Save Marcra

Fantasy General II - Invasion is the reimagination of the strategy game classic from the 90s!

Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!
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Chris21wen
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 67
Joined: Mon Oct 31, 2011 11:12 pm

Save Marcra

Post by Chris21wen » Sat Jan 02, 2021 6:34 pm

Is there a secret to this scenario. I've tried everthng I know to win it but the Shadowspawn can create rifts quicker than I can destroy them.
Must be missing something.

ZeCid
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Mon Jul 27, 2020 12:29 pm

Re: Save Marcra

Post by ZeCid » Wed Jan 27, 2021 2:55 am

I play on legendary difficulty, and i think i get no way to win it. I have try maybe 8 times, with or without "scale" option. I get a very good army, i take the 2 bonus "+10 regenerate", i take the mana, i destroy 1, 2, 3 chaos gates (i clean every enemy presence on the east of the map), i protect the fortress. But there is always the moment so many enemies come in waves, all elite, that nothing that i could do could make the victory possible.

It is absolute insane. I get 4 scorpion balistas, one artillery firedog, one dragon, Zzlagg, 4 magic archers, many skelletons troops and few other stuff... but the moment when arrives 6 harpies units from 3 sides, 7 or 8 black pegasus units, 3 scorpions and 2 taurus, several heavy knights, many undeads, and that horrible crawfish deamons units (something like 7 or 8 units), i know i am done. The quantity of flying enemies is absolutly insane. It is an elite spam of every kind of menace. Including we have no choice to focus on anything else than harpies, as their special abilities are so break gaming, it looks like their are at least 10 or 12 units of it on the map. I have ever seen 6 of them attack in same time, as i still have killed 4 or 6 of them...

At least i could do something if i get control on allies. They are horrible as they don't stay on walls with heavy infantry, they run here and there stupidely, which create holes in defense.

trashplayer218
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 6
Joined: Sat Aug 15, 2020 12:16 pm

Re: Save Marcra

Post by trashplayer218 » Fri Feb 05, 2021 11:39 am

Moira has the "transmuter's pact" training that gives 10 mana on unit death. Recruit a handful of basic troops, preferably the peltasts, and give them the training. Use them as meatshield to soak up fire or just kill them yourself. With that much mana, it is hard to lose with readily available summons. Someone literally won the legendary campaign in ironmaiden mode with this.

aleksmudja
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 2
Joined: Sat Feb 01, 2020 2:37 am

Re: Save Marcra

Post by aleksmudja » Thu Oct 14, 2021 3:19 am

I tried iron maiden, hard level and was beaten. Cleared east part but got swamped with horde of enemies. I counted 35 units was around town on the north (image Image). I believe, strategy should be to have 1 squad to destroy portals which should be something like 5 fire archers, 2 Pegasus and 1-2 elite phalanxes.
My mistake was that I tried to clear east and south at the same time which was not a good strategy.
To defend a town you would need Moira to cast and detonate bone Golems almost every turn.

aleksmudja
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 2
Joined: Sat Feb 01, 2020 2:37 am

Re: Save Marcra

Post by aleksmudja » Thu Oct 14, 2021 3:20 am

I tried iron maiden, hard level and was beaten. Cleared east part but got swamped with horde of enemies. I counted 35 units was around town on the north (https://ibb.co/prpP4Hg). I believe, strategy should be to have 1 squad to destroy portals which should be something like 5 fire archers, 2 Pegasus and 1-2 elite phalanxes.
My mistake was that I tried to clear east and south at the same time which was not a good strategy.
To defend a town you would need Moira to cast and detonate bone Golems almost every turn.

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