OK, I see. Is a Far Eastern DLC anywhere on the radar for FoG2:Ancients? That would be so good!rbodleyscott wrote: ↑Mon Dec 21, 2020 8:59 amIf we did a Far Eastern DLC, then the models would be new models. It isn't really possible to tweak models to change their weaponry, for example.kronenblatt wrote: ↑Mon Dec 21, 2020 8:24 amI see: thanks for input, Richard. Could these models be improved to perfection as part of a pay-for DLC to the official game? I'd happily buy such a DLC, and maybe other players would too.rbodleyscott wrote: ↑Mon Dec 21, 2020 7:49 am
Mainly because, while Jomni has done a great job in modding the units, some of the models are not really suitable for what they represent - e.g. Mixed units of heavy weapon and crossbow. For a mod. it is great, but not for an official part of the game.
Field of Glory II Silk Road Mod updated to v1.7
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- General - Elite King Tiger
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Re: Field of Glory II Silk Road Mod updated to v1.7
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
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- Field of Glory 2
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Re: Field of Glory II Silk Road Mod updated to v1.7
Not currently, the earlier chariot period would be first.kronenblatt wrote: ↑Mon Dec 21, 2020 9:08 amOK, I see. Is a Far Eastern DLC anywhere on the radar for FoG2:Ancients? That would be so good!rbodleyscott wrote: ↑Mon Dec 21, 2020 8:59 amIf we did a Far Eastern DLC, then the models would be new models. It isn't really possible to tweak models to change their weaponry, for example.kronenblatt wrote: ↑Mon Dec 21, 2020 8:24 am
I see: thanks for input, Richard. Could these models be improved to perfection as part of a pay-for DLC to the official game? I'd happily buy such a DLC, and maybe other players would too.
Richard Bodley Scott
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- General - Elite King Tiger
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Re: Field of Glory II Silk Road Mod updated to v1.7
The earlier chariot period is good news too! All in due course...rbodleyscott wrote: ↑Mon Dec 21, 2020 9:56 amNot currently, the earlier chariot period would be first.kronenblatt wrote: ↑Mon Dec 21, 2020 9:08 amOK, I see. Is a Far Eastern DLC anywhere on the radar for FoG2:Ancients? That would be so good!rbodleyscott wrote: ↑Mon Dec 21, 2020 8:59 am
If we did a Far Eastern DLC, then the models would be new models. It isn't really possible to tweak models to change their weaponry, for example.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
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- Field of Glory Moderator
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Re: Field of Glory II Silk Road Mod updated to v1.7
Is v1.7 still the latest version of the Silk Road mod? If so, is this likely to still be the case up until Xmas? Thanks.
Re: Field of Glory II Silk Road Mod updated to v1.7
Does this mod add china, Japan, Mongolia etc to the Field of Glory Empires vanilla map and factions etc. If not could it be a consideration?
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- Sr. Colonel - Battleship
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Re: Field of Glory II Silk Road Mod updated to v1.7
No, it does not. You would need a mod of Empires for that and it would be a major project I imagine; not even sure if Empires is mod'able by third parties like FOG2 is.
Regards,
Karvon
Chaos Tourney and Little Wars Organizer, TDC V Early Medieval Coordinator
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Re: Field of Glory II Silk Road Mod updated to v1.7
Noticed a typo while playing with the Korean 936-1046 AD list - the "Korean Light Horse" is misspelled "Koran Light Horse".
Re: Field of Glory II Silk Road Mod updated to v1.7
in theory yes it is - all the files are accessible. Just there is no real documentation and you'll need some programing skills.
Its actually based on the same underlying game engine as FoG2 so some of the modding advice here might be of some help
Re: Field of Glory II Silk Road Mod updated to v1.7
Why aren't the Asian armies in the regular army lists!?
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Re: Field of Glory II Silk Road Mod updated to v1.7
Got your answer in the pm. That is too bad. Thanks for answering though!