Ship abilities

The Cylons have rebelled. The alliance of the Twelve Colonies falters. Take control of the Colonial Fleet and save humanity from an endless war.
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Victor_shaw
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Fri Mar 29, 2019 1:26 am

Ship abilities

Post by Victor_shaw »

I was wondering if Ship abilities like the Berzerks +50 Evade effect just that ships fighters or the entire fleet.
If the first then it's not that impressive, but if it effects the fleet it's a must have for any colonial fleet.
Gryphon_Space
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 71
Joined: Sat Jun 15, 2019 5:14 pm

Re: Ship abilities

Post by Gryphon_Space »

just the ships squadrons but it's still a good ship. also that's not an ability it's a statistic from the hanger subsystem that affects the ships squadrons.
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