Siege question

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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Corporal - Strongpoint
Corporal - Strongpoint
Posts: 64
Joined: Sun Jul 08, 2018 6:10 pm

Siege question

Post by Beorn » Thu Jul 18, 2019 6:15 pm

I have seen the following sequence of events a couple times.

1) An army arrives in a region where there us some level of walls.
2) Next turn the army moves on to another regions.
3) Simultaneous with the move to another region, there is a message about having made a breach and inflicting some casualties... but mousing over the city, the walls are unbreached (still 2 of 2, or whatever) and the units in the city have no effectiveness or health loss.

So what is happening here? Is this working as designed? Is there really a breach? Are there casualties that I cannot see? Or does this mean that if they had remained in the region, this is what would have happened?

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Re: Siege question

Post by Pocus » Fri Jul 19, 2019 9:57 am

Breaches and damages are incurred at the very beginning on the turn, but as you moved away they repaired and healed during the same turn.
AGEOD Team - Makers of Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.

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