[Editor][Hidden air AI orders][New]

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Erik2
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[Editor][Hidden air AI orders][New]

Post by Erik2 » Sat Apr 13, 2019 11:33 am

Select 'Setup AI Team' effect and scroll to the various AI orders for air units.
I noticed 3 orders that are not available as initial orders.

Initial orders:
air_orders.jpg
air_orders.jpg (6.88 KiB) Viewed 833 times
Naval assault:
naval assault.jpg
naval assault.jpg (13.63 KiB) Viewed 833 times
Move to hex (this is in addition to the similar land order):
move_to_hex.jpg
move_to_hex.jpg (21.12 KiB) Viewed 833 times
Custom (this is a curious one, for development?)
custom.jpg
custom.jpg (14.02 KiB) Viewed 833 times

uran21
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Re: [Editor][Hidden air AI orders][New]

Post by uran21 » Sat Apr 13, 2019 8:55 pm

What makes you think those are air orders?

Setup AI Team effect doesn't filter orders by units placed in particular AI Team.

I mentioned this double Move to Hex order a very long time ago and I remember in my tests another one could not make use of ignore enemy function so they kind of complement each other. But if another one would be removed who knows what kind of effect that would have on existing content.

GabeKnight
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Re: [Editor][Hidden air AI orders][New]

Post by GabeKnight » Sat Apr 13, 2019 11:36 pm

I think I've tested inter-class AI orders, and they've worked so far. Like giving air units the "land" move to hex orders and such - of course, it doesn't work in all combinations.

Erik2
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Re: [Editor][Hidden air AI orders][New]

Post by Erik2 » Sun Apr 14, 2019 8:19 am

uran21 wrote:
Sat Apr 13, 2019 8:55 pm
What makes you think those are air orders?
....
When you click precious/next order, these orders are placed in-between known air orders.
The AI orders of course need to be grouped in the previous/next selection. Otherwise you will not know what kind of order it is since some of them have generic labels.

Erik2
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Re: [Editor][Hidden air AI orders][New]

Post by Erik2 » Sun Apr 14, 2019 8:39 am

I think the devs need to label all the orders properly in the trigger/effects previous/next selection and use the same order sort as in the Tasks list.
Add land/naval/air labels for all orders that can only be used for a single unit category.
Note the discrepancies below. It is somewhat messy...

Tasks List:
orders.jpg
orders.jpg (37.08 KiB) Viewed 802 times
Previous/next:
Idle
(Static Defense)
(Exit the Map)
Move to Hex
Defend Hex
Seek & Destroy
(Local Defense)
Naval Capture Hex
Naval Defend Hex
Naval Seek & Destroy
Static Defense
Air Patrol
Air Defend Hex
Air Seek & Destroy
(Naval Assault)
(Move to Hex)
Return to Base
Exit the Map
Local Defense
(Custom)

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