Erik's campaigns & mods
Moderators: Order of Battle Moderators, The Artistocrats
MicroMod 2.5 update
MicroMod 2.5
Added new German faction named Wehrmacht.
New scenario
2v1 Danzig Corridor 1939 0.9
2 German players vs the Poles.
Added new German faction named Wehrmacht.
New scenario
2v1 Danzig Corridor 1939 0.9
2 German players vs the Poles.
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- Field Marshal - Elefant
- Posts: 5848
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
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- Master Sergeant - Bf 109E
- Posts: 451
- Joined: Sat Jun 08, 2019 10:49 pm
Re: Erik's campaigns & mods
Still the same issue when I try joining the password protected Korea games, when I move the cursor over "join" it highlights but doesn't register me actually clicking and won't move to the next preview screen. And as before, no problem joining the Brenmusik Korea games. Weird.
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- Lieutenant Colonel - Panther D
- Posts: 1276
- Joined: Wed Mar 14, 2012 5:00 pm
- Location: Albion
Re: Erik's campaigns & mods
As I reported earlier, I too was having trouble joining Korean games - cleared itself, but now with the latest version, it's back an inert Join button.KarisFraMauro wrote: ↑Fri Oct 01, 2021 5:33 pm I'm still having problems joing the korean war private multiplayer game. After reinstalling the mod, it switched from red to black, and I can select it. Progress! However when I click play nothing happens.
Is it to do with the poster's faction selection? I posted one, taking the first place and that game appears to have accepted a second player, third time's the charm
Re: MicroMod 2.5 update
Toying with the idea. But I need a scenario that would benefit from a separate LW faction to really motivate me. Basically a multiplayer with one player commadning the LW.
Re: Erik's campaigns & mods
Maybe the server does not like the scenario designer to post a challengeBrenmusik wrote: ↑Sun Oct 03, 2021 4:20 pmAs I reported earlier, I too was having trouble joining Korean games - cleared itself, but now with the latest version, it's back an inert Join button.KarisFraMauro wrote: ↑Fri Oct 01, 2021 5:33 pm I'm still having problems joing the korean war private multiplayer game. After reinstalling the mod, it switched from red to black, and I can select it. Progress! However when I click play nothing happens.
Is it to do with the poster's faction selection? I posted one, taking the first place and that game appears to have accepted a second player, third time's the charm
So there are issues with all 3 challenges (I selected different factions)?
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- Master Sergeant - Bf 109E
- Posts: 451
- Joined: Sat Jun 08, 2019 10:49 pm
Re: Erik's campaigns & mods
Yup tried all three with the same result. It would be strange if the issue was who creates the challenge. How does it even know? But since even Bren is back to not being able to join maybe that is the problem. Although there was the one he could join in the previous version... Sure is hard figuring these things out when there isn't any consistency.
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- Lieutenant Colonel - Panther D
- Posts: 1276
- Joined: Wed Mar 14, 2012 5:00 pm
- Location: Albion
Re: Erik's campaigns & mods
Problem with Danzig Corridor.
It just begins to load, then stops - dead. Come back 20 minutes later, no change. It's not a one off, happens time after time.
It just begins to load, then stops - dead. Come back 20 minutes later, no change. It's not a one off, happens time after time.
MicroMod 2.6 update
MicroMod 2.6 update
2v2 Battle of the Bulge 1.4
Replaced one Luftwaffe jet fighter with FW190
1v3 Escault 2.1
The rest of the German land units are now free deployment.
Replaced non-functioning Luftwaffe exit/deployment hexes with airfields on the eastern map edge.
2v1 Danzig Corridor 1939 1.0
Fixed Polish faction
2v2 Battle of the Bulge 1.4
Replaced one Luftwaffe jet fighter with FW190
1v3 Escault 2.1
The rest of the German land units are now free deployment.
Replaced non-functioning Luftwaffe exit/deployment hexes with airfields on the eastern map edge.
2v1 Danzig Corridor 1939 1.0
Fixed Polish faction
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- Lieutenant Colonel - Panther D
- Posts: 1276
- Joined: Wed Mar 14, 2012 5:00 pm
- Location: Albion
Re: Erik's campaigns & mods
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- Lieutenant Colonel - Panther D
- Posts: 1276
- Joined: Wed Mar 14, 2012 5:00 pm
- Location: Albion
Re: Erik's campaigns & mods
.. or even posted. Thinking about my breakfast pastie!
Re: Erik's campaigns & mods
Re: Erik's campaigns & mods
I installed the Korea 1.7 Mod and, as reported on Oct 3rd, I cannot join the password protected games however I can join a non-password protected game.
Re: Erik's campaigns & mods
Now that is interesting info.
I'll delete the old Korea 50-51 challenges and create new non-password ones.
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- Lieutenant Colonel - Panther D
- Posts: 1276
- Joined: Wed Mar 14, 2012 5:00 pm
- Location: Albion
Re: Erik's campaigns & mods
Korea 1.0 games.
The latest games only allow me to select the next open slot, Korea for me, again
I'm North Korea in the non password game I posted and the Chinese forces are active on turn one. Is this the spawning problem you've mentioned?
The latest games only allow me to select the next open slot, Korea for me, again
I'm North Korea in the non password game I posted and the Chinese forces are active on turn one. Is this the spawning problem you've mentioned?
Re: Erik's campaigns & mods
Yep, the Chinese spawn way too early in the old version.
In the new version the spawns are triggered by the UN forces capturing various towns.
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- Lieutenant Colonel - Panther D
- Posts: 1276
- Joined: Wed Mar 14, 2012 5:00 pm
- Location: Albion
Re: Erik's campaigns & mods
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- Master Sergeant - Bf 109E
- Posts: 451
- Joined: Sat Jun 08, 2019 10:49 pm
Re: Erik's campaigns & mods
I tested it and sure enough it seems like the password was the problem, all the games without a password I can join fine. But did I hear correctly they all have to be deleted now? I thought it was version 0.9 that had problems spawning while 1.0 were okay.
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- Lieutenant Colonel - Panther D
- Posts: 1276
- Joined: Wed Mar 14, 2012 5:00 pm
- Location: Albion
Re: Erik's campaigns & mods
I never managed to get a 0.9 start, but one 1.0 is running and there still might be a problem with spawning Commies (of the Chinese variety) though I won't move them until the UN shows up. On the topic of 0.9 games, I'm having trouble deleting the game (as Erik suggested) you joined - I'll ask the "powers that be" to remove it.