Hi my Google fuu has failed me....
What chance does a unit have of returning off map if it was in good order when it decided to flee the battle?
What percentage loss is given against the player who has a unit exit?
Romans without Cavalry chasing on foot is no fun... But the enemy cavalry might be encouraged to run away?
Sorry wrong forum, cannot find way to move the post?
Units forced to flee map?
-
- Field of Glory 2
- Posts: 28053
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Units forced to flee map?
5% per turn.
None if they pursued off. Half the normal rout % for the unit if they evaded off - which is refunded if they return.What percentage loss is given against the player who has a unit exit?
Richard Bodley Scott
Re: Units forced to flee map?
Thanks RBS, a supplementary question where do they return? The same square or within a few squares?rbodleyscott wrote: ↑Fri Jun 18, 2021 6:58 am5% per turn.
None if they pursued off. Half the normal rout % for the unit if they evaded off - which is refunded if they return.What percentage loss is given against the player who has a unit exit?
-
- Field of Glory 2
- Posts: 28053
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Units forced to flee map?
The latter. You can’t park a unit to prevent them from returning.
Richard Bodley Scott
Re: Units forced to flee map?
Fair enough, just wanted to park a unit in the vicinity which will be good enough. I think if they do return the opposing player gets a turn with it sat in place if I have observed correctly?rbodleyscott wrote: ↑Fri Jun 18, 2021 7:26 am The latter. You can’t park a unit to prevent them from returning.
-
- Field of Glory 2
- Posts: 28053
- Joined: Sun Dec 04, 2005 6:25 pm
Re: Units forced to flee map?
YepHolien wrote: ↑Fri Jun 18, 2021 7:53 amFair enough, just wanted to park a unit in the vicinity which will be good enough. I think if they do return the opposing player gets a turn with it sat in place if I have observed correctly?rbodleyscott wrote: ↑Fri Jun 18, 2021 7:26 am The latter. You can’t park a unit to prevent them from returning.
Richard Bodley Scott
Re: Units forced to flee map?
Thanks for the clarifications.rbodleyscott wrote: ↑Fri Jun 18, 2021 10:56 amYepHolien wrote: ↑Fri Jun 18, 2021 7:53 amFair enough, just wanted to park a unit in the vicinity which will be good enough. I think if they do return the opposing player gets a turn with it sat in place if I have observed correctly?rbodleyscott wrote: ↑Fri Jun 18, 2021 7:26 am The latter. You can’t park a unit to prevent them from returning.
Now to see if I can get my foot troops some bicycles to try and catch these slippery horse archers.
I will now have to Google evading Cavalry, distance evades and likely paths...