Unit condition flag error in turn?

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steevodeevo
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 237
Joined: Sun Feb 17, 2013 8:57 am

Unit condition flag error in turn?

Post by steevodeevo » Fri Feb 15, 2019 2:39 pm

Ive noticed that when a unit is attacked several times within a turn, for each attack its flag returns to pristine condition (so appears undamaged) despite its losses in previous combats in that turn..

pavelk
Kubat Software
Kubat Software
Posts: 2438
Joined: Mon May 16, 2016 4:27 pm

Re: Unit condition flag error in turn?

Post by pavelk » Fri Feb 15, 2019 3:46 pm

steevodeevo wrote:
Fri Feb 15, 2019 2:39 pm
Ive noticed that when a unit is attacked several times within a turn, for each attack its flag returns to pristine condition (so appears undamaged) despite its losses in previous combats in that turn..
Is it just during the attack animation or is the flag in better shape after the attack. If it is the latter, it can happen because unit experience could be increased and therefore the overall power.

steevodeevo
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 237
Joined: Sun Feb 17, 2013 8:57 am

Re: Unit condition flag error in turn?

Post by steevodeevo » Fri Feb 15, 2019 4:14 pm

the latter. Surprises me a bit as the unit is obviously very damaged and can easily be destroyed by a fairly weak unit despite its flag status. But this is just my lack of game knowledge.

pavelk
Kubat Software
Kubat Software
Posts: 2438
Joined: Mon May 16, 2016 4:27 pm

Re: Unit condition flag error in turn?

Post by pavelk » Fri Feb 15, 2019 4:27 pm

steevodeevo wrote:
Fri Feb 15, 2019 4:14 pm
the latter. Surprises me a bit as the unit is obviously very damaged and can easily be destroyed by a fairly weak unit despite its flag status. But this is just my lack of game knowledge.
It can also be another thing. There are unit improvements like "Dread" which causes decreased power to all enemy units around. If that unit moves away, the power gets a bit higher again. Maybe thats the case?

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