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I am quite pesimistic about this game...

Posted: Wed Mar 08, 2017 10:25 pm
by Musketeer
For now it seems like another 2D legend ruined by 3D... Players don't need another 3D game a la Blitzkrieg 3 in turn-based! If you want great game clone ideas from Open General! Adding 3D and making PC2 runnable just on machines with 65536 graphics cards is not gonna cut it for many hardcore fans of strategy and wargaming... ! Another great example of 2D game is winSPWW2 - game needs cca 50-60 MB RAM and runs on anything today! And whats worst - they speak just about graphics and engine, not AI in first place, which should be THE MOST important things, not friggin rendered ass of Nazi on Tiger!

Re: I am quite pesimistic about this game...

Posted: Wed Mar 08, 2017 11:04 pm
by OpT1mUs
I agree. While I prefer 2D , 3D would be fine if it was something easy on resources, but Unreal 4 ? For a wargame?

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 12:28 am
by Yrfin
Stop 3D!
It will ruin Panzen Corps !

Developers look silly, doing turn-based war game like 3D shooter.
Panzer Corps 2 expects the sad fate like Panzer Generals 3D.:(

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 7:10 am
by VampiRos
How do you know that? Just wait for more infos...

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 8:29 am
by IainMcNeil
We understand your concerns and completely agree that if not done right 3D could hinder not help. That's why Alex is spending a lot of time making sure we don't introduce any problems visually or gameplay wise. Trust us on this and we're sure you won't be disappointed.

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 8:59 am
by Sourdust
I don't want the developers "spending a lot of time making sure we don't introduce any problems" as a result of 3D. That's a lot of time wasted that would be better spent improving AI, making more scenarios, etc.

3D is the death of a good 2D game. Sorry, I know you'll try your best, but 3D is a massive diversion of developer effort that is never rewarded, in my opinion, by any improvement in the game. Civ series and Paradox games all took a nosedive with the move to 3D.

Unity of Command and Battle of the Bulge are masterpieces of clean, immersive, integrated art direction and design. (Alas, looks like even UoC is going down the 3D path) They are picture-perfect 2D games, and PC is not far off. 3D is a solution looking for a problem...

Shifting to 3D worsens performance, inevitably makes for a more complicated UI, makes modding much harder, and takes developer resources away from doing things that would actually improve gameplay and user experience.

I wish your announcement of this game had said "PC2: now with the most devious and dynamic AI ever created in a wargame -- matched with an unparalleled number of diverse scenarios crafted by the best designers in the business, with a branching campaign 3 times the size of the original."

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 9:14 am
by Rudankort
Sourdust wrote:I wish your announcement of this game had said "PC2: now with the most devious and dynamic AI ever created in a wargame -- matched with an unparalleled number of diverse scenarios crafted by the best designers in the business, with a branching campaign 3 times the size of the original."
Who knows? Your wish might well be granted. Let's wait for next announcements. ;)

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 9:22 am
by kondi754
PzC run low in the existing formula. What else can you invent in order to interest to gamers?
I think the application of 3D technology is the only way of development of this game.
Personally, I focused on OoB, which for me is the number 1 now, so don't play in the PzC.

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 9:29 am
by Sourdust
Rudankort wrote:
Sourdust wrote:I wish your announcement of this game had said "PC2: now with the most devious and dynamic AI ever created in a wargame -- matched with an unparalleled number of diverse scenarios crafted by the best designers in the business, with a branching campaign 3 times the size of the original."
Who knows? Your wish might well be granted. Let's wait for next announcements. ;)
Yes, I'll look forward to them eagerly! My point was that putting 3D graphics as the main selling point in the very first announcement, rather than other improvements, isn't a good sign. 3D for me is a negative, not a positive... I do hope other positives can reverse the strongly negative initial impression the announcement made for me...

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 9:39 am
by Musketeer
Strategy/Tactics gamer are not about 3D graphics, but about deepness and chaleenge, we are not FPS shooter players.

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 9:49 am
by Rudankort
3D graphics is not necessarily the main selling point (although it can be for some people), but we understood it was the most controversial, and we wanted to set the expectations straight from the very beginning.

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 9:56 am
by Musketeer
Last week someone promised us next day pre-build of PanzerCorps.exe with attack sub bug support enabled and nothing still today. Well, you definitely set it - 3D engine ;).

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 9:58 am
by nikivdd
Rudankort wrote:3D graphics is not necessarily the main selling point (although it can be for some people), but we understood it was the most controversial, and we wanted to set the expectations straight from the very beginning.
When i hear 3D, perhaps there will be a meaning to front and rear armor of a unit after all. A combat outcome that will depend on the position of the units firing at eachother.

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 10:10 am
by Musketeer
Developers we will inform you straight away: we do not care about 3D, but great AI and game. DO NOT burn 80-90 % of money on 3D! If PC2 has great AI with traditional graphics units, I shall still gladly play it! If you make it 3D I wont because I will NOT BUY new notebook because of it... Sorry!

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 10:18 am
by kondi754
Musketeer wrote:Strategy/Tactics gamer are not about 3D graphics, but about deepness and chaleenge, we are not FPS shooter players.
What can you invent, what new ideas suggest, if the new PzC was a two-dimensional?
Producer can't rely only on the old fans, but to develop he needs attract new customers.

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 10:24 am
by Musketeer
Study carefully Open General + spWW2win...

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 10:45 am
by kondi754
Musketeer wrote:Study carefully Open General + spWW2win...
I repeat: Producer can't rely only on the old fans, but to develop he needs attract new customers. :wink:

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 10:49 am
by kondi754
I think there will be a lot of people who will develop the PzC in the environment of 2D, like this people developed PzGen 2.

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 11:02 am
by Musketeer
kondi754 wrote:
Musketeer wrote:Study carefully Open General + spWW2win...
I repeat: Producer can't rely only on the old fans, but to develop he needs attract new customers. :wink:
Do you really think and believe that PC2 can attract new players based on GRAPHICS?! :idea:

Re: I am quite pesimistic about this game...

Posted: Thu Mar 09, 2017 11:28 am
by kondi754
Musketeer wrote:
kondi754 wrote:
Musketeer wrote:Study carefully Open General + spWW2win...
I repeat: Producer can't rely only on the old fans, but to develop he needs attract new customers. :wink:
Do you really think and believe that PC2 can attract new players based on GRAPHICS?! :idea:
Sorry but I think so.
I would buy regardless if there will be 2D or 3D.