Random Scenario Nation Choices

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eddieballgame
Sergeant First Class - Elite Panzer IIIL
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Random Scenario Nation Choices

Post by eddieballgame » Fri Mar 20, 2020 9:04 pm

In single or multiplayer, it appears one can only choose 1 nation to play but not who to play against.
Unless I am missing something...why is this?
Fighting the USA vs the USA (mp hotseat) seemed...weird.

Rosseau
Sergeant First Class - Panzer IIIL
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Re: Random Scenario Nation Choices

Post by Rosseau » Sat Mar 21, 2020 12:12 am

Eddie,

The random scenario issue really needs some attention and will get it I hope.

A little off-topic, but are we still able to open the equipment.pzeqp file and others for text modding?

Thanks,

Mike

eddieballgame
Sergeant First Class - Elite Panzer IIIL
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Re: Random Scenario Nation Choices

Post by eddieballgame » Sat Mar 21, 2020 12:43 am

Rosseau wrote:
Sat Mar 21, 2020 12:12 am
Eddie,

The random scenario issue really needs some attention and will get it I hope.

A little off-topic, but are we still able to open the equipment.pzeqp file and others for text modding?

Thanks,

Mike
Hi Mike,
This game has a ton of folders & files.
It does not appear to be 'modder friendly' atm.
Hoping the Editor is top notch, haven't checked it out yet.

Rudankort
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Re: Random Scenario Nation Choices

Post by Rudankort » Sat Mar 21, 2020 1:06 am

eddieballgame wrote:
Fri Mar 20, 2020 9:04 pm
In single or multiplayer, it appears one can only choose 1 nation to play but not who to play against.
Unless I am missing something...why is this?
Fighting the USA vs the USA (mp hotseat) seemed...weird.
Random map generator does have an option to specify a nation for each player, and you can see it if you generate a random map in the Editor (Tools -> Random Map, Factions tab). Main reason why it is not in the game yet is, UI screen where it is supposed to be configured is very complex and given limited time before the release, we decided that it was lower priority than other things. After all, random scenario throws a completely random challenge at you every time, and random enemies are part of this. And fighting against the same nation can be looked at as some kind of wargame.

But yes, this functionality will appear in the game in the future.

MikeAP
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Re: Random Scenario Nation Choices

Post by MikeAP » Sat Mar 21, 2020 1:40 am

Rudankort wrote:
Sat Mar 21, 2020 1:06 am
eddieballgame wrote:
Fri Mar 20, 2020 9:04 pm
In single or multiplayer, it appears one can only choose 1 nation to play but not who to play against.
Unless I am missing something...why is this?
Fighting the USA vs the USA (mp hotseat) seemed...weird.
Random map generator does have an option to specify a nation for each player, and you can see it if you generate a random map in the Editor (Tools -> Random Map, Factions tab). Main reason why it is not in the game yet is, UI screen where it is supposed to be configured is very complex and given limited time before the release, we decided that it was lower priority than other things. After all, random scenario throws a completely random challenge at you every time, and random enemies are part of this. And fighting against the same nation can be looked at as some kind of wargame.

But yes, this functionality will appear in the game in the future.
Creating random battles in the editor is not a good workaround.

Editors still need to script the AI units. Without scripting they will just sit there.

Rudankort
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Re: Random Scenario Nation Choices

Post by Rudankort » Sat Mar 21, 2020 1:50 am

MikeAP wrote:
Sat Mar 21, 2020 1:40 am
Creating random battles in the editor is not a good workaround.

Editors still need to script the AI units. Without scripting they will just sit there.
Random scenarios generated in the Editor are exactly the same as random scenarios generated in game. Behind the scene the game invokes the Editor to generate a map with specified parameters.

MikeAP
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Re: Random Scenario Nation Choices

Post by MikeAP » Sat Mar 21, 2020 1:55 am

Rudankort wrote:
Sat Mar 21, 2020 1:50 am
MikeAP wrote:
Sat Mar 21, 2020 1:40 am
Creating random battles in the editor is not a good workaround.

Editors still need to script the AI units. Without scripting they will just sit there.
Random scenarios generated in the Editor are exactly the same as random scenarios generated in game. Behind the scene the game invokes the Editor to generate a map with specified parameters.
So the random battles only have units that are stationary?

