TT Mod version 1.5.28 now available!
Posted: Fri Apr 24, 2020 8:53 pm
The TT mod has now been updated to cover the latest 1.5.28 game patch.
This is only a minor update, the main point of it is to fix two small bugs that were noticed in the previous 1.5.18 version.
These are;
1) Corrected scenario scripts for the Cretopolis scenario to prevent a rout percentage level calculation bug.
2) Anglo-Danish banner allocation corrected.
Other minor changes are as follows:
3) Macedonian Pike units changed to normal quality levels. ie: Leukaspides now Raw instead of Below Average, Chakaspides now Average, Agema Superior instead of Highly Superior.
4) Ligurians armour rating increased to Protected from Lightly protected.
5) Extra Bactrian Pike Phalanx texture (Texture1) deleted, as it was identical to the main texture.
6) Hispanic Heavy Cavalry renamed to Iberian Noble Cavalry.
7) Pict Light Javelin Horse name changed to Pictish Light Javelin Horse.
8) All Sub Roman units name changed to Sub-Roman to match vanilla FOG2 Sub-Roman unit.
9) Ghazi Foot increased to 60 points in line with vanilla patch.
10) Takabara and Nomad Irregular Foot shield textures changed.
11) Allies corrected for Cypriot 549 - 490BC army.
12) Deleted TT Mod units that have now been incorporated into the vanilla game. This has had the benefit of making the mod slightly smaller.
13) Other changes made to bring TT mod lists into line with 1.5.28 vanilla update changes.
14) Added a SCENARIOS folder,to make it easier for people to create scenarios.
Links to the older versions of the TT Mod, giving more explanation about the contents of the mod and screenshots:
Original version
https://www.slitherine.com/forum/viewto ... 77&t=81602
version 1.3.9
https://www.slitherine.com/forum/viewto ... 77&t=87260
version 1.5.3
https://www.slitherine.com/forum/viewto ... 77&t=89442
version 1.5.18
https://www.slitherine.com/forum/viewto ... 77&t=93842
TT Mod Campaigns
Here is the link to the TT Mod Campaigns:
Link Deleted as this version of the mod has been updated!
To install:
1) Click on the link and download.
2) You will probably find the downloaded TT_Mod_CampaignsV1.5.28.rar file in your Downloads folder.
3) Extract the TT_Mod_CampaignsV1.5.28.rar file to produce the TT_Mod_CampaignsV1.5.28 folder.
4) Cut and paste the TT_Mod_CampaignsV1.5.28 folder into My Documents/My Games/FieldOfGlory2/CAMPAIGNS.
DO NOT PUT THIS MOD IN YOUR MAIN GAME BUILD!
TT Mod Custom Battles
Here is the link to the TT Mod Custom Battles Module:
Link Deleted as this version of the mod has been updated!
To install:
1) Click on the link and download.
2) You will probably find the downloaded TT_Mod_CustomBattlesV1.5.28.rar file in your Downloads folder.
3) Extract the TT_Mod_CustomBattlesV1.5.28.rar file to produce the TT_Mod_CustomBattlesV1.5.28 folder.
4) Cut and paste the TT_Mod_CustomBattlesV1.5.28 folder into My Documents/My Games/FieldOfGlory2/CAMPAIGNS.
DO NOT PUT THIS MOD IN YOUR MAIN GAME BUILD!
TT Mod Multiplayer
Here is the link to the TT Mod Multiplayer Custom Battles Module:
Link Deleted as this version of the mod has been updated!
To install:
1) Click on the link and download.
2) You will probably find the downloaded TT_Mod_MPV1.5.28.rar file in your Downloads folder.
3) Extract the TT_Mod_MPV1.5.28.rar file to produce the TT_Mod_MPV1.5.28 folder.
4) Cut and paste the TT_Mod_MPV1.5.28 folder into My Documents/My Games/FieldOfGlory2/MULTIPLAYER.
This is a screenshot of my Multiplayer folder:

DO NOT PUT THIS MOD IN YOUR MAIN GAME BUILD!
How to use in MP:
When you are in the Multiplayer Create New Challenge screen click on Create Skirmish:

Then click on the "Select Another Module" button:

Then make sure you click on the TT Mod to select it, and then click Launch:

