Cyprus Scenario

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dejvid2
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 108
Joined: Sat Nov 04, 2017 2:50 pm

Cyprus Scenario

Post by dejvid2 »

I have just uploaded a scenario that covers ancient Cyprus and the neighbouring coastal areas.
With 36x24 tiles it is smaller than most other player designed scenarios.
It still needs a lot more work but it is now fully playable.
Download here:
http://kart-hadasht.co.uk/game/aggressors/cyprus.php
pavelk
Kubat Software
Kubat Software
Posts: 2467
Joined: Mon May 16, 2016 4:27 pm

Re: Cyprus Scenario

Post by pavelk »

Looks really interesting! It seems like winning Cyprus is a key to win the game, correct (considering the number of mines there)?
If I may, I would recommend to upload this scenario to Steam workshop as well, which would make it much easier for players to browse it, download it and play it directly in the game.
dejvid2
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 108
Joined: Sat Nov 04, 2017 2:50 pm

Re: Cyprus Scenario

Post by dejvid2 »

But Cyprus lacks coal so really you need to trade.
(Not that that should surprise you :-) )
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