Field of Glory II Silk Road Mod updated to v1.7

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
rbodleyscott
Field of Glory 2
Field of Glory 2
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Joined: Sun Dec 04, 2005 6:25 pm

Re: Field of Glory II Silk Road Mod updated to v1.6

Post by rbodleyscott » Sat Dec 15, 2018 7:46 am

jomni wrote:
Sat Dec 15, 2018 2:05 am
MP games using Silk Road 1.5 are borked. :/
There is, however, a workaround to allow them to be completed:

http://www.slitherine.com/forum/viewtop ... 78#p760578
Richard Bodley Scott

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rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 22066
Joined: Sun Dec 04, 2005 6:25 pm

Re: Field of Glory II Silk Road Mod updated to v1.7

Post by rbodleyscott » Thu Jun 06, 2019 8:55 am

The Silk Road mod has now be updated to v1.7, and this can be downloaded in game.

This update does not add new lists, but brings it in line with v1.5.12 of FOG2 by adjusting the points costs etc.

WARNING: Do not delete v1.6 from your system until you have completed any on-going games. You can have both versions on your system at the same time without any problems. Obviously, new games should be started with v1.7

Also note that there is currently an issue with the MP lobby tooltip not showing the correct allies for Silk Road games. The actual game will use the allies set up in the challenge, but the lobby tooltip shows the wrong list. We are working on a fix for this.
Richard Bodley Scott

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