Stoa

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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Lysimachos
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1182
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Location: Italy

Stoa

Post by Lysimachos » Sat Dec 07, 2019 5:13 pm

It is some turns I'm loosing lot of money because the merchants operating in Stoa are too rich.
Tried to disassemble 3 or 4 Stoa but the problem is still there.

Does anybody know how many Stoa can be built before they begin to crash your economy?
Is it a fix number or is it proportional to the nation's size?
"Audentis fortuna iuvat"
- Virgilius

(Good luck favours the brave)

Pocus
Ageod
Ageod
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Re: Stoa

Post by Pocus » Sun Dec 08, 2019 4:30 am

You must have a lot of Stoa if you get the events repeatedly. The probably to get it is 1% per Stoa per turn. I would advise having more than 5-8. Which provide already a +25% to +40% global boost to the economy... Already awesome.

ps: The Empire of Wealth (global) modifier, which is shared with the Judean Market, has a tooltip in the nation panel telling you the number.
AGEOD Team - Makers of Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.

Lysimachos
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1182
Joined: Tue Dec 08, 2009 9:38 am
Location: Italy

Re: Stoa

Post by Lysimachos » Mon Dec 09, 2019 2:00 pm

Thanks for the tip.

I probably didn't realize how many stoa were present because some of them were already built in newly conquered regions ...
"Audentis fortuna iuvat"
- Virgilius

(Good luck favours the brave)

Southern Hunter
Administrative Corporal - SdKfz 251/1
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Re: Stoa

Post by Southern Hunter » Mon Dec 09, 2019 2:51 pm

So the question is...is the 5% global boost of your income (for your empire) more than the cost of the event divided by 100? It almost certainly is, so it is just something you have to put up with...keep building Stoas.

Jagger2002
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
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Re: Stoa

Post by Jagger2002 » Mon Dec 09, 2019 3:52 pm

As the Ptolomies in a MP game around T80 or so, I have one Stoa. When I have two Stoas, I suffer frequent financial crashes- basically every turn or every other turn. With one stoa, I also have regular crashes but not as often.

Sounds like a bug may be lurking around in the Stoas if you are suppose to have a lot of stoas before crashes.
Last edited by Jagger2002 on Mon Dec 09, 2019 4:02 pm, edited 1 time in total.

Jagger2002
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
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Re: Stoa

Post by Jagger2002 » Mon Dec 09, 2019 3:56 pm

deleted double post

Lysimachos
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1182
Joined: Tue Dec 08, 2009 9:38 am
Location: Italy

Re: Stoa

Post by Lysimachos » Mon Dec 09, 2019 7:48 pm

In fact, having a check at the game, where I'm playing as the Ptolemaics too, I noted that at the moment I have only 4 stoas and, yet, at every turn my economy got crushed.

Maybe is really a bug affecting this faction ... :?:
"Audentis fortuna iuvat"
- Virgilius

(Good luck favours the brave)

jasebri
Private First Class - Opel Blitz
Private First Class - Opel Blitz
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Re: Stoa

Post by jasebri » Wed Dec 11, 2019 8:40 pm

I have 4 Stoas in 47 regions and receive the warning frequently.

jasebri
Private First Class - Opel Blitz
Private First Class - Opel Blitz
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Re: Stoa

Post by jasebri » Thu Dec 12, 2019 12:50 pm

Now only 3 stoas, and warning keep coming up. :roll:

Southern Hunter
Administrative Corporal - SdKfz 251/1
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Re: Stoa

Post by Southern Hunter » Thu Dec 12, 2019 3:47 pm

I have I think 6 Stoas and the message pops up nearly every turn. Often lose an increasing amount, about 1,500 at Turn 100. Which is a lot, I admit.

What to make of the Stoas then? Only build 1 or 2, don't build them at all, build many?

Pocus
Ageod
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Re: Stoa

Post by Pocus » Thu Dec 12, 2019 4:27 pm

That's unfortunate these reports only came after the 1.06 patch, but not your fault, that's mine because there is a bug... So it will have to wait official 1.07, once Diplomacy is ironed out. :roll:
AGEOD Team - Makers of Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.

Lysimachos
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1182
Joined: Tue Dec 08, 2009 9:38 am
Location: Italy

Re: Stoa

Post by Lysimachos » Thu Dec 12, 2019 4:45 pm

Don't bother Pocus, we'll survive anyway! :mrgreen:

But just to know, the problem is affecting only the Ptolemaic faction or also the other nations suffer the same problem?
"Audentis fortuna iuvat"
- Virgilius

(Good luck favours the brave)

Southern Hunter
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
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Re: Stoa

Post by Southern Hunter » Thu Dec 12, 2019 11:52 pm

All factions I think. I was playing as Antigonids most recently

Darksky
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Re: Stoa

Post by Darksky » Sun Dec 15, 2019 1:53 pm

Same playing Epirus. And having 3-4 Stoas was enough in order to have this events each turn.
Overall in my case not a big issues and actually a welcome one because I was doing an hell of money....and the regular stoa crash was lowering the turn income to something human like 1k or 2k each turn.

ess1
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Re: Stoa

Post by ess1 » Sun Dec 15, 2019 9:53 pm

What are Stoa please. Did search in rules to no effect.

loki100
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
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Re: Stoa

Post by loki100 » Sun Dec 15, 2019 10:35 pm

its a variant of one of the commerce/market buildings for Hellene factions. it gives a huge boost on commerce at the regional level but also each gives you a +5% commerce boost across your faction. Before they were hugely overpowered as you could build everwhere and run up a massive faction bonus - so this intermittent malus was meant to undermine that approach. Prob is its working a wee bit too well

Pocus
Ageod
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Joined: Tue Oct 02, 2012 3:05 pm

Re: Stoa

Post by Pocus » Mon Dec 16, 2019 1:57 pm

If you are only playing single player then the bug can probably be fixed on your end by editing a text file; this is how the gameplay code is done in Empires!
AGEOD Team - Makers of Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.

ess1
Lance Corporal - SdKfz 222
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Re: Stoa

Post by ess1 » Tue Dec 17, 2019 9:33 pm

Again,as usual, many thanks loki100.

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