Alternative to Light_Javelins?
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Alternative to Light_Javelins?
Is there another Light Javelinmen unit that would really well suit the Persian/Median lands of the Hellenistic era, other than Light_Javelins? Been searching but cannot find.
kronenblatt's campaign and tournament thread hub:
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Re: Alternative to Light_Javelins?
Not really at the moment. Your best hope is that RBS might add the TT Mod Eastern_Light_Javelins in a future update.kronenblatt wrote: ↑Fri Jan 29, 2021 7:12 am Is there another Light Javelinmen unit that would really well suit the Persian/Median lands of the Hellenistic era, other than Light_Javelins? Been searching but cannot find.
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Re: Alternative to Light_Javelins?
If you were willing to have a custom Squads.csv file it would be quite easy to make an Eastern light javelinman unit out of the Takabara unit.
All you would need to do is copy the Light_Javelins line and paste it at the bottom of the Squads.csv spreadsheet. Change the name in the first column to Takabara_LF, change the name in the AssetFileName column (Column S) to Takabara. change the ID in the second column to 999.
The name to go in the ArmyList.txt file would be Takabara_LF
When you create a new "campaign" folder, the game should automatically create a TEXT1.txt file. (Note that this is a Unicode file, not a normal .txt file. Normal .txt files won't work).
Then put
IDS_UNITNAME999, "Light Javelinmen",
IDS_UNITINFO999, "Eastern light javelin skirmishers",
in that.
Et voila.
The only issue is that the movement sounds will be a bit louder than they normally are for light infantry, but fixing that would be a more complicated process.
All you would need to do is copy the Light_Javelins line and paste it at the bottom of the Squads.csv spreadsheet. Change the name in the first column to Takabara_LF, change the name in the AssetFileName column (Column S) to Takabara. change the ID in the second column to 999.
The name to go in the ArmyList.txt file would be Takabara_LF
When you create a new "campaign" folder, the game should automatically create a TEXT1.txt file. (Note that this is a Unicode file, not a normal .txt file. Normal .txt files won't work).
Then put
IDS_UNITNAME999, "Light Javelinmen",
IDS_UNITINFO999, "Eastern light javelin skirmishers",
in that.
Et voila.
The only issue is that the movement sounds will be a bit louder than they normally are for light infantry, but fixing that would be a more complicated process.
Richard Bodley Scott
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Re: Alternative to Light_Javelins?
Or he could add them himself for his mod.Paul59 wrote: ↑Fri Jan 29, 2021 10:43 amNot really at the moment. Your best hope is that RBS might add the TT Mod Eastern_Light_Javelins in a future update.kronenblatt wrote: ↑Fri Jan 29, 2021 7:12 am Is there another Light Javelinmen unit that would really well suit the Persian/Median lands of the Hellenistic era, other than Light_Javelins? Been searching but cannot find.
It would entail adding the line from TT Mod to his Squads file, the name to text1, and the model and textures to his "campaign". He can see how to do that by looking at TT Mod.
Richard Bodley Scott
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Re: Alternative to Light_Javelins?
For some reason ( ) I like Paul59's suggestion more...rbodleyscott wrote: ↑Fri Jan 29, 2021 10:50 amOr he could add them himself for his mod.Paul59 wrote: ↑Fri Jan 29, 2021 10:43 amNot really at the moment. Your best hope is that RBS might add the TT Mod Eastern_Light_Javelins in a future update.kronenblatt wrote: ↑Fri Jan 29, 2021 7:12 am Is there another Light Javelinmen unit that would really well suit the Persian/Median lands of the Hellenistic era, other than Light_Javelins? Been searching but cannot find.
It would entail adding the line from TT Mod to his Squads file, the name to text1, and the model and textures to his "campaign". He can see how to do that by looking at TT Mod.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
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- Field of Glory 2
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Re: Alternative to Light_Javelins?
Well don't hold your breath.kronenblatt wrote: ↑Fri Jan 29, 2021 11:53 amFor some reason ( ) I like Paul59's suggestion more...rbodleyscott wrote: ↑Fri Jan 29, 2021 10:50 amOr he could add them himself for his mod.
It would entail adding the line from TT Mod to his Squads file, the name to text1, and the model and textures to his "campaign". He can see how to do that by looking at TT Mod.
Richard Bodley Scott
Re: Alternative to Light_Javelins?
Richard's first suggestion would work very nicely. As you can edit the ArmyList files, I reckon you could probably manage it. The only problem for you might be opening and editing the Squads.csv file, you would need decent program, such as Excel.kronenblatt wrote: ↑Fri Jan 29, 2021 11:53 amFor some reason ( ) I like Paul59's suggestion more...rbodleyscott wrote: ↑Fri Jan 29, 2021 10:50 amOr he could add them himself for his mod.
It would entail adding the line from TT Mod to his Squads file, the name to text1, and the model and textures to his "campaign". He can see how to do that by looking at TT Mod.
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.
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FOGII TT Mod Creator
Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
Field of Glory II Medieval Scenario Designer.
FOGII TT Mod Creator
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