Is it the one Erik posted? I have the same trouble, or is one that I put up? I was careful to pick the Gray Star option.KarisFraMauro wrote: ↑Thu Nov 25, 2021 12:41 am ... I have that can't join glitch. Game refuses to move on from the scenario selection screen to the joining confirmation screen. Sigh...
Erik's campaigns & mods
Moderators: Order of Battle Moderators, The Artistocrats
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- Lieutenant Colonel - Panther D
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Re: Erik's campaigns & mods
Re: Erik's campaigns & mods
Hi Im playing the West 1939 campaign and the game wont finish even when completing all objectives (primaries and secondaries). I have to keep ending turns all the way to the last one.
Is that a known issue?
Is that a known issue?
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- Master Sergeant - Bf 109E
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Re: Erik's campaigns & mods
It's all the Korea 1.4 games that I can't join unfortunately. As for the game not ending, I haven't played the campaigns too much but I believe it is both a known issue and deliberate.
Re: Erik's campaigns & mods
This is to allow the player time to finish secondary objectives after the primaries are done.
You can always end a scenario by opening the console (shift c) and enter #igotnukes.
You can always end a scenario by opening the console (shift c) and enter #igotnukes.
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- Master Sergeant - Bf 109E
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Re: Erik's campaigns & mods
It's just a theory but I wonder if choosing to not overwrite existing mod files plays a role in the don't join glitch? I decided to skip (not overwrite) the old files when I installed the latest Korea mod. Has everyone else done the same? Any ideas?
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- Lieutenant Colonel - Panther D
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Re: Erik's campaigns & mods
Not sure what really goes on, overwriting (or not) but when I removed all my Korea stuff out of OoB and put a clean copy of the latest offering, I still couldn't join any 1.4 games.
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- Master Sergeant - Bf 109E
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Re: Erik's campaigns & mods
I guess fiddling with the overwriting only helps if the game freezes entirely. Oh well, was worth considering I guess. If I remember correctly there are instances where it's some kind of flaw with the server that sorts itself out in a day or two. Maybe we'll be lucky and this is what's going on.
Re: Erik's campaigns & mods
Please remember that you always need the latest files in the Data and Language folders.
This to make sure you have the proper modded units.
This to make sure you have the proper modded units.
Re: Erik's campaigns & mods
Hi, Could You help me how to install micro mod?
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- Master Sergeant - Bf 109E
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Re: Erik's campaigns & mods
Sure, always good to have more players jump on the mod train! I believe it's just a matter of downloading the mod and then copying it to the mod folder (same one that has the battle of britain). Sometimes it gets finicky mind you, so don't worry if it takes a bit of tweaking. It's very worth the effort.
Re: Erik's campaigns & mods
a then?
is necessary to run it? where?
is necessary to run it? where?
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- Lieutenant Colonel - Panther D
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Re: Erik's campaigns & mods
It'll sit along side the option to start the standard game, assuming it has been installed in the Mod Folder
Re: Erik's campaigns & mods
do you have link to danzig corridor scenrario?
When I copy micro mod 3.1 I haveblack screen ((
When I copy micro mod 3.1 I haveblack screen ((
Last edited by nero156 on Sat Nov 27, 2021 12:16 am, edited 1 time in total.
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- Master Sergeant - Bf 109E
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Re: Erik's campaigns & mods
The Danzig Corridor scenario is included in the micro mod, which you can grab in the first post in this thread. I assume when you start the game you get the option to choose between the regular game and the Battle of Britain? Whereas before there were just the two options now there will be three, after you install the mod as described in my earlier post. You might have to click on an arrow if the mod is listed off-screen, that is it only displays two options at a time (I forget if it's normal / Battle of Britain or normal / micromod). But I make things sound more complicated than they are, I'm just trying to pre-empt any possible problem.
Re: Erik's campaigns & mods
2.6 is working well. I see on the begining of the game 3 modes. standard and 2.6 are ok and 3.1 just blank screen when start. I see previous page and maybe I miss some files but I dont know where they are ?
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- Lieutenant Colonel - Panther D
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Re: Erik's campaigns & mods
No one knows where they are One way to get it to work is to go back to a working version and then pick the scenarios from the newest mod package - also move the Data and Language files over.
.. and save a copy of what works before "meddling" just in case.
.. and save a copy of what works before "meddling" just in case.
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- Master Sergeant - Bf 109E
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Re: Erik's campaigns & mods
I make sure to keep the older mod versions lying around for exactly that reason. Unfortunately lately we've been having a problem joining games that seems disinclined to troubleshooting.
Re: Erik's campaigns & mods
ok. I got it. But then I have only version 1.0 and 2.2 Danzig corridor
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- Master Sergeant - Bf 109E
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Re: Erik's campaigns & mods
I am pleased to report that the "cannot join" glitch hasn't manifested in your Danzig 2.2 game Version 1.0 should probably be abandoned though, it was pretty much unwinable for Poland. Haven't tried 2.2 before so should be interesting, as soon as we get the final player. And don't be afraid to try the Korea games either, I think they're really neat. Oh yeah Battle of the Bulge is pretty crazy too (although I get the impression the allies are a bit too strong, especially if the German players haven't got familiarity with the map). Actually they're all basically great now I think of it, heh.