How is it possible to have already a Hero in the first mission, cheat code ?Granatenwerfer100 wrote: ↑Sun Aug 29, 2021 6:28 pm Please look at the image below. An air tranportation is not possible for my Artillery unit, because it has zero slots. The unit has zero slots because of a hero trait.
It seems to be a bug, obviously.
Bug Reports
Moderator: Panzer Corps 2 Moderators
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 827
- Joined: Sun Dec 10, 2017 3:29 pm
Re: Air Transport not possible for units with zero slots
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- Sergeant - Panzer IIC
- Posts: 185
- Joined: Thu May 09, 2013 3:57 pm
Re: Air Transport not possible for units with zero slots
Killer Team gives you three heroes right away.jeannot le lapin wrote: ↑Thu Sep 02, 2021 5:40 amHow is it possible to have already a Hero in the first mission, cheat code ?Granatenwerfer100 wrote: ↑Sun Aug 29, 2021 6:28 pm Please look at the image below. An air tranportation is not possible for my Artillery unit, because it has zero slots. The unit has zero slots because of a hero trait.
It seems to be a bug, obviously.
The issue itself is definately not causd by heroes though. It's caused by the artillery being too heavy to be air-lifted. Only the 7.5cm gun without transport can be air-lifted.
Re: Bug Reports
Apologies if this has been posted already- but I'm getting hexes with units inside and within visibility range greyed out as though the hex is within the fog of war zone. I wondered if it was just on my custom scenarios built with the editor, but I'm replaying from the start of the Spanish campaign now on single player and it has happened again.
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- Senior Corporal - Ju 87G
- Posts: 80
- Joined: Sat Apr 17, 2021 2:59 pm
Re: Bug Reports
I just complete the Spanish Civil War campaign it tuke me three try to final beat it i am know on 1939 campaign. For the spainsh Civil war story i pick denied Artillry and for 1939 i did not pick it but for some reason it is still in effect for my 1939 campaign can you help me fix it
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- Sergeant - Panzer IIC
- Posts: 184
- Joined: Sat Jan 02, 2016 12:45 pm
Re: Bug Reports
it will go away after first missionCaptainRope1 wrote: ↑Sun Sep 12, 2021 6:44 am I just complete the Spanish Civil War campaign it tuke me three try to final beat it i am know on 1939 campaign. For the spainsh Civil war story i pick denied Artillry and for 1939 i did not pick it but for some reason it is still in effect for my 1939 campaign can you help me fix it
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- Senior Corporal - Ju 87G
- Posts: 80
- Joined: Sat Apr 17, 2021 2:59 pm
Re: Bug Reports
hi thank you it look like it workBaronVonKrieg wrote: ↑Sun Sep 12, 2021 11:02 amit will go away after first missionCaptainRope1 wrote: ↑Sun Sep 12, 2021 6:44 am I just complete the Spanish Civil War campaign it tuke me three try to final beat it i am know on 1939 campaign. For the spainsh Civil war story i pick denied Artillry and for 1939 i did not pick it but for some reason it is still in effect for my 1939 campaign can you help me fix it
Re: Bug Reports
Various problems:
1.I'm creating currently my own scenario. Player 1 me, player 2 opponent, player 3 auxiliaries. In addition, I would like to spawn own AI troops.
Now I want to use the command box from the Spain DLC to command the AI troops (attack, hold, defend). That doesn't work.
The AI troops do not move. Does anyone have any ideas about this?
2.Within the advanced options I switched the “Hero” button out, but from time to time heroes appears at the beginning or between some round of playing. Is that a problem of the new DLC 1942?
1.I'm creating currently my own scenario. Player 1 me, player 2 opponent, player 3 auxiliaries. In addition, I would like to spawn own AI troops.
Now I want to use the command box from the Spain DLC to command the AI troops (attack, hold, defend). That doesn't work.
The AI troops do not move. Does anyone have any ideas about this?
2.Within the advanced options I switched the “Hero” button out, but from time to time heroes appears at the beginning or between some round of playing. Is that a problem of the new DLC 1942?
Re: Bug Reports
1) At Spain DLC the player are different sorted:asuser wrote: ↑Mon Sep 20, 2021 12:28 pm Various problems:
1.I'm creating currently my own scenario. Player 1 me, player 2 opponent, player 3 auxiliaries. In addition, I would like to spawn own AI troops.
Now I want to use the command box from the Spain DLC to command the AI troops (attack, hold, defend). That doesn't work.
The AI troops do not move. Does anyone have any ideas about this?
2.Within the advanced options I switched the “Hero” button out, but from time to time heroes appears at the beginning or between some round of playing. Is that a problem of the new DLC 1942?
Player1 = you, player2 = aux (nat. spain), player3 = opponent
You can solve your problem by sorting it like in the DLC or you have to change the payer in LUA.
2) In advanced options you can only switch off the random heros between the scenarios.
Heros generated in LUA can only changed in LUA. E.g. in my mod Italia2Victor I generate a new hero in each scenario including the first one.
My Italian Panzer Corps campaign Italia Victor!:
http://www.streitmacht.com/downloads.php?view=detail&df_id=53
http://www.streitmacht.com/downloads.php?view=detail&df_id=53
Re: Bug Reports
Two things I found in the Spanish Civil War DLC:
1) Antequera scenario: You can get the contens of the Depot at 20,4 at least twice. I took the hex and lost it later, reconquered it and received ist contens again.
2) If you choose "Industrial Connections" and you receive the Italian "149mm 149/19" as a prototype you can't buy a Transport for it. Is this deliberate?
1) Antequera scenario: You can get the contens of the Depot at 20,4 at least twice. I took the hex and lost it later, reconquered it and received ist contens again.
