Warlords of Minaria non-magical Divine Right Campaign

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SwordOfJustice
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Tue Jan 28, 2014 11:29 am

Re: Warlords of Minaria non-magical Divine Right Campaign

Post by SwordOfJustice » Sun Mar 18, 2018 8:47 am

Works for me.

I've assumed that if you travel part of a turn in terrain where you get a bonus, you can use that "+10 leagues". For my armies, that bonus is desert terrain and I would use that bonus move to move through a desert hex.

Just to clarify, for the bonus move within your own kingdom, do you have to spend your entire movement within your kingdom's boundaries to get the 60 leagues (6 hexes) movement allowance? I would assume so. Other interpretations are as posted by TheGrayMouser and Ironclad and are equally valid ideas.

SwordOfJustice
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Tue Jan 28, 2014 11:29 am

Re: Warlords of Minaria non-magical Divine Right Campaign