Units forced to flee map?

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Holien
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 368
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Units forced to flee map?

Post by Holien »

Hi my Google fuu has failed me....

What chance does a unit have of returning off map if it was in good order when it decided to flee the battle?

What percentage loss is given against the player who has a unit exit?

Romans without Cavalry chasing on foot is no fun... :? But the enemy cavalry might be encouraged to run away?

Sorry wrong forum, cannot find way to move the post?
rbodleyscott
Field of Glory 2
Field of Glory 2
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Joined: Sun Dec 04, 2005 6:25 pm

Re: Units forced to flee map?

Post by rbodleyscott »

Holien wrote: Thu Jun 17, 2021 9:27 pm Hi my Google fuu has failed me....

What chance does a unit have of returning off map if it was in good order when it decided to flee the battle?
5% per turn.
What percentage loss is given against the player who has a unit exit?
None if they pursued off. Half the normal rout % for the unit if they evaded off - which is refunded if they return.
Richard Bodley Scott

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Holien
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 368
Joined: Wed Mar 31, 2010 8:26 pm

Re: Units forced to flee map?

Post by Holien »

rbodleyscott wrote: Fri Jun 18, 2021 6:58 am
Holien wrote: Thu Jun 17, 2021 9:27 pm Hi my Google fuu has failed me....

What chance does a unit have of returning off map if it was in good order when it decided to flee the battle?
5% per turn.
What percentage loss is given against the player who has a unit exit?
None if they pursued off. Half the normal rout % for the unit if they evaded off - which is refunded if they return.
Thanks RBS, a supplementary question where do they return? The same square or within a few squares?
rbodleyscott
Field of Glory 2
Field of Glory 2
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Joined: Sun Dec 04, 2005 6:25 pm

Re: Units forced to flee map?

Post by rbodleyscott »

The latter. You can’t park a unit to prevent them from returning.
Richard Bodley Scott

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Holien
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 368
Joined: Wed Mar 31, 2010 8:26 pm

Re: Units forced to flee map?

Post by Holien »

rbodleyscott wrote: Fri Jun 18, 2021 7:26 am The latter. You can’t park a unit to prevent them from returning.
Fair enough, just wanted to park a unit in the vicinity which will be good enough. I think if they do return the opposing player gets a turn with it sat in place if I have observed correctly?
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28053
Joined: Sun Dec 04, 2005 6:25 pm

Re: Units forced to flee map?

Post by rbodleyscott »

Holien wrote: Fri Jun 18, 2021 7:53 am
rbodleyscott wrote: Fri Jun 18, 2021 7:26 am The latter. You can’t park a unit to prevent them from returning.
Fair enough, just wanted to park a unit in the vicinity which will be good enough. I think if they do return the opposing player gets a turn with it sat in place if I have observed correctly?
Yep
Richard Bodley Scott

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Holien
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 368
Joined: Wed Mar 31, 2010 8:26 pm

Re: Units forced to flee map?

Post by Holien »

rbodleyscott wrote: Fri Jun 18, 2021 10:56 am
Holien wrote: Fri Jun 18, 2021 7:53 am
rbodleyscott wrote: Fri Jun 18, 2021 7:26 am The latter. You can’t park a unit to prevent them from returning.
Fair enough, just wanted to park a unit in the vicinity which will be good enough. I think if they do return the opposing player gets a turn with it sat in place if I have observed correctly?
Yep
Thanks for the clarifications.

Now to see if I can get my foot troops some bicycles to try and catch these slippery horse archers. :)

I will now have to Google evading Cavalry, distance evades and likely paths...
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