2) If you choose "Industrial Connections" and you receive the Italian "149mm 149/19" as a prototype you can't buy a Transport for it. Is this deliberate?
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 827
- Joined: Sun Dec 10, 2017 3:29 pm
Re: Bug Reports
30 cm Nblwf 43
The size of this unit does not seem very appropriate
The size of this unit does not seem very appropriate
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 827
- Joined: Sun Dec 10, 2017 3:29 pm
Re: Bug Reports
30 cm Nblwf 43 (2)
Better not be behind when this unit fires
Better not be behind when this unit fires
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 827
- Joined: Sun Dec 10, 2017 3:29 pm
Re: Bug Reports
Fight in the rain
I don’t know if it’s a graphic bug or a curiosity but we see the rain falling along the Schürzen spaced armour :
I don’t know if it’s a graphic bug or a curiosity but we see the rain falling along the Schürzen spaced armour :
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- Slitherine
- Posts: 1151
- Joined: Thu Sep 04, 2014 2:49 pm
- Location: A small island in the Outer Hebrides.
Re: Bug Reports
Stupid question but is it raining? I notice in your second 30 cm Nblwf 43 image it is, but its less visible in the first. rain is a bit of a cheap hack so it doesn't totaly kill computers so isn't always as visible as we'd like.jeannot le lapin wrote: ↑Thu Oct 07, 2021 9:17 am Fight in the rain
I don’t know if it’s a graphic bug or a curiosity but we see the rain falling along the Schürzen spaced armour :
Pat
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Pat a Pixel Pusher
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Pat a Pixel Pusher
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- Captain - Heavy Cruiser
- Posts: 934
- Joined: Wed Dec 18, 2019 4:26 pm
Re: Bug Reports
149/19 is a HeavyGun, while the only Italian transport available for this type is Lancia 3Ro, available from 1939. So if you get this gun in 1938, there will be no transport available for it.Funeral wrote: ↑Sun Oct 03, 2021 11:15 am Two things I found in the Spanish Civil War DLC:
1) Antequera scenario: You can get the contens of the Depot at 20,4 at least twice. I took the hex and lost it later, reconquered it and received ist contens again.
2) If you choose "Industrial Connections" and you receive the Italian "149mm 149/19" as a prototype you can't buy a Transport for it. Is this deliberate?
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 827
- Joined: Sun Dec 10, 2017 3:29 pm
Re: Bug Reports
Yes, it is raining and it is the rain that we see falling along the schürzen of the Panzer IIIN.Patrick Ward wrote: ↑Mon Oct 11, 2021 1:56 pmStupid question but is it raining? I notice in your second 30 cm Nblwf 43 image it is, but its less visible in the first. rain is a bit of a cheap hack so it doesn't totaly kill computers so isn't always as visible as we'd like.jeannot le lapin wrote: ↑Thu Oct 07, 2021 9:17 am Fight in the rain
I don’t know if it’s a graphic bug or a curiosity but we see the rain falling along the Schürzen spaced armour :
Pat
In the UI, the schürzen of the Panzer IIIN appear black
Re: Bug Reports
I can confirm with near certainty that the pbem replay bug I have reported in a couple of other places is linked to replay size - which I assume is linked to battle size. In large battles - say 400 v 400 slot battles on maps 70 x 70 the replays are too big for the game and they don't come through. It is a long process to try and narrow down just how big "big" needs to be before the replay doesn't fire, but it is definitely linked to the number of events in a turn. I can load up a big 400 v 400 on a 70 x 70 and only move a few units and the replay is fine. But move the whole army, with artillery, air and ground units attacking and the replay fails.
Is there any chance this can be looked at? For those that like big battles being unable to watch a replay means the only way to play is tcp, and while tcp is my favourite form of play it is restrictive when turns take 30mins. Thanks in advance.
Is there any chance this can be looked at? For those that like big battles being unable to watch a replay means the only way to play is tcp, and while tcp is my favourite form of play it is restrictive when turns take 30mins. Thanks in advance.
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 827
- Joined: Sun Dec 10, 2017 3:29 pm
Re: Bug Reports
Korsun
Ryzhanovka Village: No Prestige reward for the capture of this flag (it should be 50) :
Ryzhanovka Village: No Prestige reward for the capture of this flag (it should be 50) :
Re: Bug Reports
hello,
in the main menu of the campaigns, the first one is named (in french localization) : " pologne 1943" instead of " pologne 1939" !
jeff from France.
in the main menu of the campaigns, the first one is named (in french localization) : " pologne 1943" instead of " pologne 1939" !
jeff from France.
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
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- Field Marshal - Elefant
- Posts: 5848
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Bug Reports
01Rzhev1942 (AO1942East)
v1.02.01
If an aircraft(Ju 87D) is placed over a ground unit in the zero aera, the ammo of the aircraft will be zeroed This is not the case if there is no ground unit below.
v1.02.01
If an aircraft(Ju 87D) is placed over a ground unit in the zero aera, the ammo of the aircraft will be zeroed This is not the case if there is no ground unit below.
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- Staff Sergeant - StuG IIIF
- Posts: 262
- Joined: Mon Sep 07, 2020 1:38 am
Re: Bug Reports
Weird UI issue in the Campaign select menu. The popup that appears when hovering over difficulty levels is too small too read, but other popups in the same menu work fine.
Not sure if actual bug or some UI or graphics setting I couldn't find (I did mess around with window size a bit and it seemed like nothing changed).
Not sure if actual bug or some UI or graphics setting I couldn't find (I did mess around with window size a bit and it seemed like nothing changed).