Patch 1.05

Polaris Sector is a sci-fi 4X game that offers exciting exploration, detailed resource management, unique research mechanics and intense tactical combat.
Post Reply
Ufnv
SoftWarWare
SoftWarWare
Posts: 688
Joined: Sun Oct 25, 2015 9:19 pm

Patch 1.05

Post by Ufnv » Wed Jul 27, 2016 7:47 am

Hi!

I am working on a new patch.

To the date it includes this:

- Interdictor module is now much quicker to research
- Fixed a bug with experience points lost for small ships in hangars
- Search for objects on a global map (fleets, ships, stars, planets, heroes)
- Keyboard shortcuts for fleets and stars on a global map
- Upkeep info added to the ship info screen
- Possibility to name fleets
- Configuration option to always allow initial ship placement in combat, even when attacking
- Fixed a bug with different scanner/jammer types not showing in the design info
- Fixed a bug with "radioactive world" race lacking hydroponics
- Allowed a bit closer zoom-in for the galaxy map

Will be released soon (hope to give it to production team this weekend)

zakblood
Most Active User 2017
Most Active User 2017
Posts: 15418
Joined: Thu Jun 12, 2014 6:44 pm

Re: Patch 1.05

Post by zakblood » Wed Jul 27, 2016 7:50 am

thanks for the work as always

bjgrt
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 132
Joined: Tue Feb 02, 2016 4:11 pm

Re: Patch 1.05

Post by bjgrt » Wed Jul 27, 2016 2:31 pm

Ufnv wrote:- Search for objects on a global map (fleets, ships, stars, planets, heroes)
And found "anomalies", please. Recently I couldn't find discovered (but not opened due to lack of containers) "gravitational anomaly". The fact that it looks like a blue star added to the problem.

jack54
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 177
Joined: Wed Aug 21, 2013 4:51 pm

Re: Patch 1.05

Post by jack54 » Fri Jul 29, 2016 12:29 am

Thanks for the continued support!

SilasOfBorg
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 29
Joined: Tue Mar 15, 2016 12:46 am

Re: Patch 1.05

Post by SilasOfBorg » Sun Jul 31, 2016 9:34 pm

Indeed, awesome to see tweaking and incremental improvements going on after release.

Shards
Slitherine
Slitherine
Posts: 2325
Joined: Tue Aug 25, 2015 10:05 am

Re: Patch 1.05

Post by Shards » Thu Aug 04, 2016 11:39 am

Hi,

For a bit of final testing on this, we've put it up as an Open Beta on Steam.

http://steamcommunity.com/app/418250/di ... 683668043/

I understand that not everyone likes Steam, but it's considerably easier for us to put up a quick test preview with their system. Needless to say, the final patch will be released to Slitherine users at the same time as on Steam.

Thanks!

zakblood
Most Active User 2017
Most Active User 2017
Posts: 15418
Joined: Thu Jun 12, 2014 6:44 pm

Re: Patch 1.05

Post by zakblood » Thu Aug 04, 2016 12:36 pm

thanks as always

bjgrt
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 132
Joined: Tue Feb 02, 2016 4:11 pm

Re: Patch 1.05

Post by bjgrt » Thu Aug 04, 2016 3:30 pm

Shards wrote:I understand that not everyone likes Steam, but it's considerably easier for us to put up a quick test preview with their system.
For the $40 game this sounds unreasonably "cheap". But, of course, you don't really care. :(

Shards
Slitherine
Slitherine
Posts: 2325
Joined: Tue Aug 25, 2015 10:05 am

Re: Patch 1.05

Post by Shards » Thu Aug 04, 2016 3:35 pm

bjgrt wrote:
Shards wrote:I understand that not everyone likes Steam, but it's considerably easier for us to put up a quick test preview with their system.
For the $40 game this sounds unreasonably "cheap". But, of course, you don't really care. :(
Hi,

It's not about cheap, it's about time. Syncing a build to a steam open beta branch is very quick to do, much quicker than creating a new installer that we have to test to ensure that it doesn't do any harm or have any ill effects when uninstalled.

We care a lot, that's why we've gone for this route for this particular pre-patch

Ta

bjgrt
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 132
Joined: Tue Feb 02, 2016 4:11 pm

Re: Patch 1.05

Post by bjgrt » Thu Aug 11, 2016 4:51 pm

It's been a week since the "pre-patch" on Steam. When do we see it here?

bjgrt
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 132
Joined: Tue Feb 02, 2016 4:11 pm

Re: Patch 1.05

Post by bjgrt » Tue Aug 23, 2016 3:36 pm

Any news, please? :?:

Post Reply

Return to “Polaris Sector”