all have to be deleted now? I thought it was version 0.9 that had problems spawning while 1.0 were okay.
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Re: Erik's campaigns & mods

Post by Brenmusik »

I never managed to get a 0.9 start, but one 1.0 is running and there still might be a problem with spawning Commies (of the Chinese variety) though I won't move them until the UN shows up. On the topic of 0.9 games, I'm having trouble deleting the game (as Erik suggested) you joined - I'll ask the "powers that be" to remove it.
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