Time has come for round 3's movement instructions, for land as well as naval movement (excluding navies' debarkation of armies into land hexes, but please save enough naval movement points for that in case you want to debark this round).
Please send me your instructions through
replying to the PM you received from me, and just as a simple sequence of individual moves (e.g., 2 4 2 6 0 6), with
no other symbols in between, only
blanks (for easy copy-pasting by the administrator). For details, please check
Giving orders,
Movement, and
Naval movement in the
RULES.
Please all do so by
Thursday, May 6, midnight (your time) at the latest.
As mentioned earlier, I will not open any of your PMs (other than my Roman team members') until I have received such PMs from everyone
and until I have published those of myself and all my team members in a PM to
all participants or in this thread.
Any questions? Please ask them here, in the campaign thread, for everyone else to see the question itself and its answer.
Still don't worry: we'll all hold each other's hands to get to know and understand the rules, etc., together. This is for fun, after all!
Enjoy!
Allocation of Initiative Points into sea zones were as follows, with the subsequent results in NMP: