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How is Unrest determined - Pocus?

Posted: Sun Aug 09, 2020 11:39 am
by Bombax
I understand some of the factors that impact the Unrest level for slaves and citizens, but I would really appreciate a detailed explanation of how the final value is calculated - and if possible where/how to tweak it. Also, presumably the factors that determine level of unrest for slaves are different from those that determine unrest for citizens?

Thanks in advance,
Jay.

Re: How is Unrest determined - Pocus?

Posted: Tue Aug 11, 2020 2:08 pm
by Pocus
Unrest is using the sum of unrest generated by all the pops. It would be better for you to consult the actual function, because I would end up paraphrasing it in any case. It is there:

\Data\scripts\Population.bsf\

FUNCTION Population_Unrest(popID)

I can reply focused questions though!

Re: How is Unrest determined - Pocus?

Posted: Wed Aug 12, 2020 11:18 am
by Bombax
That's just what I needed, many thanks :D

Re: How is Unrest determined - Pocus?

Posted: Thu Aug 20, 2020 9:16 am
by Pocus
You're welcome! :D