FG2 Prologue patch 1.02.11096 now also available

Fantasy General II - Invasion is the reimagination of the strategy game classic from the 90s!

Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!
Post Reply
manickennel
Slitherine
Slitherine
Posts: 164
Joined: Tue Nov 26, 2019 2:34 pm

FG2 Prologue patch 1.02.11096 now also available

Post by manickennel »

Hello,

Hot on the heels of yesterday's base game patch, we are happy to announce that an update has been released for Fantasy General 2: Prologue. This list of fixes is substantially similar to the main game. Please let us know how you get on!

v01.02.11096 – 31st July 2020

• Mechanics: Routed units lose their ability to Break Charge, unless the terrain or artefact they're on has the ability to do so
• Vendors: Onslaught: All Onslaught heroes now have the Artefact Transmuter available in their inventory to dismantle unneeded artefacts.
• Bugfix: Fixed an issue causing crashes on some computers
• Bugfix: Fixed an issue where the Unit Display would show the incorrect amount of health and xp after upgrading a unit
• Bugfix: Fixed an issue where you could train units that already had the selected promotion
• Bugfix: Fixed an issue where autosaves could overwrite Iron Maiden savegames
• Bugfix: Fixed an issue where the AI wouldn't respawn if there were no enemies left that could capture locations
• Bugfix: Fixed an issue that caused Taurus Catapults and Hellhounds to activate their "on death" explode after upgrading them
• Bugfix: Fixed an issue where the game would render random patterns when restarting a mission
• Bugfix: Fixed Tooltip for Summon Hunting Pack promotion
• Bugfix: Fixed Tooltip for Water Walk promotion
• Bugfix: Fixed several issues with Life Bond, like unlimited Range and the possibility to accumulate 100% damage reduction (it now actually reduces transmitted damage by 50% instead of granting the target 50% DR)
• Bugfix: Fixed an issue where an enemy Winged Maiden caused problems when using Winged Leap from a location not visible to the player
• Bugfix: Fixed that several stats could fall below 0
• Bugfix: Restore Unit Skill only works with locations you actually own
• Bugfix: Charging Boots now allow charging into Wall hexes as well
• Bugfix: Fixed an issue causing the wrong actor to appear in a dialogue in there and back again
• Bugfix: Fixed an issue with breakthrough like skills that caused incorrect unit positions.
Senior Producer of FOG Kingdoms, Scramble, Stargate, Broken Arrow and Ancient Arenas: Chariots
Post Reply

Return to “Fantasy General II - Invasion”