A special credit is due to 'Little Big Men Studios' for most of the new shield and banner designs in this mod. Stephen Hales (of Little Big Men Studios) has given Paul Adaway permission to use these for this user mod only and no company may take these designs for use without his permission or for sale in any way.
Also some of Weeag's shields (http://www.twcenter.net/forums/showthre ... s-Resource) used in the many of my new Dark Age unit textures.
Many thanks to paleologos for some of his Slavic shields: http://www.twcenter.net/forums/download ... le&id=4320
The shields for the Saitic Egyptian Foot were obtained with permission from MonsterMind at Spiral Graphics Forum:
http://www.spiralforums.biz/index.php?s ... 513&page=1
Many thanks to WhollyFool for his Arthurian Mod banner designs, and Kaweh K for many of his Total War mod banner designs.
Many thanks to Anardion for his Mount and Blade Templar banner: https://www.mbrepository.com/file.php?id=1872
Many thanks to Roudrac for his Mount and Blade black and white Templar banner: https://forums.taleworlds.com/index.php?topic=219978.0
Enjoy!
Paul
This is only a minor update, the main point of it is to fix two small bugs that were noticed in the previous 1.5.18 version.
These are;
1) Corrected scenario scripts for the Cretopolis scenario to prevent a rout percentage level calculation bug.
2) Anglo-Danish banner allocation corrected.
Other minor changes are as follows:
3) Macedonian Pike units changed to normal quality levels. ie: Leukaspides now Raw instead of Below Average, Chakaspides now Average, Agema Superior instead of Highly Superior.
4) Ligurians armour rating increased to Protected from Lightly protected.
5) Extra Bactrian Pike Phalanx texture (Texture1) deleted, as it was identical to the main texture.
6) Hispanic Heavy Cavalry renamed to Iberian Noble Cavalry.
7) Pict Light Javelin Horse name changed to Pictish Light Javelin Horse.
8) All Sub Roman units name changed to Sub-Roman to match vanilla FOG2 Sub-Roman unit.
9) Ghazi Foot increased to 60 points in line with vanilla patch.
10) Takabara and Nomad Irregular Foot shield textures changed.
11) Allies corrected for Cypriot 549 - 490BC army.
12) Deleted TT Mod units that have now been incorporated into the vanilla game. This has had the benefit of making the mod slightly smaller.
13) Other changes made to bring TT mod lists into line with 1.5.28 vanilla update changes.
14) Added a SCENARIOS folder,to make it easier for people to create scenarios.
Links to the older versions of the TT Mod, giving more explanation about the contents of the mod and screenshots:
Original version
https://www.slitherine.com/forum/viewto ... 77&t=81602
version 1.3.9
https://www.slitherine.com/forum/viewto ... 77&t=87260
version 1.5.3
https://www.slitherine.com/forum/viewto ... 77&t=89442
version 1.5.18
https://www.slitherine.com/forum/viewto ... 77&t=93842
TT Mod Campaigns
Here is the link to the TT Mod Campaigns:
Link Deleted as this version of the mod has been updated!
To install:
1) Click on the link and download.
2) You will probably find the downloaded TT_Mod_CampaignsV1.5.28.rar file in your Downloads folder.
3) Extract the TT_Mod_CampaignsV1.5.28.rar file to produce the TT_Mod_CampaignsV1.5.28 folder.
4) Cut and paste the TT_Mod_CampaignsV1.5.28 folder into My Documents/My Games/FieldOfGlory2/CAMPAIGNS.
DO NOT PUT THIS MOD IN YOUR MAIN GAME BUILD!
TT Mod Custom Battles
Here is the link to the TT Mod Custom Battles Module:
Link Deleted as this version of the mod has been updated!
To install:
1) Click on the link and download.
2) You will probably find the downloaded TT_Mod_CustomBattlesV1.5.28.rar file in your Downloads folder.
3) Extract the TT_Mod_CustomBattlesV1.5.28.rar file to produce the TT_Mod_CustomBattlesV1.5.28 folder.
4) Cut and paste the TT_Mod_CustomBattlesV1.5.28 folder into My Documents/My Games/FieldOfGlory2/CAMPAIGNS.
DO NOT PUT THIS MOD IN YOUR MAIN GAME BUILD!
TT Mod Multiplayer
Here is the link to the TT Mod Multiplayer Custom Battles Module:
Link Deleted as this version of the mod has been updated!
To install:
1) Click on the link and download.
2) You will probably find the downloaded TT_Mod_MPV1.5.28.rar file in your Downloads folder.
3) Extract the TT_Mod_MPV1.5.28.rar file to produce the TT_Mod_MPV1.5.28 folder.
4) Cut and paste the TT_Mod_MPV1.5.28 folder into My Documents/My Games/FieldOfGlory2/MULTIPLAYER.
This is a screenshot of my Multiplayer folder:

DO NOT PUT THIS MOD IN YOUR MAIN GAME BUILD!
How to use in MP:
When you are in the Multiplayer Create New Challenge screen click on Create Skirmish:

Then click on the "Select Another Module" button:

Then make sure you click on the TT Mod to select it, and then click Launch:

A special credit is due to 'Little Big Men Studios' for most of the new shield and banner designs in this mod. Stephen Hales (of Little Big Men Studios) has given Paul Adaway permission to use these for this user mod only and no company may take these designs for use without his permission or for sale in any way.
Also some of Weeag's shields (http://www.twcenter.net/forums/showthre ... s-Resource) used in the many of my new Dark Age unit textures.
Many thanks to paleologos for some of his Slavic shields: http://www.twcenter.net/forums/download ... le&id=4320
The shields for the Saitic Egyptian Foot were obtained with permission from MonsterMind at Spiral Graphics Forum:
http://www.spiralforums.biz/index.php?s ... 513&page=1
Many thanks to WhollyFool for his Arthurian Mod banner designs, and Kaweh K for many of his Total War mod banner designs.
Many thanks to Anardion for his Mount and Blade Templar banner: https://www.mbrepository.com/file.php?id=1872
Many thanks to Roudrac for his Mount and Blade black and white Templar banner: https://forums.taleworlds.com/index.php?topic=219978.0
Enjoy!
Paul