Free France Campaign

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bru888
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Re: Free France Campaign

Post by bru888 »

ColonelY wrote: Wed Jun 16, 2021 4:42 pm :arrow: It really makes you want to see what French Indochina will look like! :D
It will look like this:

Screenshot 1.jpg
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Evacuation units will generate in the towns marked with green circles, and those vehicles will proceed to the border checkpoints marked with red circles, trying to escape into China:

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Detail of border checkpoint:

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Detail of evacuation staging points:

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Good news: The map looks beautiful to these tired eyes.
Minor bad news: I use a lot of decorations. These apparently slow down the loading of the scenario, especially on a big map like this (80 x 40 pixels).
Good news: The map does load, eventually.
- Bru
ColonelY
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Re: Free France Campaign

Post by ColonelY »

It looks awesome... :D and it will certainly be loaded fast enough. :wink:
bru888
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Re: Free France Campaign

Post by bru888 »

It's up there now if you want to take a closer look at it and gauge the loading time.

Also, I have the campaign fully mapped out now as to the story line, right through to the end with the victory messages. There may be a few more if inspiration strikes but these campaign messages now complete the story. (The only one that is not finished is the wrap-up about de Gaulle and his later life. I will attend to that soon.)

Same version number, 0.61.
- Bru
ColonelY
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Re: Free France Campaign

Post by ColonelY »

Thanks, but, uh, there seems to be a small problem of updating the link, as it does not seem to me that the map is visible for the moment... :?

Anyway, it should load without too much trouble. And the loading time will also be influenced by the number of units present when it's ready - I can safely wait until it's ready to be tested. :wink:
bru888
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Re: Free France Campaign

Post by bru888 »

ColonelY wrote: Fri Jun 18, 2021 6:29 pm Thanks, but, uh, there seems to be a small problem of updating the link, as it does not seem to me that the map is visible for the moment... :?

Anyway, it should load without too much trouble. And the loading time will also be influenced by the number of units present when it's ready - I can safely wait until it's ready to be tested. :wink:
Sorry, my mistake. You could try again now but only if you are curious about the map; that is, how it looks, not how it loads. (It takes between 15-30 seconds, depending on how "fresh" your current program iteration is; when you have been running OOB for a while, it seems to lead a bit of memory, slowing things down a bit.)
- Bru
ColonelY
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Re: Free France Campaign

Post by ColonelY »

Indeed, it's a great looking map! :D

And there will be some cool side naval action, very nice. :D Of course, you've already planned to add red arrows for the "Don't lose any border crossing town" obj sec. :wink:
bru888
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Re: Free France Campaign

Post by bru888 »

Yes, very much still a work in progress. But soon ...
- Bru
ColonelY
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Re: Free France Campaign

Post by ColonelY »

Yes, for example, having to think about aviation (location of airfields/airstrips) and some famous "citadels" (Hanoi and Lang Son in any case). And perhaps naming the biggest lake as well. :wink:
ColonelY
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Re: Free France Campaign

Post by ColonelY »

In any case, it already looks very good. :D
AshtonMacfarlan
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Re: Free France Campaign

Post by AshtonMacfarlan »

studying the section on the history of France, thanks for the helpful answers)
uzbek2012
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Re: Free France Campaign

Post by uzbek2012 »

AshtonMacfarlan wrote: Sat Jun 19, 2021 3:06 pm studying the section on the history of France, thanks for the helpful answers)
The Franco-Thai War of 1940-41. Colonial-with an unexpected outcome.
https://en.topwar.ru/105149-tailandskay ... ivelo.html
https://narvasadataa.livejournal.com/896760.html
bru888
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Re: Free France Campaign

Post by bru888 »

This is how the main objective will work:

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Note: In these screenshots, the French garrison units have not been placed yet.
- Bru
ColonelY
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Re: Free France Campaign

Post by ColonelY »

It's taking shape... :D
bru888
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Re: Free France Campaign

Post by bru888 »

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Screenshot 1.jpg
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- Bru
ColonelY
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Re: Free France Campaign

Post by ColonelY »

Very nice! :D
bru888
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Re: Free France Campaign

Post by bru888 »

Before you get the wrong idea, this message follows the "Rusty, Inexperienced" message:

Screenshot 3.jpg
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So the player does have some competitive tools.
- Bru
ColonelY
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Re: Free France Campaign

Post by ColonelY »

Perfect! :D
bru888
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Re: Free France Campaign

Post by bru888 »

EARLIER:

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LATER:

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Screenshot 3.jpg
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- Bru
ColonelY
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Re: Free France Campaign

Post by ColonelY »

Ah, Flying Tigers! :P

Considering the number of French planes available at the start, I believe that :idea: we would need at least 3 units of P-51 Mustangs, what do you think? :?:
Of course, they could be named "Flying Tigers". :wink:
ColonelY
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Re: Free France Campaign

Post by ColonelY »

I have the French OoB for 24BlackForest ready. :D And I'm fully ready to put it here once we get closer to this scenario... :wink:
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