Rudankort
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Re: Random Scenario Nation Choices

Post by Rudankort » Sat Mar 21, 2020 2:01 am

MikeAP wrote:
Sat Mar 21, 2020 1:55 am
So the random battles only have units that are stationary?
No. The AI decides what to do with them itself.

eddieballgame
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Re: Random Scenario Nation Choices

Post by eddieballgame » Sat Mar 21, 2020 2:07 am

Rudankort wrote:
Sat Mar 21, 2020 1:06 am
eddieballgame wrote:
Fri Mar 20, 2020 9:04 pm
In single or multiplayer, it appears one can only choose 1 nation to play but not who to play against.
Unless I am missing something...why is this?
Fighting the USA vs the USA (mp hotseat) seemed...weird.
Random map generator does have an option to specify a nation for each player, and you can see it if you generate a random map in the Editor (Tools -> Random Map, Factions tab). Main reason why it is not in the game yet is, UI screen where it is supposed to be configured is very complex and given limited time before the release, we decided that it was lower priority than other things. After all, random scenario throws a completely random challenge at you every time, and random enemies are part of this. And fighting against the same nation can be looked at as some kind of wargame.

But yes, this functionality will appear in the game in the future.
Well that clears things up for now & thank you Rudankort for doing so.

Benpark
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Re: Random Scenario Nation Choices

Post by Benpark » Sun Mar 22, 2020 4:41 pm

This is a must-be-fixed for me- allow the player to choose the sides.

"Random" dies not apply to the forces, either- as the enemy side is always the same as yours.

I'm totally baffled by this, as a both concept and as a reality.

eddieballgame
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Re: Random Scenario Nation Choices

Post by eddieballgame » Sun Mar 22, 2020 6:54 pm

Using the Editor allows for creating/generating maps while offering the choices of nations to play with & against.
I missed this earlier so kudos for the 'devs' for this excellent Editor & all its' features.

Real_MultiPlayer
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Re: Random Scenario Nation Choices

Post by Real_MultiPlayer » Mon Mar 23, 2020 6:39 am

eddieballgame wrote:
Sun Mar 22, 2020 6:54 pm
Using the Editor allows for creating/generating maps while offering the choices of nations to play with & against.
I missed this earlier so kudos for the 'devs' for this excellent Editor & all its' features.
Except So far I havent been able find anyway to make these maps work in online multiplayer no amount of trying to do it myself or asking for guidence has resulted in any help to do so.

I can guess this is one of the to do list? I have no idea.

eddieballgame
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Re: Random Scenario Nation Choices

Post by eddieballgame » Tue Mar 24, 2020 1:58 am

Real_MultiPlayer wrote:
Mon Mar 23, 2020 6:39 am
eddieballgame wrote:
Sun Mar 22, 2020 6:54 pm
Using the Editor allows for creating/generating maps while offering the choices of nations to play with & against.
I missed this earlier so kudos for the 'devs' for this excellent Editor & all its' features.
Except So far I havent been able find anyway to make these maps work in online multiplayer no amount of trying to do it myself or asking for guidence has resulted in any help to do so.

I can guess this is one of the to do list? I have no idea.
Yes, that is disappointing. I noticed where the MP Scenarios are located that each MP Scenario has 3 files.
When one creates & saves a generated map from the Editor, it only gives 2 files; a map file & a pz2scn file.
In the MP Scenario folder the 3rd file is a lua file (basically a text file).
I tried creating a lua file for a 2 player map & tried to load it via 'Hotseat'.
Did not work, I need to investigate further as I am sure this is where the issue lies.

Real_MultiPlayer
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Re: Random Scenario Nation Choices

Post by Real_MultiPlayer » Wed Mar 25, 2020 8:25 am

NO eddie its not the issue ..

it maybe part of the issue ... but I copied renamed an existing mutiplayer scenario even changed the names inside the files to match the name of the scenario file the same as the it was on the copied file still did not show in the hot seat or the multiplayer list or custom scenario ..

I could random gen a map edit the parameters and make it work for a 2 human vs 2 ai hotseat game but the game showed in a new game custom scene location in game not in the hotseat area. ( didnt have a lua file or need one...) It maybe you can create one but I couldnt make much sense of the lua manual ...

Still waiting on answers on so many things

dalfrede
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Re: Random Scenario Nation Choices

Post by dalfrede » Wed Mar 25, 2020 3:54 pm

Real_MultiPlayer wrote:
Wed Mar 25, 2020 8:25 am
... ( didnt have a lua file or need one...) It maybe you can create one but I couldnt make much sense of the lua manual ...
The lua manual is irrelevant.
You need the PzC2 variables and function calls which aren't part of lua as such.

A lua file is not necessary for a scenario.
Its used for advanced scripting.
Multiplayer shouldn't have much[any?] scripting.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.

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