Unwanted Regions

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

Moderator: Pocus

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michacey
Corporal - Strongpoint
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Unwanted Regions

Post by michacey » Sun Jul 28, 2019 8:46 pm

Is there anyway to abandon unwanted regions? Through a series of unwanted wars my Glorious Tribal Chiefdom nation of Gothones now stretches like a snake from the Baltic to the Black Sea. I would like to get rid of about 5 regions. Any suggestions?

loki100
Major - Jagdpanther
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Re: Unwanted Regions

Post by loki100 » Mon Jul 29, 2019 8:42 am

maximise unrest.

so make sure if you can they are -ve for food = famine, remove all pop from culture, disband buildings (each will give a loss of loyalty = upkeep cost for a few turns), hope for a nearby slave/ethnic uprising. Its not infallible but I've managed to lose quite a lot by this trick.

PDiFolco
Senior Corporal - Destroyer
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Re: Unwanted Regions

Post by PDiFolco » Mon Jul 29, 2019 11:07 am

Yep there are gimmicks to try to do it, but why can't we just abandon a region ? There's no real rationale behind...

Lukew
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Re: Unwanted Regions

Post by Lukew » Mon Jul 29, 2019 12:29 pm

Their could be historical rationale for this for example Rome's abandonment of Dacia or the retreat back from the Antonine Wall. Being able to offer regions/provinces in treaty negotiations would be a good feature to have

loki100
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Re: Unwanted Regions

Post by loki100 » Mon Jul 29, 2019 12:36 pm

PDiFolco wrote:
Mon Jul 29, 2019 11:07 am
Yep there are gimmicks to try to do it, but why can't we just abandon a region ? There's no real rationale behind...
I answered the question using the current game mechanics ...

Pocus
Ageod
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Re: Unwanted Regions

Post by Pocus » Mon Jul 29, 2019 1:48 pm

We are hearing you...
AGEOD Team - Makers of Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.

13obo
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Re: Unwanted Regions

Post by 13obo » Mon Jul 29, 2019 1:50 pm

Pocus wrote:
Mon Jul 29, 2019 1:48 pm
We are hearing you...
That's great news! The silence was a bit deafening. Any ETA on the patch? Pretty pleaseeeee?

michacey
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 53
Joined: Tue Sep 19, 2017 4:48 pm

Re: Unwanted Regions

Post by michacey » Mon Jul 29, 2019 3:38 pm

Thanks, Guys. I now know what to try. It would be great if in an update, or future DLC, you had the option to claim/pillage/leave with previous nation a region. Playing Whack-A-Mole with an enemy army can really screw up your decadence.

PDiFolco
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Re: Unwanted Regions

Post by PDiFolco » Mon Jul 29, 2019 4:38 pm

Pocus wrote:
Mon Jul 29, 2019 1:48 pm
We are hearing you...
Yesssss ! Thanks a lot Pocus Maximus!

13obo
Captain - Bf 110D
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Re: Unwanted Regions

Post by 13obo » Mon Jul 29, 2019 5:14 pm

Another slightly "gimmicky" way of getting rid of an unwanted region is to send a unit to a neighbouring independent region. The unit triggers an army to be spawned which on the following turn or two will go to the neighbouring undefended region (hopefully yours) and take it.

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