Coop AAR: Germanic Tribes vs Rome

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milspec
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Coop AAR: Germanic Tribes vs Rome

Post by milspec » Wed Nov 17, 2021 11:15 am

Four humans are playing coop versus the AI. We are Germanic barbarian tribes, united in our goal to sack Rome. Belgae, who will have to fight off their Celtic competitors. Cheruscii, famous for a future win over the Roman legions in the forests. Rhaeti, fighting to hold the alps which will be our eventual path to Rome. And the Gothones, clumped beyond the Vistula, hording their amber.

Its 301 BC, turn 10, and we are each carving out the neighboring regions. Belgae is eyeing the lands of Parisii and may make a move. Cheruscii is slowly consolidating the province, trying to avoid dissent. Rhaeti is pressing on through the storms that close the mountains and make it hard to feed troops. And the Gothones are licking their wounds after an unexpected early defeat at the hands of the independent Germanic tribes, slowly rebuilding their strength.

Will we survive to organize ourselves and raise an army that can take on Rome?

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Gray Fox
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Re: Coop AAR: Germanic Tribes vs Rome

Post by Gray Fox » Thu Nov 18, 2021 2:37 am

In SP, one faction is enough to conquer Rome. I hope that the AI Rome gives you a worthy opponent. Be aware that another AI faction may win the game while you're focused on Rome. Good luck!
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Pocus
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Re: Coop AAR: Germanic Tribes vs Rome

Post by Pocus » Tue Nov 23, 2021 10:22 am

Is it competitive cooperation? i.e. prohibited to DOW, but first to take Latium wins? Might be fun as risks will have to be taken...
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milspec
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Re: Coop AAR: Germanic Tribes vs Rome

Post by milspec » Tue Nov 23, 2021 10:44 pm

Second update. Turn 20, 290 BCE.

Some of the allies are doing well. Belgae (blue-grey) defeated the Parisii and absorbed them. Gothones (light green) staved off civil war and is expanding again slowly, but are mindful of the decay that is taking root in the leadership (“old” plus 4 more decay tokens).

Rhaeti (dark green) is struggling with low manpower, the scare food in the mountains makes them jealous of their low-land cousins. They joined Cheruscii (brown) in a defensive war against the Marcomani (pink). The allies took land easily, and prepared to invade the enemy’s capital.

Alas, the legendary general Finn of the Marcomani was victorious in both battles. His 2-star rating in defense was enough to repel the equal sized invasion from the Cheruscii (and their 2-star rating on offense), and combined with the defensive terrain bonus meant some of the attacker’s troops died while the defender survived intact. This was a ill tiding for the second wave of attack from Rhaeti, and their anemic force was decimated.

Both Cheruscii and Rhaeti are pulling back to lick their wounds, a meager peace agreed with the Marcomani … for now.

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milspec
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Re: Coop AAR: Germanic Tribes vs Rome

Post by milspec » Tue Nov 23, 2021 10:45 pm

Third Update, Turn 32, 279 BCE.

Decay and decadence are setting in. Gothones slipped into a Decadent tribe, and radically changed their approach. They have disbanded much of the land military, shifted workers into commerce and culture, and are using pirates to raid their neighbors.

Belgae continues their military expansion, taking on Venitii. While initially successful, their troops are whittled down and in a standoff outside of the enemy capital. And decadence is taking hold.

Bohoieme declared war on Rhaeti, taking advantage of the mountain faction’s small military. The allies sprung into action, with Rhaeti and Cheruscii each taking lightly defended regions. However, the addition of new, unhappy lands is causing Rhaeti’s decadence to mount, and their ruler is considering internal changes.

Cheruscii initially took lands from Boho, but has changed course. They asked for peace, even offering to give back a Bohemian region taken long ago. Cheruscii is conscious of the decay settling in to his allies, and wants to focus inwardly and see if their faction can climb to glory.

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Last edited by milspec on Tue Nov 23, 2021 11:20 pm, edited 3 times in total.

milspec
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Re: Coop AAR: Germanic Tribes vs Rome

Post by milspec » Tue Nov 23, 2021 10:47 pm

Pocus wrote:
Tue Nov 23, 2021 10:22 am
Is it competitive cooperation? i.e. prohibited to DOW, but first to take Latium wins? Might be fun as risks will have to be taken...
Right now none of us are strong enough to compete against each other. The Germanic tribe who actually sacks Rome will get extra glory. :-)

milspec
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Re: Coop AAR: Germanic Tribes vs Rome

Post by milspec » Mon Nov 29, 2021 10:40 pm

Fourth Update, Turn 40, 270 BCE (Harsh Weather)

Civil War has broken out across half of the allies. Gothones government collapsed and rebels took over many regions. This triggered neighboring Bohoiemi to declare war and compound their problems. Gothones had to retreat back to their capital, and they are slowly starting to re-take the province.

Cheruscii government collapsed. A leader, that was loved by the rulers but apparently despised by the people, was “killed and his head placed on a pole by rioting soldiers”. A new leader, who is weak in military and mistrusted, has taken over - triggering half of the regions to rebel. Chruscii had a large army in place, a necessity after many battles with Marcomani, and is slowly re-taking regions from the rebels.

Belgae’s military advance has been halted in the west. They were unable to conquer the Venitii, and have pulled back to their core province and started investing in their government and culture.

Rhaetii has held strong! They shifted some regions and now control two full provinces. They continue to invest in their farmers and their food production, and they are slowly growing. They have also balanced their culture and are starting to slowly advance their society and their government.

That was the roughest 10 years for the alliance. The map shows the political view of the Germanic hordes.

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